Devil7
Smash Journeyman
yeah its called the tipman spike
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OK...because I obviously didn't know that.yeah its called the tipman spike
I think it's better to just try and hit them with the beginning of the end of the up air, incase they airdodge, it sends them straight down with the end.OK...because I obviously didn't know that.
What I'm trying to say is that the way the launch trajectories are calculated for attacks(specifically ones that travel in a circular motion) are slightly more complex than melee. Therefore, there are more angles that you can send the opponent with the Uair; one of them happens to be almost straight down.
Yeah; the initial hitbox of the uair is so KO-able, I seldom see a need to try and hit with the much slower and smaller downward hit at the end.I think it's better to just try and hit them with the beginning of the end of the up air, incase they airdodge, it sends them straight down with the end.
Aww, I totally thought by "Ganondorf can glide toss people" that he could literally glide toss people instead of items. Which would be badass.Ganondorf can glide toss people. I tested it. It is awesome.
Sakurai, get on this. Like right now.Aww, I totally thought by "Ganondorf can glide toss people" that he could literally glide toss people instead of items. Which would be badass.
You can autocancel it if you double jump, and do F-air as you press the 2nd jump.First off, nice thread. Thunderstorming has really helped my play, and just reading over some of the tips further down has given me new ideas as well. However, I was reading your post in the "Most Technical Players" thread in General, and you mention autocanceling the Fair. How do you do this? Does it just makes your Fair not work, or do you get no landing lag?
I fell out of my chair. rofltastic.Murder Chin
On BF, if you auto-cancel dair, it will hit people on the side platforms, because as everyone knows, Ganondorf shoots lightning out of his beard. Ok, well, he doesn't, but the hitbox of the move will hit people above you. This is a great to do when you have your opponent above you, as you can do multiple rapid fire ac dairs. It is way more flexible than up smashing through the plat, and hits harder than up airing through it, as well.
I didn't make the chart, Jekyll did. All mad props go to him.I fell out of my chair. rofltastic.
Good stuff on the murder stomp; footstool -> foot
The murder thing is slightly overused. Only slightly.
This is not understatement - it really is fracking hilarious. Murder choke, murder punch, murder lunge, all great. Murder slide, not so cool. It's just 'eh'.
Oh and nice chart. Excellent craftsmanship on that one.
wtf? i thought it was fist of the north star...Sliq said:I also named Ganon's Fair Crushpunch, in honor of Final Fantasy Tactics..
I call it both. It's only fist of the north star when they die off the top.wtf? i thought it was fist of the north star...
I use downB as an edgeguard. It kills people way more often than it shouldI used down-b off the side (with it's barely possible recovery) early on, but quickly found out that it just isn't very useful or practical. Anything it can accomplish can be done with a dair better, safer, easier, and faster.
Keep down-b on the stage where it shines.
You forgot the part where in between learning that stuff, you make new threads asking questions answered in one of the stickies, driving everyone into a rage frenzy.dammit. i wanted an excuse to slowly learn which attacks work against certain characters in these situations. now i have to ****ing memorize this ****.
I know Jekyll did a guide about what moves work on who after the over b, but I wonder if the list changes because there is a difference in the aerial version. If there is no difference, just refer to his post (quoted in my first post) and follow up using that.couple questions for my hero: whats the best way to follow up an aerial side b?
This is a personal preference thing. I like to have it set to smash because it is what I'm used to, and so I can stutter step Ganon's fsmash and give it more range. Plus, I don't find tilting to be all that difficult. The only reason I might do it is to do non ff'd dairs off the stage.Should i really set the c-stick to attack isntead of smash?
As Ganondorf my first priority is just hitting them, let alone picking out of the very few moves he can use effectively. Personally, I never use bair, so it is usually full strength for KO'ing.Do you ever avoid using a move early in a stock with the hopes of using to kill them the first time u execute it when they are at the lowest possible damage?
Basically, fair should never be used unless you plan on KO'ing your opponent, so I would just use fair once they are high enough percent.if so, which move or is it situational?
You can change the control layout to whatever you want, but I personally don't have a problem ac'ing with Y jumping.is there something to be said for switching the b button to jump and the y button to special in order to use auto-cancels more effectively?
-usually sh d-air, they tend to mash A when they get caught by aerialswhats the best way to follow up an aerial side b?
Should i really set the c-stick to attack isntead of smash?
Do you ever avoid using a move early in a stock with the hopes of using to kill them the first time u execute it when they are at the lowest possible damage?
if so, which move or is it situational?
is there something to be said for switching the b button to jump and the y button to special in order to use auto-cancels more effectively?
I use the control stick to sh when performing auto canceled dairs. There's a much bigger timeframe to do it in in brawl, so it's actually practical and doesn't require much practice to be able to do consistently. There's no need to change your controller configuration lolwow sliq ur my hero!
i was very dissapointed with the new ganon when the game first came out (played way too much melee ganon) but i grew to love him and all these trixxies make me love him even more.
couple questions for my hero: whats the best way to follow up an aerial side b?
Should i really set the c-stick to attack isntead of smash?
Do you ever avoid using a move early in a stock with the hopes of using to kill them the first time u execute it when they are at the lowest possible damage?
if so, which move or is it situational?
is there something to be said for switching the b button to jump and the y button to special in order to use auto-cancels more effectively?
Sigh... if Ganon had a normal utilt he'd be so much better off. Something like Dedede's.i wish he did like a headbutt or something that you could follow with an uair. that would be more practical.
Ganon's up tilt isn't useless. It has a ****ing enormous hitbox, and demolishes shields. It isn't spammable, but it doesn't have a lot of end lag, so if you time it properly, it isn't easily punished.alright. i do have one question. maybe i should have searched or created another thread for this but here goes:
is it just me or is ganon's uptilt completely useless? i mean, when do you get like 7 seconds to charge that thing. or am i just a noob and is there some way to execute it early that im not aware of.
i wish he did like a headbutt or something that you could follow with an uair. that would be more practical.