_clinton
Smash Master
- Joined
- Dec 5, 2006
- Messages
- 3,189
It wasn't against the rules in regards to Ness vs. Peach...I don't know why people are treating the parasol as something she can abuse forever when we've made stalling against the rules.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
It wasn't against the rules in regards to Ness vs. Peach...I don't know why people are treating the parasol as something she can abuse forever when we've made stalling against the rules.
Yes she can, have you played Super Metroid Redesign? Super freakin' fun, man... You have to be fast on your fingers and know everything there is to know about Samus' physics if you want to get anywhere in that game. Hell, you even have to go through all of Norfair without the Varia Suit to get the Ice Beam, then back out, with just 3 energy tanks! Super awesome... I hope Metroid: Other M is that cool.That's because she won't stay in her Parasol 24/7 vs. Ness, apperantly Samus has the abilty to do things at OMGROFL speeds.
Ness is very fast as well...he can teleport for one thing...how about that?That's because she won't stay in her Parasol 24/7 vs. Ness, apperantly Samus has the abilty to do things at OMGROFL speeds.
Well...we don't know if it would actually hurt the foe or not...considering how EB's battle system is based off touching the foe...and actually the game considers it an instantaneous teleport based off the description the game gives you talking about the move...and it even works that way as well...considering how nothing can move while using it (fun fact...it's fun and easy to bypass fights you don't want to deal with or get back attacks on foes you don't want to face up front)His teleport doesn't hurt the people it touches and I don't think it goes at 0.00001 seconds per hour.
This is a perfect example of someone who just likes to argue. This is like someone who sees a moving object and just has to hump it. I never said Suitless Samus was in the Zero Suit. If you paid attention instead of arguing for the sake of arguing, I think you would know that by now.A. That event of playing suitless Samus in the orininal Metroid isn’t canon…Samus beat Mother Brain in a power suit…not her Zero Suit…
No one said it was canon. No one. I said that the password was not a "cheat," because after completing Metroid, you'd start over with all the items you collected anyway. NARPAS SWORD 000000 000000 is a cheat because you have infinite health and Missiles.B. You can play as suitless Samus w/o the code…it’s suppose to be an award for beating the game in under 2 hours…so…suitless Samus…by that meaning right there…proves that it isn’t canon…because Samus has already beat the game just to get it…
This logic doesn't work. Not that anyone was talking about it in the first place. Metroid, Metroid 2: Return of Samus, and Super Metroid all told the story of Metroid. The fact that you should even bring up Samus Aran being a male cyborg, despite knowing that in the same game from which the box art, instruction booklet, and cartridge all came in, Samus is a woman. Complete Metroid under a specific time and you will know this.C. The remake of the original Metroid is canon…it takes over the original…you have to use what that shows…and I still don’t know why you guys think instruction booklets are a good source of info…they tell you how to play the game…they aren’t the best place to find canon facts (unless you want to think Samus is still a male cyborg or something like that according to the 1st book)
Oh, so no HP? Then these battles should be a whole lot easier, especially for Samus.D. God…you don’t see me thinking things like rolling HP in the EB series is canon…even though more than just a few NPCs talk about it like it was a real thing…
Stacked, I suppose was the one.The final suit from Metroid Fusion? Is that the one you're talking about? Or the Suits with all of their defensive capabilities stacked (not the same ones, of course)?
Because the properties that the wave beam has are the same properties that Peach has been shown to block...with a common enemy using them in said game...
To both of these, you want to be picky about who is invincible and who isn't? You want to say that Samus can be harmed by bosses when she uses the Speed Booster, or that she'll just stop running if she hits a wall. (Maybe that's just a part of the game, since the creators wouldn't want you ploughing through walls.) No limits fallacy, then.And I already pointed out to you that if bomb blasts and other things that pass through the player...don't do Peach damage while she has it up...what makes you think Samus' would?
Uh, no one said anything...Ok, if sending out of the map is ok, can't Sonic just warp Ike to space? I'm sure lack of air would be a problem for him.
I don't really care about infinite SS for offense, since 3 hours is plenty. It's important for defense though. Ike for example. Sonic can't hurt him, but Ike can't hurt SS either (unless he can re create the stress of atmospheric re entry and a giant iron container falling on top of you). And then, even if he if he did, Sonic could just re activate SS. Sonic sitting in SS isn't stalling unless the opponent could hurt him.
All sides. Why is it important though? She can't do anything but stay under thereJustaway12, does Peach's umbrella protect from all sides or just the direction she places it in?
