culexus・wau
Purchased premium only to change name ><
my tldr post shall come later
my favorite mu in the entire game, so fun.
as for now on piece of advice for approaching.
Dash in Aurasphere is your best approach.
once you're right in grab/fsmash range from dash, AURASPHERE.
from here its a guessing game.
Shield/Roll/Jump Airdodge/Double Team beats fsmashes
Shoot Sphere [lose this option if pikmin are on you], Sidestep, Roll, Jump Airdodge and Double Team [only when pikmin are you] beat Grab.
Shield beats random ftilt/dtilt/dash attack LOL.
read his other escape options.
if they pivot grab they'll lose space.
any time during the ASC you can shield cancel jump into aerials too [2 frame shield + 6 frame jump so itll be slightly slower].
if jump-in'd late nair is safe on olimar's shield and its a 50/50 between smashes/grabs from olimar's response if he wants to punish.
Jabs **** OLIMAR.
holy **** if you have the option select **** down you can **** him even if he jabs/rolls/jumps away airdodges your held jabs, sooo goood.
Other Misc. Tips:
FCAS and undercharged goes under Yellow Pikmin toss, pay attention to that line~
Fsmash outranges purple fsmash/grab.
Yellow hitboxes are actually super **** and can be bigger then ours sometimes.![Frown :( :(](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Fsmash/Aurasphere/Double Team beats ledge-uairs from olimar. Riverdance dair MIGHT trade but I've never tried it
more to come later.
my favorite mu in the entire game, so fun.
as for now on piece of advice for approaching.
Dash in Aurasphere is your best approach.
once you're right in grab/fsmash range from dash, AURASPHERE.
from here its a guessing game.
Shield/Roll/Jump Airdodge/Double Team beats fsmashes
Shoot Sphere [lose this option if pikmin are on you], Sidestep, Roll, Jump Airdodge and Double Team [only when pikmin are you] beat Grab.
Shield beats random ftilt/dtilt/dash attack LOL.
read his other escape options.
if they pivot grab they'll lose space.
any time during the ASC you can shield cancel jump into aerials too [2 frame shield + 6 frame jump so itll be slightly slower].
if jump-in'd late nair is safe on olimar's shield and its a 50/50 between smashes/grabs from olimar's response if he wants to punish.
Jabs **** OLIMAR.
holy **** if you have the option select **** down you can **** him even if he jabs/rolls/jumps away airdodges your held jabs, sooo goood.
Other Misc. Tips:
FCAS and undercharged goes under Yellow Pikmin toss, pay attention to that line~
Fsmash outranges purple fsmash/grab.
Yellow hitboxes are actually super **** and can be bigger then ours sometimes.
Fsmash/Aurasphere/Double Team beats ledge-uairs from olimar. Riverdance dair MIGHT trade but I've never tried it
more to come later.