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Should Planking (i.e. Ledgestalling) be Banned?

Should Planking be Banned?


  • Total voters
    1,035

XienZo

Smash Lord
Joined
Apr 12, 2008
Messages
1,287
We can't ban this. There is no way to ban it.
A limit on total edge grabs is still just some number that can be argued without an objective resolution.
At the very least, we can take 50 matches that clearly have no planking, plot the data, find the bell curve, and then we can argue mathematically.

If it doesn't have a counter - and this pisses me off more than you could know - Brawl is just a broken game. Not broken like SSB64, but just nonfunctional.
We'll have to, I'm sorry, pack it up and abandon the game competitively.
Oh, but it does have some counters. The problem is that things that counter a planking MK get owned by a non-planking MK.
 

Flayl

Smash Hero
Joined
May 15, 2006
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Can't the SBR or the god**** Smash Researchers just find out exactly how many characters can deal with MK's planking? Wouldn't that be much better than asking people who haven't enough experience to vote on banning it?
 

illinialex24

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Can't the SBR or the god**** Smash Researchers just find out exactly how many characters can deal with MK's planking? Wouldn't that be much better than asking people who haven't enough experience to vote on banning it?
Can't *******es like you realize that posting the same thing twice is idiotic. SBR will almost certainly vote on it but ther is such thing as community appeal.
 

Melomaniacal

Smash Champion
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People seem to keep forgetting that stalling is banned. Planking, as far as I'm concerned, is stalling. The ledge grab rule goes into play if the time limit runs out only. It's completely reasonable, and it's not preventing you from using the ledge strategically.
 

illinialex24

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People seem to keep forgetting that stalling is banned. Planking, as far as I'm concerned, is stalling. The ledge grab rule goes into play if the time limit runs out only. It's completely reasonable, and it's not preventing you from using the ledge strategically.
No it depends. Jigglypuff forces you to approach offstage bu it isn't unbeatable like MK.
 

The Sauce Boss

Smash Ace
Joined
Dec 14, 2008
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766
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Ann Arbor, MI
Can't the SBR or the god**** Smash Researchers just find out exactly how many characters can deal with MK's planking? Wouldn't that be much better than asking people who haven't enough experience to vote on banning it?
I just made a thread that will list all of it right here in tactical discussion.
 

DanGR

BRoomer
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Joined
Apr 10, 2008
Messages
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Brawl Singles Finals 2010


"The Year of the Plank"

http://www.youtube.com/watch?v=B4jYJ-Yjf3w




EPIC FINALS SET



^Where the game will end up if you guys keep acting like special ed students


very fun to watch and play imo


rofl
Except this is a Metaknight ditto... Neither has a projectile that can easily defeat planking, whereas several other characters do such as Snake, Diddy, and Pikachu.

And if all finals end up like this, MK will be banned and planking won't be a problem. :)
 

Steel

Where's my Jameson?
BRoomer
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Mar 30, 2008
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SCOTU

Smash Hero
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Mar 16, 2007
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also, ppl overrate projectiles that can easily beat planking. Pikachu's and diddys are both extremely easy to avoid, and snakes aren't that hard.

However, planking doesn't really make you any better. There's always a way to get around it and it doesn't help you to beat better players. It just makes it easier to beat people you were already going to beat.
 

Eyada

Smash Apprentice
Joined
Mar 11, 2008
Messages
186
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Utah
As a general point, relying on judges should be a last-resort, worst-case option.

Judges are human. Humans make mistakes and are susceptible to corrupt behavior and abuse of power. Therefore, any rule set that relies solely on human discretion will suffer from mistakes, flaws, and abuses of power.

The ledge grab counter in Brawl is maintained by the Wii. The Wii cannot be bribed, it does not display favoritism, and it never makes mistakes while counting. The Wii also never has bad days that tempt it to blow off steam by DQ'ing an innocent player. The Wii doesn't have grudges, it doesn't have the potential to engage in petty, spiteful behavior, and it doesn't get distracted or make mistakes.

The Wii is consistent and unfailingly fair. It is perfectly unbiased.

Humans are not. This problem is multiplied and reinforced endlessly by the fact that this rule would give human judges the ability to DQ players based solely on their opinion that said player is "stalling". What is "stalling"? Whatever the judge wants it to be.

In a tournament with a $2,000+ prize on the line, is there anyone who honestly thinks it is unrealistic to imagine a bribed judge walking around DQ'ing players for "stalling" to ensure that his "favored players" reach the finals? It sounds far-fetched, but money is a powerful motivator.
 

XienZo

Smash Lord
Joined
Apr 12, 2008
Messages
1,287
even with projectiles MK is certainly able to run out the clock.
I dunno, the video seemed as if the Snake was unusually scared of ledges and MK camped the platform nearly as much as he did the ledge....
 