PowerBomb…it protects on every side and even somehow below her (which doesn’t make sense)Justaway12, does Peach's umbrella protect from all sides or just the direction she places it in?
Well...it takes her less than a second to pop out of it and open a menu for an item...All sides. Why is it important though? She can't do anything but stay under there
You said this:I never said Suitless Samus was in the Zero Suit.
What am I suppose to imply from that? It seemed to me that you were trying to do something that wasn’t actually in the game…and you aren’t the 1st person in this thread to do this…You know, all this time I thought that it was silly that Zero Suit Samus should be that low on the tier list if we were to use Samus from the NES.
The logic doesn’t work…because I was trying to show that it was doing the same things you guys are doing with regards to hyper mode and the speed booster (and whatever else I’m forgetting)This logic doesn't work. Not that anyone was talking about it in the first place. Metroid, Metroid 2: Return of Samus, and Super Metroid all told the story of Metroid. The fact that you should even bring up Samus Aran being a male cyborg, despite knowing that in the same game from which the box art, instruction booklet, and cartridge all came in, Samus is a woman. Complete Metroid under a specific time and you will know this.
>_>Oh, so no HP? Then these battles should be a whole lot easier, especially for Samus.
I sure as hell like how you forgot about how not even 5:00 minutes ago…Samus was done with fighting a perfect copy of herself…oh…and I also like how you think the game would make you wait for Samus’ energy to drain while fighting that thing under a timer as well…PowerBomb, how did you come up with the certain amount of damage reduction for the "X Suit" (which isn't even a suit, by the way)? Samus has 2099 Energy. One swipe from the Omega Metroid reduces her to 1 Energy. Upon acquiring the "X Suit," she loses only 100 Energy.
Ah no…for both of those, I’m trying to point out why their concepts are not really true…I personally don’t think Peach hiding under an umbrella would protect her from a universal destruction attack…To both of these, you want to be picky about who is invincible and who isn't?
Ah…it’s more than just boss fights…she can’t get by certain normal enemies as well in case you don’t get it…and some of them are a lot smaller than she is…You want to say that Samus can be harmed by bosses when she uses the Speed Booster, or that she'll just stop running if she hits a wall.
So…are you saying that a power bomb is stronger than an invincible universe destroying enemy as well for this?Forget about the weapons Peach shielded against. Forget about whether or not (and it's just your opinion) that a certain enemy used an attack with the "same properties." Forget the "bomb blasts." Who is to say that the Power Bomb isn't stronger?
Well yeah…but not to certain people who were talking about Peach in the match of Ness vs. Peach >_>The Parasol Shield is just a game mechanic.
Yep. Play the games, the Charge Beam in Metroid Fusion is insanely fast, whilst the Missiles are basically "tap this button to rapid fire".And it would takes less than a second for Samus to barrage her with her missles and whatnot >_>
Well, for one, you shouldn't start to assume. I was just saying that it would be silly that Samus should be that low on the tier list if Suitless Samus was being combined with the Zero Suit incarnation. I've been around so far whenever ZSS is fighting against another opponent, and I've always been of the opinion that ZSS probably will not win because we don't know what she is capable of. If we permitted the manga, then my thoughts would change.What am I suppose to imply from that? It seemed to me that you were trying to do something that wasn’t actually in the game…and you aren’t the 1st person in this thread to do this…
I think I see what you were trying to do, but it still doesn't work because the SM booklet says that Samus is invincible when she uses the Speed Booster. The M booklet says "he" instead of "she." However, from what we learn at the end of the game, Samus is a female, not a male. Thus, the "he" was used in order to make the player think he was playing as a male cyborg. On the other hand, the SM booklet says Samus is invincible, but there's nothing to contradict that statement. And, pay attention here, the lack of the word "invincible" in any recent booklet does not contradict the SM booklet, since it is not saying she's not invincible.The logic doesn’t work…because I was trying to show that it was doing the same things you guys are doing with regards to hyper mode and the speed booster (and whatever else I’m forgetting)
Hyper Mode is "invincible" because when Samus is in the more corrupted state, for those 25 seconds, any damage she receives, her Phazon increases, allowing her to use more and more Phazon. Until those 25 seconds are up, she's not taking any damage. If you want, you could say she's invulnerable during that time.As in…there is clear controversial evidence saying that the Speed booster and hyper mode isn’t really true invincibility…even in the same game it shows up in…
Lack of words is not equivalent to a contradiction.Like for example 3 other canon sources never saying the words invincibility in regards to the speed booster…and the one game that started it...is proven wrong…in game…and by it not being repeated…
I feel like I have to explain myself more than once, but I'm not going to.You are arguing that the speed booster is invincibility based off what it says in the Super Metroid instruction booklet…even though in the re-release of it…they pretty much keep the same wordings behind the definitions…but didn’t put in invincibility…even though they clearly had enough room…
M booklet says Samus is a "he." The end of the game reveals Samus is not a "he," but a "she."I keep on trying to point out that the definition for the speed booster has been changed a lot just like the other moves (as in worded better)…you guys don’t seem to get that though…so why don’t you while you are at it…still consider Samus a male cyborg despite 8 or so games saying otherwise AND there being in game proof that she isn’t a male cyborg?
