Little Mac's Jabs are Active on Frame 1, but Ledge Climb only has two frames of vulnerability. There is a short gap between Jab1 -> Jab1.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'm adding you now. I can go on tonight around 9:30 pmI'm a Mac main. Add me, NNID: Reksho.
That's cool I will pm you in a couple of minutesI played this one guy who just spammed peaches side special while I was playing Mac. It was annoying. But sure, I could spar with you. I can't play today, and so far, I can't post my 3DS FC on my profile, but if you ask, I'll post it here. Maybe tomorrow we can start a conversation and we could train at our own pace. If you wanted to practice against, say, dodging, or just wanted to go at it in a battle, it's up to you. Also, can I assume we're talking about For Glory rules? I'll warn you though, I've been working on my Mac game.
I'm from Europe so our times probably differ. I'm on GMT+1, what's your timezone?I'm adding you now. I can go on tonight around 9:30 pm
Try to get back on the ground as fast as possible. ZSS and Sheik are great at racking up damage but don't have reliable finishers on the ground. They will try to get you up in the air and they WILL be succesfull at it. The key is to avoid further punishing in the air and get back down as soon as possible. Mix it up using fastfalls, sudden double jumps or counters. Do not use side B or up B except for recovery off-stage as these are extremely predictable.Does anyone have any tips for match ups against or? My brother uses both and I can only win if he slips and allows me to land a hit.
Eastern standard timeI'm from Europe so our times probably differ. I'm on GMT+1, what's your timezone?
I can vouch for most of these, especially Ness. Those Fairs are like the bane of my existence vs. Ness.Maybe I'll elaborate someday, but my impressions on Mac vs the upper end of the tier list:
Diddy - slight disadvantage to us. Not so bad. 55-45 or 60-40
Sheik - Same as diddy
Sonic - I think we win this 60-40. HOWEVER, getting bthrowd is a real problem, so I could see this viewed as even
Ness - we probably lose this handily
Rosa - One of her worst match-ups imo. Luma doesn't exist in this match-up. It's reasonable to keep her killed the entire set.
Mario - Hard counters us
Lucario - I think we win this pretty solidly
Pikachu - kinda wrecks us. Lots of this comes from the very fact he can crouch and DASH underneath our ftilts and fsmashes, and jab combo doesn't really work against him. It's very hard to hit this guy and he gimps us really hard.
ZSS - I'd say even, maybe slightly in her favor
Villager - we beat solidly
Falcon - beats us solidly
Greninja - counters us (60-30 or 65-35)
Bowser - around even
Now marth/lucina aren't high tier or anything but they definitely hard counter us, probably as bad as mario. LM has a really weird spread of match-ups imo. He can fight the top tiers but he has some awful lower high tier and mid tier match-ups.
I'm saying to use counter after you get hit by the PK fire (so you're already on fire). PK fire's hits are not continuous as you will bounce around when hit. You can spam counter here until Mac reacts on it. This is pretty hard to punish as Ness really needs the grabs to rack up damage and get Mac off-stage. Of course you can mix it up by not countering sometimes and trying to jump out of it. It does however work on a psychological level as the Ness player will need to stop relying on the PK fire as much to get grabs. This frees up some of your approach options as Mac.Up-B only has a hitbox on Mac's fist after the first couple frames. Anyone can go around him and hit him more-or-less for free.
If Counter is your main way of dealing with difficult hitboxes, it will be predicted and punished hard by anyone who can see you relying on it.
Mac's F-Air doesn't send Ness far enough to be majorly detrimental to his recovery, and if he starts his Up-B early, the tail will almost always prevent you from hitting him anyway, since Mac's air hitboxes have poor range.
If you're spamming Counter when you're in PK Fire, there is nothing stopping Ness from just shielding and punishing your Counter endlag. It's not hard to punish at all. If you "mix it up" by jumping out of it, he can just follow you with shorthop pressure that you really can't deal with reliably. Ness doesn't need a grab to put Mac in a bad position; things like N-Air and F-Air do it just fine.I'm saying to use counter after you get hit by the PK fire (so you're already on fire). PK fire's hits are not continuous as you will bounce around when hit. You can spam counter here until Mac reacts on it. This is pretty hard to punish as Ness really needs the grabs to rack up damage and get Mac off-stage. Of course you can mix it up by not countering sometimes and trying to jump out of it. It does however work on a psychological level as the Ness player will need to stop relying on the PK fire as much to get grabs. This frees up some of your approach options as Mac.
Mac's F-air does gimp Ness at high percentages and when he's at a distance where he really needs the PK thunder to recover. This is often low at the stage or at a horizontal distance that Mac can traverse with a single jump + dash.