Melomaniacal

Smash Champion
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No it depends. Jigglypuff forces you to approach offstage bu it isn't unbeatable like MK.
You will not get 50 ledge grabs in 7/8 minutes, and if you do, you were more than likely stalling (or trying to, anyway). And again, this is only if the time runs out, which clearly means you were stalling. And stalling is not legal.
 

DanGR

BRoomer
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even with projectiles MK is certainly able to run out the clock.
You didn't plank that match. What you did there was abuse Metaknight. That wouldn't work with anyone else besides maybe Wario.
 

DanGR

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my point is you dont have to plank to run out a timed match

MK is stupid.
And that's just another reason to ban MK instead of planking. It's funny how there's no problem with any other character that does it. w/e
 

SCOTU

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You will not get 50 ledge grabs in 7/8 minutes, and if you do, you were more than likely stalling (or trying to, anyway). And again, this is only if the time runs out, which clearly means you were stalling. And stalling is not legal.
There need to be exceptions to this. In a game against Epic, which neither of us were really camping, i got 56 edge grabs and he got 47. It was on norfair. there are a lot of edges. **** happens.

You didn't plank that match. What you did there was abuse Metaknight. That wouldn't work with anyone else besides maybe Wario.
Bowyer also runs the clock out against a lot of people by camping on stage w/ MK. Thats kinda why i like the "If time runs out, MK loses" rule more than the edgegrab rule. Maybe you could apply the edgegrab rule in the ditto or something, but MK can deal w/ planking, so whatever.
 

SwastikaPyle

Smash Ace
Joined
Oct 17, 2007
Messages
811
We can't ban this. There is no way to ban it.
A limit on total edge grabs is still just some number that can be argued without an objective resolution.
Any other method of ban isn't enforceable.

If planking has a counter, it is imperative that we let players discover it.

If it doesn't have a counter - and this pisses me off more than you could know - Brawl is just a broken game. Not broken like SSB64, but just nonfunctional.
We'll have to, I'm sorry, pack it up and abandon the game competitively.
No, you're just finding a conclusion that you want to find.

The game isn't broken. Metaknight is. Ban him, and suddenly this rule of planking is no longer a problem. Nobody else in the game can plank like him.
 

XienZo

Smash Lord
Joined
Apr 12, 2008
Messages
1,287
There need to be exceptions to this. In a game against Epic, which neither of us were really camping, i got 56 edge grabs and he got 47. It was on norfair. there are a lot of edges. **** happens.
I think Norfair was one of the first to be brought up as being an exception.
 

illinialex24

Smash Hero
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Discovered: Sending Napalm
Bowyer also runs the clock out against a lot of people by camping on stage w/ MK. Thats kinda why i like the "If time runs out, MK loses" rule more than the edgegrab rule. Maybe you could apply the edgegrab rule in the ditto or something, but MK can deal w/ planking, so whatever.
I like this rule a lot.
 

Melomaniacal

Smash Champion
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There need to be exceptions to this. In a game against Epic, which neither of us were really camping, i got 56 edge grabs and he got 47. It was on norfair. there are a lot of edges. **** happens.
Well, most of the tournaments I've been to had Norfair banned, so I don't really think of that, but you have a point. Maybe there can just be a separate number for that stage, it's not like there's 20 exceptions here. It's a completely reasonable rule, I doubt it'll ever be broken unless you are seriously planking. I don't even have a problem with planking, and I wouldn't want it banned if it weren't for the ledge grab rule. I just see no issues with it, maybe other than the Norfair situation. It doesn't eliminate using the ledge strategically, but it will prevent ******** bull**** from happening.
 

HiddenBowser

Smash Master
Joined
Jul 27, 2007
Messages
3,511
I take back my vote. After watching scotu's planking yesterday, we NEED the edge grab count rule.

Bowyer also runs the clock out against a lot of people by camping on stage w/ MK. Thats kinda why i like the "If time runs out, MK loses" rule more than the edgegrab rule. Maybe you could apply the edgegrab rule in the ditto or something, but MK can deal w/ planking, so whatever.
lol, what a stupid rule. when games time out it isn't only because I don't approach the other person. If you notice, they aren't approaching me either. and projectile spamming doesn't count as approaching.

also, other characters are capable of timing out games too... just nobody does.
 

XienZo

Smash Lord
Joined
Apr 12, 2008
Messages
1,287
Just wondering, does anyone have frame data on how quickly MK can regrab the ledge from when his invincibilty runs out?
 

SwastikaPyle

Smash Ace
Joined
Oct 17, 2007
Messages
811
Seriously, what is wrong with some of you? How could you honestly defend this as a technique? You seriously think that running away and grabbing onto a ledge for 8 minutes is a good competitive strategy?

