Najeh
Smash Rookie
wow ur even more heroic than i ever imagined!
how timely u responded to my queries!
couple follow-up Qs for my hero (u other guys' input is also very appreciated ive been reading the thread and u all seem to know what ur talking about, thx)
Ok, the aeriel side b is way different than the ground version, it slams them down much faster and is more surprising, but ganon cant attack quick enough afterwards to combo with it, even though it LOOKS like he can. still, i wonder if there is some way to utilize these properties mindgames wise. ideas?
less of a question more of comment, i tried setting the c-stick to attack and at first i was diggin it, but then i started doing all sorts of wierd **** like if u press diagonal direction then he nairs, and if u try to use another aerial before the first one finishes ull jump immediately... bad news.. not to mention the stutter step technique being near impossible. the non fastfalling dair thing was the main reason for trying to incorporate it (also tilts out of side b), but i found a way to stop the fastfall thats not nearly as difficult and debilitating as holding down before u reach the peak of ur jump; u have to TILT (very slightly) down RIGHT BEFORE u do the dair and u wont fastfall, even if u only start tilting down when ur already falling below the stage. the important thing to remember is to tilt down ever so slightly enough that it wont make u fastfall and itll "replace" the smash downward input that ur c-stick dair gives u with a tilted input that doesnt make u fastfall. u can even do it almost at the same time that u dair as long as its a slight tilt. that means instead of holding down from the beginning of ur jump, u have full aerial control of ganon untill the very moment that u want to dair. sorry that was a long paragraph and this may have been discovered already but its amazing. using this technique u can ledge drop (press backwards not down while ur hanging) > immediately tilt down and dair at the same time > not fastfall while u do it > get back on the ledge. u can seriously meteor ppl who are below the lowest part of final under the stage and get back.
one more thing: to whoever said that dtilt is useless in this game: its not. its way better than the melee one even though it doesnt kill at like 20 damage.
how timely u responded to my queries!
couple follow-up Qs for my hero (u other guys' input is also very appreciated ive been reading the thread and u all seem to know what ur talking about, thx)
Ok, the aeriel side b is way different than the ground version, it slams them down much faster and is more surprising, but ganon cant attack quick enough afterwards to combo with it, even though it LOOKS like he can. still, i wonder if there is some way to utilize these properties mindgames wise. ideas?
less of a question more of comment, i tried setting the c-stick to attack and at first i was diggin it, but then i started doing all sorts of wierd **** like if u press diagonal direction then he nairs, and if u try to use another aerial before the first one finishes ull jump immediately... bad news.. not to mention the stutter step technique being near impossible. the non fastfalling dair thing was the main reason for trying to incorporate it (also tilts out of side b), but i found a way to stop the fastfall thats not nearly as difficult and debilitating as holding down before u reach the peak of ur jump; u have to TILT (very slightly) down RIGHT BEFORE u do the dair and u wont fastfall, even if u only start tilting down when ur already falling below the stage. the important thing to remember is to tilt down ever so slightly enough that it wont make u fastfall and itll "replace" the smash downward input that ur c-stick dair gives u with a tilted input that doesnt make u fastfall. u can even do it almost at the same time that u dair as long as its a slight tilt. that means instead of holding down from the beginning of ur jump, u have full aerial control of ganon untill the very moment that u want to dair. sorry that was a long paragraph and this may have been discovered already but its amazing. using this technique u can ledge drop (press backwards not down while ur hanging) > immediately tilt down and dair at the same time > not fastfall while u do it > get back on the ledge. u can seriously meteor ppl who are below the lowest part of final under the stage and get back.
one more thing: to whoever said that dtilt is useless in this game: its not. its way better than the melee one even though it doesnt kill at like 20 damage.