Mac can actually beat sonic quite easily.Mac beats Sonic? LOL....maybe kirby but sonic nah. Sonic is faster and just play hit and run. Also Mac's edgegurading game is useless very sonic recovery. Macs will be need to be perfect pivoting like no tomorrow to get their offense started.
Edit:Vs. Diddy. How important do you think gilde tossing will be agaisnt him? I saw a vid showing off how mac can get a ko punch off a glide toss banana.
Okay if you so. Also isn't his jab DIable?Also if it's hard...that means it's kind of not gonna work at a high level. Sonics don't shoot for the edge when recovering. Also hit and run favors Sonic because he is faster than Mac. Also you're annoying the air game Sonic has. Sonics don't stay on the ground.Mac can actually beat sonic quite easily.
Mac can jab sonic out of his spin attack and what not. He can also play hit and run just like sonic can, which is hella more effective than sonic simply for his sheer power, quick strikes and Super Armour... its also possible to edge guard against sonic.... its hard too, but certainly not useless at all.
It is Diable, but only if you use it for so long. It CAN work at high level, its just harder than other characters to make it work. Also, when you say shoot, do you mean like Side B to the edge? Also, the last bit is somewhat true... I've seen plenty of sonics where they don't jump in the air that oftenOkay if you so. Also isn't his jab DIable?Also if it's hard...that means it's kind of not gonna work at a high level. Sonics don't shoot for the edge when recovering. Also hit and run favors Sonic because he is faster than Mac. Also you're annoying the air game Sonic has. Sonics don't stay on the ground.
I agree Diddy is only a slight disadvantage. We can jab out the bananas or use forward smash to go through them without slipping. Really makes fighting Diddy interesting. But Diddy's incredibly low landing lag on his amazing aerials makes him really tricky to fight. Not to mention down throw -> up air.Maybe I'll elaborate someday, but my impressions on Mac vs the upper end of the tier list:
Diddy - slight disadvantage to us. Not so bad. 55-45 or 60-40
Sheik - Same as diddy
Sonic - I think we win this 60-40. HOWEVER, getting bthrowd is a real problem, so I could see this viewed as even
Ness - we probably lose this handily
Rosa - One of her worst match-ups imo. Luma doesn't exist in this match-up. It's reasonable to keep her killed the entire set.
Mario - Hard counters us
Lucario - I think we win this pretty solidly
Pikachu - kinda wrecks us. Lots of this comes from the very fact he can crouch and DASH underneath our ftilts and fsmashes, and jab combo doesn't really work against him. It's very hard to hit this guy and he gimps us really hard.
ZSS - I'd say even, maybe slightly in her favor
Villager - we beat solidly
Falcon - beats us solidly
Greninja - counters us (60-40 or 65-35)
Bowser - around even
Now marth/lucina aren't high tier or anything but they definitely hard counter us, probably as bad as mario. LM has a really weird spread of match-ups imo. He can fight the top tiers but he has some awful lower high tier and mid tier match-ups.
What about Mr.Game&Watch since he is 2 dimensional meaning he will fly farther (bout 20-999 damage would do)Maybe I'll elaborate someday, but my impressions on Mac vs the upper end of the tier list:
Diddy - slight disadvantage to us. Not so bad. 55-45 or 60-40
Sheik - Same as diddy
Sonic - I think we win this 60-40. HOWEVER, getting bthrowd is a real problem, so I could see this viewed as even
Ness - we probably lose this handily
Rosa - One of her worst match-ups imo. Luma doesn't exist in this match-up. It's reasonable to keep her killed the entire set.
Mario - Hard counters us
Lucario - I think we win this pretty solidly
Pikachu - kinda wrecks us. Lots of this comes from the very fact he can crouch and DASH underneath our ftilts and fsmashes, and jab combo doesn't really work against him. It's very hard to hit this guy and he gimps us really hard.
ZSS - I'd say even, maybe slightly in her favor
Villager - we beat solidly
Falcon - beats us solidly
Greninja - counters us (60-40 or 65-35)
Bowser - around even
Now marth/lucina aren't high tier or anything but they definitely hard counter us, probably as bad as mario. LM has a really weird spread of match-ups imo. He can fight the top tiers but he has some awful lower high tier and mid tier match-ups.
As mentioned jab can beat out spindash. It's a frame1 move so you can react on a dime and hit sonic. Play this match-up carefully and watch for the run by pivot grab -> bthrow and you should win this match.Mac beats Sonic? LOL....maybe kirby but sonic nah. Sonic is faster and just play hit and run. Also Mac's edgegurading game is useless very sonic recovery. Macs will be need to be perfect pivoting like no tomorrow to get their offense started.