No wonder smashboards is such a joke to the competitive gaming community.
 

Zankoku

Never Knows Best
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Not quickly enough.

Seriously, what is wrong with some of you? How could you honestly defend this as a technique? You seriously think that running away and grabbing onto a ledge for 8 minutes is a good competitive strategy?

No wonder smashboards is such a joke to the competitive gaming community.
Who are you to judge the Smash community? How many competitive gaming communities are you in? Or are you just going by word of mouth?

Is planking for 8 minutes any more stupid than getting a one-attack infinite off of a simple setup?
 

illinialex24

Smash Hero
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Seriously, what is wrong with some of you? How could you honestly defend this as a technique? You seriously think that running away and grabbing onto a ledge for 8 minutes is a good competitive strategy?

No wonder smashboards is such a joke to the competitive gaming community.
Its just forcing your opponent to approach offstage. Its just more dangerous. Thats not indefensible. MK's is. G&W's is pretty bad as well.
 

SwastikaPyle

Smash Ace
Joined
Oct 17, 2007
Messages
811
Not quickly enough.


Who are you to judge the Smash community? How many competitive gaming communities are you in? Or are you just going by word of mouth?

Is planking for 8 minutes any more stupid than getting a one-attack infinite off of a simple setup?
I'm not a fan of infinities either, but the majority of infinities I've seen require an extensive amount of button pressing and strongly practiced techniques, as well as requiring certain conditions for the infinite to happen. You could teach a three year old to plank effectively in five minutes.

And yeah, I am just going off of word of mouth. I've never heard any love for the smash community (although I suppose that could be because competitive gaming is just full of *******s in general).
 

illinialex24

Smash Hero
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Discovered: Sending Napalm
I'm not a fan of infinities either, but the majority of infinities I've seen require an extensive amount of button pressing and strongly practiced techniques, as well as requiring certain conditions for the infinite to happen. You could teach a three year old to plank effectively in five minutes.

And yeah, I am just going off of word of mouth. I've never heard any love for the smash community (although I suppose that could be because competitive gaming is just full of *******s in general).
For MK likely yeah you could teach it effectively in 10 minutes. For Jigglypuff, not close. Same with Kirby.
 

Zankoku

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If a 3-year-old could learn how to plank effectively in 5 minutes and beat people he couldn't before with that, I'd like to hear all about it.

For some reason everyone underrates being patient enough to stall out a full 8-minute timer.
 

illinialex24

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If a 3-year-old could learn how to plank effectively in 5 minutes and beat people he couldn't before with that, I'd like to hear all about it.

For some reason everyone underrates being patient enough to stall out a full 8-minute timer.
Yeah and you also do have to react to other opponents. But a complexity issue is worthless. Practicality is much more useful. You do have to react to your opponent in this.
 

SwastikaPyle

Smash Ace
Joined
Oct 17, 2007
Messages
811
MK is different from Jiggs and Kirby.

He has a sword, and incredible specials to help him get back to the edge with almost comical priority and speed. Hell, his down+b gives him complete invincibility when grabbing the edge.

I believe there is a number of ways to fight Jiggs and Kirb off the edge, but MK is a different matter entirely.
 

illinialex24

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MK is different from Jiggs and Kirby.

He has a sword, and incredible specials to help him get back to the edge with almost comical priority and speed. Hell, his down+b gives him complete invincibility when grabbing the edge.

I believe there is a number of ways to fight Jiggs and Kirb off the edge, but MK is a different matter entirely.
Thank you, it is what I have been saying. And now to counterract my view, here is exhibit A, which Veril was stupid enough to post considering me and him have been hiding it for a few months:

http://www.smashboards.com/showthread.php?t=226991

Jigglypuff's safe infinite jump lightstep.
 

DanGR

BRoomer
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Bowyer also runs the clock out against a lot of people by camping on stage w/ MK. Thats kinda why i like the "If time runs out, MK loses" rule more than the edgegrab rule. Maybe you could apply the edgegrab rule in the ditto or something, but MK can deal w/ planking, so whatever.
This is why the ledgegrab rule doesn't work. You can plank until you've grabbed the ledge a couple times less than the limit, and then stall the rest of the match by jumping around platforms and such. There's no way to enforce a rule against it.
 

SwastikaPyle

Smash Ace
Joined
Oct 17, 2007
Messages
811
He's making one I believe, its essentially a lightstep using jumps below the stage and since you are jumping, you can attack the entire time. So you are safe pretty much the entire time, unlike the sing lightstep.
Can we just ban this technique the same as sonic stalling was banned then?

The planking thing is hard because it's interspersed with regular strategy (EVERYONE has to grab the ledge at some point). But if this jiggs thing is a standalone technique, wouldn't it be pretty easy to spot someone abusing it?
 
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