I know it's in an instruction booklet. I don't see a problem with the Hi-Jump Boots being combined with the Spring Ball. It's said in both MF and MZM booklets. It's been kind of a common thing in the Metroid series now. For example, if I am not mistaken, if you check your Log Book about the Power Beam in Metroid Prime 2: Echoes, it says that the Power Beam is combined with the Charge Beam. It's not unusual in the Metroid series for two items to be combined as one, since the functions are similar or related to the other.It’s in an instruction booklet you know >_>
And instruction booklets are never wrong from what you guys seem to be saying…even if the high jump boots and the spring ball have become one power up sense Super Metroid…
HP is simply Hit Points, which is health, which was first made up in the original Dungeons & Dragons. You know that these days some games are made to where "HP" doesn't quite exactly exist. It's non-existent in the Sonic games, except for maybe one of the recent ones. Mario originally did not have HP. One hit from an enemy meant you lost a life, unless you had a Mushroom prior to being hit. Without HP, characters are more human. So the lack of HP doesn't make someone invincible.>_>
You are aware that if they have rolling HP because of the game mechs…they can’t be beat right?
I don't care.I’m not saying that they don’t have HP just because I’m aware that rolling HP is a game mech…god…I already pointed out in another post that Ness and his team could apply enough pressure and force to turn a large carbon based object into diamond right in front of them…and then flat out destroy that diamond under these conditions…and this is before Ness hits god mode…
I don't care.Which is funny because…just to do that by itself would require you to handle more extreme temps and pressure than what the gravity suit has shown to protect from…in fact by the end of the game and based off Mother 3’s background…Ness is showing “hints” at being able to control and move freely through time with his powers…and on top of that…free movement through space…
You're assuming that your opinion is fact. Listen, Samus doesn't show any signs of fatigue if she has enough Energy Tanks. Perhaps you never played Metroid 2: Return of Samus. Zeta Metroids are a pain in the *** to take down, but Omega Metroids are the ones you have to look out for. Maybe you weren't aware, but in M2, if you used your Ice Beam on an Omega Metroid, it didn't do squat. Only Missiles would work. Funny how the Ice Beam is "super effective" in MF, but the Missiles do nothing. Plot mechanic, most likely. Even so, if you are correct, what differences does it make? Samus is still much more durable after.I sure as hell like how you forgot about how not even 5:00 minutes ago…Samus was done with fighting a perfect copy of herself…oh…and I also like how you think the game would make you wait for Samus’ energy to drain while fighting that thing under a timer as well…
I like how the SA-X is done in by one claw as well is what I’m saying…despite that being the thing that Samus copied into her system…
But her Parasol protects her from received damage, correct?Ah no…for both of those, I’m trying to point out why their concepts are not really true…I personally don’t think Peach hiding under an umbrella would protect her from a universal destruction attack…
I'm getting tired of the term "game mech." I fail to see how every game mechanic should not be allowed.The game mechs. are the only reason they are like that…the makers of the games are the reason they work that way…but there is so much canon evidence that shows otherwise…
Oy vey! If you want to start removing some things from video games, fine. An actual event would obliterate the Fune on contact.Ah…it’s more than just boss fights…she can’t get by certain normal enemies as well in case you don’t get it…and some of them are a lot smaller than she is…
Let’s start a list of foes Samus can’t beat with the speed booster again, here is the 1st one:
http://metroid.wikia.com/wiki/Fune
WTF with that one…
Metroids don't take damage to anything in-game. It's how they were programmed in-game. To kill them, you have to freeze them with the Ice Beam and then use five Missiles. This is how it was in Metroid. Heck, the Screw Attack doesn't even kill them.Oh…and Super Metroid’s Metroids as well…although this one is kind of hard to see (there is one spot where you have just enough room to power up the speed booster though…although it requires an acid lava bath)
I don't know anything about the Mario series. All I saw was that you were saying Peach encountered something like this and like that. I brought up the no limits fallacy, which really did blow away the idea of her being resistant to a Power Bomb, simply because she put up with some "bomb blasts" from her game.So…are you saying that a power bomb is stronger than an invincible universe destroying enemy as well for this?