Edit:Vs. Diddy. How important do you think gilde tossing will be agaisnt him? I saw a vid showing off how mac can get a ko punch off a glide toss banana.
Haha. You're so funny. Villager does have a bad grab, it's not a real OoS option unless you do something incredibly unsafe. However it is still an option and it has the best reach out of any grab in the game if pivoted, but you wouldn't know that because you haven't played the best Villager players out there.As mentioned jab can beat out spindash. It's a frame1 move so you can react on a dime and hit sonic. Play this match-up carefully and watch for the run by pivot grab -> bthrow and you should win this match.
@ Venks : If mario completely eliminates our best recovery option don't down play it dude lmfao. Also I am gonna say I've probably played better villagers than you. I feel you probably just don't know how to deal with the camp game. Like all you mentioned were options that most characters have. Villager does not excel at wrecking us while on the ledge any better than any other character. The stuff you mentioned is not special :/. Every get up option on any character can be beaten by any other character... Why you went through the trouble of telling me Villagers flow chart options is a mystery to me.
You mention his grab, but you fail to realize how bad his grab is. If you lock him in shield he can't do anything really because his grab is SOOOO slow. He's forced to roll, and guess what? His roll is trash.
EDIT: Also a thing to keep in mind about the sheik m/u is that lots of her power in relation the rest of the cast is that she solidly wins the neutral game vs everyone (even diddy) EXCEPT vs Little Mac. At top level play we're just not getting grabbed that much vs sheik, we have all the tools to deal with her stuff. This is something 90% of the cast cannot claim.
Most Villagers will Nair out of shield which is surprisingly effective.As mentioned jab can beat out spindash. It's a frame1 move so you can react on a dime and hit sonic. Play this match-up carefully and watch for the run by pivot grab -> bthrow and you should win this match.
@ Venks : If mario completely eliminates our best recovery option don't down play it dude lmfao. Also I am gonna say I've probably played better villagers than you. I feel you probably just don't know how to deal with the camp game. Like all you mentioned were options that most characters have. Villager does not excel at wrecking us while on the ledge any better than any other character. The stuff you mentioned is not special :/. Every get up option on any character can be beaten by any other character... Why you went through the trouble of telling me Villagers flow chart options is a mystery to me.
You mention his grab, but you fail to realize how bad his grab is. If you lock him in shield he can't do anything really because his grab is SOOOO slow. He's forced to roll, and guess what? His roll is trash.
EDIT: Also a thing to keep in mind about the sheik m/u is that lots of her power in relation the rest of the cast is that she solidly wins the neutral game vs everyone (even diddy) EXCEPT vs Little Mac. At top level play we're just not getting grabbed that much vs sheik, we have all the tools to deal with her stuff. This is something 90% of the cast cannot claim.
Little Mac's Jabs are Active on Frame 1, but Ledge Climb only has two frames of vulnerability. There is a short gap between Jab1 -> Jab1.
I meant Jab 3 specifically, but alright that's cool thenYou can beat anything with jab basically. I didn't know that specifically, but in a match I would jab firebird with 100% confidence.
Lucina and Marth counters you guys.... I honestly don't see it. Marth, maybe. Lucina, definitely no. I play them all the time, and I've actually heard some of their players complain about you. Aside from Robin, I fail to envision how any of the Fire Emblem cast would be so hard for Mac, much less Lucina. Maybe tough, but seems doable.Maybe I'll elaborate someday, but my impressions on Mac vs the upper end of the tier list:
Diddy - slight disadvantage to us. Not so bad. 55-45 or 60-40
Sheik - Same as diddy
Sonic - I think we win this 60-40. HOWEVER, getting bthrowd is a real problem, so I could see this viewed as even
Ness - we probably lose this handily
Rosa - One of her worst match-ups imo. Luma doesn't exist in this match-up. It's reasonable to keep her killed the entire set.
Mario - Hard counters us
Lucario - I think we win this pretty solidly
Pikachu - kinda wrecks us. Lots of this comes from the very fact he can crouch and DASH underneath our ftilts and fsmashes, and jab combo doesn't really work against him. It's very hard to hit this guy and he gimps us really hard.
ZSS - I'd say even, maybe slightly in her favor
Villager - we beat solidly
Falcon - beats us solidly
Greninja - counters us (60-40 or 65-35)
Bowser - around even
Now marth/lucina aren't high tier or anything but they definitely hard counter us, probably as bad as mario. LM has a really weird spread of match-ups imo. He can fight the top tiers but he has some awful lower high tier and mid tier match-ups.