It's modification of the game code, which is not what I bought when I got Brawl. Any modifications not approved by Nintendo don't count as anything more than illegal to me. That's also covered under the EULA. I really don't care if it might not count. It counts to me at this point, and I am not willing to take some silly risk.
It's still Brawl with modifications to "make it better". It's nothing more than a replacement at best. I can't see it as anything but that due to how it works. It's replacing the data for different data.
Can't see it any other way.
I'm still not willing to do it. I live in Wisconsin, and in my city, we have a terrible selection of memory cards. Someday if I find a really cheap Wii, I might try this. One that's used. But only when I have tons of extra money, and care enough to modify Brawl to replace it. My issues with Brawl have little to do with the regular gameplay anyway;
- It's the lack of unique Target Tests
- The super high gravity in the SSE might be easy to disable, I guess
- I have no idea how to do any real modifications nor do I have time to find out(and nobody made a Brian(Quest 64) skin for anyone, so it means little)
- I doubt anyone put back L-Cancelling
So yeah. Anything else of note isn't fixable either. Or are just general cheat codes(infinite lives, unhittable, etc). Now, I would've loved if the Wii had an offline only cheat device, but it doesn't. Nintendo made the EULA to prevent that from being created, due to the fact that by not approving it, and creating an EULA that voids your warranty(never mind makes it so they don't have to fix your system if you use a cheat device, well, when it worked) if you use a non-approved product. Regardless of whether anybody likes it or not, it actually does matter in the US where you can actually get in trouble for that. Same with modifying your system. Other countries are far more lax, but eh.