Well, if Ike cannot be harmed, then he cannot be harmed. Find another way to defeat him, like covering him in a layer of cement or something so that he becomes immobile like Ganondorf in WW. Or, just send him to another dimension.Also…you are doing one of the same things that I tried to point out in regards to stuff like Ike’s protection…what makes people think that a stronger god power…wouldn’t be able to harm a weaker amount of god power being used by someone else? But apparently people won’t budge from what their game’s canon says…even if there are contractions to it…
You're taking me literally there. I don't care if Peach is invincible with the Parasol Shield. I'm not nitpicking at it.Well yeah…but not to certain people who were talking about Peach in the match of Ness vs. Peach >_>
I don't know.But on another note…why do I get the feeling that you don’t get my main argument that I’ve been talking about for a while now?
"Game mech." Get a definition of that for me.Which is…that invincibility in games is just a game mech. by the people who made them in order to help out the player with playing the game:
http://tvtropes.org/pmwiki/pmwiki.php/Main/SuperStar
I’ve posted this like 15 times now…you’d think people would get that the idea of invincibility in games is just a “figure of speech”
If these tropes didn't exist, you do realize that we'd be talking about the real world, don't you? I hope you aren't thinking that because something is a trope, that it means it's false. It seems that's what you're trying to get at here.Invincibility is done so often in games/whatever it should have its own section…oh wait…
http://tvtropes.org/pmwiki/pmwiki.php/Main/NighInvulnerability
I feel like being an **** so I'll just say this right now.I’m not saying that they don’t have HP just because I’m aware that rolling HP is a game mech…god…I already pointed out in another post that Ness and his team could apply enough pressure and force to turn a large carbon based object into diamond right in front of them…and then flat out destroy that diamond under these conditions…and this is before Ness hits god mode…
Which is funny because…just to do that by itself would require you to handle more extreme temps and pressure than what the gravity suit has shown to protect from…in fact by the end of the game and based off Mother 3’s background…Ness is showing “hints” at being able to control and move freely through time with his powers…and on top of that…free movement through space…
Why would Peach let the guard up when it isn't safe?And it would takes less than a second for Samus to barrage her with her missles and whatnot >_>
A. In order for Samus to steal from any strong foe in that game (like for example Rundus)...she has to hit them with something that would put their guard down...how are you going to get Peach's guard down when she is in a perfect guard?Samus has a grapple beam that can take shields away. Peach won't be holding her parasol for long against Samus.
Fine…sorry…Well, for one, you shouldn't start to assume.
Samus reached the peck of human limits and beyond w/o her suit by the age of 14…I've been around so far whenever ZSS is fighting against another opponent, and I've always been of the opinion that ZSS probably will not win because we don't know what she is capable of.
If we permitted the manga, a lot of things would change in regards to info besides just Samus…and I don’t know why we can’t permit official tie in material like that stuff that is in the Metroid manga in the 1st place…it’s still canon to the games…because they tie into them…god…were do people think stuff like the X came from?If we permitted the manga, then my thoughts would change.
A. There are far more source material stating that Samus is running at supersonic speed than just the 2 instruction booklets…even the other official info for Super Metroid from Nintendo Power pretty much said Samus’ speed booster moves at supersonic speed before Metroid Fusion did:On the other hand, the SM booklet says Samus is invincible, but there's nothing to contradict that statement. And, pay attention here, the lack of the word "invincible" in any recent booklet does not contradict the SM booklet, since it is not saying she's not invincible.
Here is what the Metroid: Zero Mission instruction booklet says about the speed booster:These boots allow Samus to run at a super high speed and make her invincible as she runs through enemies.”
Notice how the Super Metroid book and the Zero Mission booklet are almost the same in definition; I wonder what that could mean?With this power-up, Samus is able to dash at supersonic speeds and crash through certain barriers and enemies.
