Still looks orange (also does link have a MotionEtc (I think thats what its called) in 2.6 because I think I might have deleted it)
EDIT: Sorry that it took so long to test this, I fell asleep.
That's okay. And Link does have a FitMotionEtc (everyone in PM does). I think you're getting the right effect. I've checked the file, and everything checks out. The effect just looks better on certain stages as there were parts of the attack I didn't want to look into changing.
For the 4rd Strike HUD, I just wanted a simple border to encase the BP's the way they're shaped. Didn't think too much about it, honestly. I do appreciate the comment though.
@Racoon - The other Meta Knights are still super early, but I was planning to incorporate some other official designs, yes.
I like you, Shun because you just make 'things'. Sometimes I want to use them, other times, I could do without them, but you are always making something. Whenever someone wants a simple edit or something, you are usually willing to do it (unless it's TOO simple). It's just good to see such devotion.
Thanks man! This guy here, gets the point of my thread. All this stuff, I actually make for myself. If you guys like it, great! If not, also great! I also don't mind if you take some of what I did, and modify it to your own tastes (in some cases, I'm known for helping with this).
I like the layout for the CSS, but I liked the purple of the standard Project M CSS, I find it easier on the eyes. Also, I'd love to see a Pixel art CSS for 2.6 like the one Apples had made before. Keep up the good work Shun.
Funny thing, there's a single file that controls the background color. MiscData30/Textures/bg_stars01. It's a small little square. Just change it to whatever color you want. I'll add the pixels in a bit. Won't be too long of a wait since I already have the files done.
+1 on the more purple idea. The art and layout of the CSS looks great, but the sudden Brawl-like whiteness from doesn't compliment the menus and SSS as nicely as the default CSS does.
Funny, I think the exact opposite, but that's because I liked Brawls CSS and thought PM tossed the blue around a bit much. Regardless, I've just explained how to alter it, so have at thee.
And for you Jackpot, I guess I can upload my BP's. They won't go in the OP and I'll let you know when I do.Some aren't even done (Peach) and some characters' are just place-holders, but since you asked nicely.
Fun Fact: The average character takes me around 3 hours to conceptualize, then apply the texture changes. Some of them take much longer (Falcon, Link) and take me more like 7 hours or so when I can't find a good combination I like