Kink-Link5
Smash Hero
The point wasn't that shield breaker is a good move (It's prt bd) but that it's one of the few moves safe to use on a shielding opponent because it has the name shield breaker.
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I am disappoint, Japan.ANYWAYS, Back to the timer discussion.
Japan switched to an 8 minute timer. Discuss
^^^^^^^This^^^^^^^At least they are willing to make changes. It bothers me how a ruleset committee doesn't do anything new to the ruleset unless it is debated for 4 years, or it helps get people to the tournaments they happen to be running.
Yeah, after 3 years of only minor changes.If they changed it, they clearly didn't think it was perfect.
Name 3 that aren't MK or MK related.You make it sound like the URC never does anything, but they've made several changes to the ruleset that didn't require 4 years of debate.
First off, I'm not comparing them, I'm saying that it took years for the BBR to change anything, and that we don't have years for the URC to do the same. Second, yes I can, they're both rules, and they're both controversial topics that were shot down initially by the people in charge of rulesets at the time.Can you really compare banning MK to changing the ****ing timer?
This poll isn't just change vs no change, like the MK poll was. This is change vs no change vs different change, so obviously the 2 sides against this change would be larger than the one for it.There's a huge difference between them. For one thing, the poll for banning MK actually said to do it, whereas the poll for the 10min clock says not to do it.
Every single time I complain about the BBR or URC, you (and it's always you) say it's because I'm just being a whiny little ***** that didn't get his way, but it is obviously not just me. Look at that pole. Notice how more than 1 person voted in favor of more time? That alone proves that it's not just me. Right now, the community is crying out for change louder than they've been since MK, and what are the URC members doing? Refuting every single point made against the current ruleset. Try and find one URC member post that's in favor of any sort of proposed change, I dare you. You will find nothing, and if you do, I'll shut up.But because the poll doesn't agree with you, you wanna ***** and complain about how the URC never wants to try anything new so that you can have your way. Banning a character was a big deal, the goddamn clock isn't.
The URC isn't in favor of the change because the community you claim is crying out so loudly for change, has even more people crying out just as loudly for no change. The poll says "No"
It's called reading, try it sometime.This poll isn't just change vs no change, like the MK poll was. This is change vs no change vs different change, so obviously the 2 sides against this change would be larger than the one for it.
If votes flip flopped because of that change and it was 60% for the vote and we still didn't see any very convincing arguments, I would hope they wouldn't change it.It's called reading, try it sometime.
Actually, this is not everytime the case.Rules aren't a popularity contest. They're the tone of balance and fairness.
"v2.1:Name 3 that aren't MK or MK related.
And this... just isn't right. The Meta Knight debate was huge; bigger than anything you could possibly imagine. Not only is the rule under scrutiny not as serious as MK's legality, but this poll has a third of the voters that MK's vote had. Plus, the fact that, at the moment, above 50% of the community is against such a rule change, I don't that we're going to see a numerical amount of people voting "yes" on this equal to the amount of people who voted "ban MK" any time soon.Right now, the community is crying out for change louder than they've been since MK, and what are the URC members doing?
I suggest that if you want a change in the timer, assemble 30 people and go to the same tournaments with the goal of timing out. More people will see how bad this is for the game, and those people will join your efforts.
This guy knows what's up!Voted no, 8 minutes always felt just fine.
However, if I had to choose a change, I'd definitely switch it to 2-Stock, 8 Minutes. It's amazing.![]()
If your the one playing in the slow paced match it could be intense since your trying to be patient and win.but then this people are playing the wrong game.
if it would be like that, Brawl would be played like in "europe" (or what people thing about europe because of Ramin and Leon)
A slow paced game isn't equal boring![]()
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it could be the most intense thing ever!!!
mmhmm.If nintendo gave a **** about the competitive scene, we wouldn't go through this either.
Camping != trying to force a timeout. If camping would be good in scenario A with an 8 minute timer, camping would be good in scenario A with a 10 minute timer. The only thing that has changed is that it takes longer to force a timeout which doesn't make the situations where you'd want to camp come up less.I just want to clarify that more time equates to less camping / fewer time-outs.
I am very well aware. The / was meant to imply "or", not "in place of".Camping != trying to force a timeout. If camping would be good in scenario A with an 8 minute timer, camping would be good in scenario A with a 10 minute timer. The only thing that has changed is that it takes longer to force a timeout which doesn't make the situations where you'd want to camp come up less.
I think it would make matches longer and even more boring D:Consistency isn't some godly proof that a ruleset is good.
More time = longer matches. 2 agressive players that end a match in 4-5 minutes now aren't going to end it sooner now, knowing they have to wait longer for a timeout. 2 patient campy players simply have more time to camp or get camped.
I've played enough 1 stock matches to know they are actually pretty bad. Way too inconsistent.IMO 1 stock 3 minutes Bo5 is ideal for fast, fun, balanced (character wise, more characters are viable like PT and ZSS), and entertaining tournaments. Timing out might still be possible, but if you mess up once with ledge gimmicks, your basically f***ed. It isn't worth it, especially when you are on match 5 with no extra stocks to fall back on.
I think consistent results are what the ruleset should aim for.Consistency isn't some godly proof that a ruleset is good.
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Could you explain this further?I've played enough 1 stock matches to know they are actually pretty bad. Way too inconsistent.