Again…all of the foes in that game that she fights has that going on as well…after all…what happens if you become “fully corrupted?”Hyper Mode is "invincible" because when Samus is in the more corrupted state, for those 25 seconds, any damage she receives, her Phazon increases, allowing her to use more and more Phazon. Until those 25 seconds are up, she's not taking any damage. If you want, you could say she's invulnerable during that time.
Too bad Metroid: Zero Mission doesn’t have a lack of words…and Metroid Fusion doesn’t have that issue as well:Lack of words is not equivalent to a contradiction.
Crash through certain foes and barriers means something completely different than become invincible as you run through foes…for one thing…they both imply that you’ll maybe cause harm to whatever is in your way…but one of them clearly points out that Samus can be stopped better than what the other one says…Dash at supersonic speeds and crash through certain barriers and enemies.
Press and hold the + Control Pad in the direction you want to dash.
Yes…I’m aware that you don’t care about EB’s canon…even though there are plenty of examples of Ness breaking through things that would be considered “invincible”I don't care.
Which doesn’t make sense…because the suit that she absorbed was beat in one hit just like she was…was once her “original” suit…or at least a copy of it (oh…we can’t forget that there were like 10 of the SA-Xs on that station am I right?)Even so, if you are correct, what differences does it make? Samus is still much more durable after.
Yes…even on her feet somehow…But her Parasol protects her from received damage, correct?
Here you go…Read up…I think these things should explain the difference between a game mech. and something that is really canon…I'm getting tired of the term "game mech." I fail to see how every game mechanic should not be allowed.
"Game mech." Get a definition of that for me.
Yep…and an actual parasol guard wouldn’t protect Peach’s feet as well…but somehow it does…Oy vey! If you want to start removing some things from video games, fine. An actual event would obliterate the Fune on contact.
Yeah…and there Is a story reason for why they can’t be harmed by almost anything in case you don’t get it…thus showing that the game play and game mechs for that thing at least match for the most part…Metroids don't take damage to anything in-game. It's how they were programmed in-game. To kill them, you have to freeze them with the Ice Beam and then use five Missiles. This is how it was in Metroid. Heck, the Screw Attack doesn't even kill them.
So…how will that work on someone who is so called invincible? Unless you want to use that on Samus as well…And Ganondorf lost the ToP in WW…that’s pretty much the reason why the sword ****ed him up more than usual…Well, if Ike cannot be harmed, then he cannot be harmed. Find another way to defeat him, like covering him in a layer of cement or something so that he becomes immobile like Ganondorf in WW. Or, just send him to another dimension.
Tropes can be justified tropes for one thing…Well, so does the Fire Flower. Should we remove that? It's a trope, after all. I mean, it's nice you're showing me tropes, but what's the purpose?
☆ But Kirby has seven other Air Ride machine that can beat the Blue Falcon besides the Warp Star.... why is Kirby so low? )= ☆Warp Star vs Blue Falcon in the most epic and manliest race the Universes have ever seen. The race will never end!
Kirby Airride: Slow air ride machines...very slow.☆ But Kirby has seven other Air Ride machine that can beat the Blue Falcon besides the Warp Star.... why is Kirby so low? )= ☆
☆ Someone needs to play City Trials and have max stats when riding the fastest Air Ride Machine and say it's slow. =P ☆Kirby Airride: Slow air ride machines...very slow.
The machine upgrades aren't retained...they're always used for one game only and then reset. And really, going 100-150 MPH (I know from experience) isn't enough to match the Blue Falcon, which goes like...1600 mph or something?☆ Someone needs to play City Trials and have max stats when riding the fastest Air Ride Machine and say it's slow. =P ☆
☆ I know it's not easy, but there is a lot of strategies for getting max stats, (make sure there's a lot of city events that can help you, steal stats from other players, find an Air Ride Machine that can help you find all the boxes to gain more power, etc). City Trial is to prepare the Air Ride Machine for the challenge anyways. ☆
If it was based only from Kirby Air Ride where the Warp Star is mega nerfed in terms of speed and power. ;pOkay, so we all know Captain Falcon would beat Kirby in a race. What about in an actual battle?
"In Before Star Ship Kirby from Kirby Super Star is Better". ;pIf Falcon can start the battle in his BF, kirby is pretty limited. I guess he could stone over and over when the BF came. Kirby could also fly on his warpstar and fire projectiles at Falcon, but he could use his falcon flyer (anyone know what it does?) Falcon seems to have kirby beat on the ground, but the air could be different.