Martel Hammer
Smash Apprentice
This is crazy. The votes are all piling up in favor of pro-ban. Guess we have to wait till Genesis.
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Everyone sucks, doesn't mean you aren't allowed to get better. What I'm out to say is, is that brawl as a competitive game needs refinement, and meta gone may be one of them; playing this game competitively could become a lot better for -everyone- with MK banned (and it could not... but not the point). ALSO, this decision is not just to make all the great players who don't use meta or whatnot be happy; other players of various skills can be positively and negatively effected as well.Now that I realize I suck, it really doesn't affect me. What's why I stopped giving a ****.
No, they won't. The competitive community is only a tiny fraction of their money. It would require a ton more R&D for a game to satisfy us. =vSomething i would like to know would the creators of this game take notes if smash comments start to ban characters? If so it seems worth it in the long run i do not know so much about the short run but that one big assumption.
Guess there always brawl + where the community can fix the problems them self lol.No, they won't. The competitive community is only a tiny fraction of their money. It would require a ton more R&D for a game to satisfy us. =v
☆ **** Brawl+!!! So far the people that were in tourney's that host Brawl+ said that it was much more enjoyable than Brawl so far. I will say this, we will have to see how far Brawl will go if Meta Knight is no longer available and see if people will host more Brawl+ tourney's because of that, (if he get's banned, which I'm strongly against). ☆Guess there always brawl + where the community can fix the problems them self lol.
Your right, so what may end up happening in that the remove of meth from Brawl will lead to the growth of Brawl + now is this good or bad? (its getting too late for me will look at this thread a bit lator on)☆ **** Brawl+!!! So far the people that were in tourney's that host Brawl+ said that it was much more enjoyable than Brawl so far. I will say this, we will have to see how far Brawl will go if Meta Knight is no longer available and see if people will host more Brawl+ tourney's because of that, (if he get's banned, which I'm strongly against). ☆
By contrast. . . Masmasher said:negligently[/i] twisted my words, in your mind, to arrive at your own personal view of the scenario. Hence, "lazy".
Please question what you read, but also your own motives as you read them.
PK-OWThere is no "anti-ban argument". No one has to argue "that MK should not be banned" as some kind of position that might or might not become appealing to onlookers. EDIT: No one need even argue "that: not: MK should be banned."
They simply need to defend the negation - or, non-acceptance - of the claim that MK should be banned, by refuting all arguments to its effect.
It's up to one side to provide a sound argument that MK should be banned; and "the other side" is just the crucible of skepticism and logic that keeps the unsound arguments in check, 'burning' away the volatiles (untruth) to be left with pure, precious metal (truth).
Burden of Proof is laid down for us in clear terms: "Nothing should be banned without a reason."
Continually summarising this thread under these bivalent headers shows only another lingering misunderstanding in this debate: one of the debate itself.
Anti-ban needs only to 'argue' one thing:
"I have no reason for that belief."
I just hosted a Brawl+ Tournament. Let's see...☆ **** Brawl+!!! So far the people that were in tourney's that host Brawl+ said that it was much more enjoyable than Brawl so far. I will say this, we will have to see how far Brawl will go if Meta Knight is no longer available and see if people will host more Brawl+ tourney's because of that, (if he get's banned, which I'm strongly against). ☆
Lol, true. Also funny.A lot of money at line though, if MK gets banned you can just let him get banned, take the winnnings, and find another hobby or something.
what is it with people these days not backing up their arguments/opinions.Lol, true. Also funny.
On a side note, ban mk.
I've done that, in this thread and others. ATM I'm just being vocal.what is it with people these days not backing up their arguments/opinions.
ok,didnt noticeI've done that, in this thread and others. ATM I'm just being vocal.
If you let luigi recover, his recovery is WTFgood. However, if you choose not to let him recover, it's pretty bad. Everything has a startup, everything is slow, everything has terrible priority. The exception is his upb, which has quick startup and good priority, but GARBAGE range.luigi's tornado recovery is too good though
Eye disagree sir.I've already refuted the "popularity" claim.
I'm afraid I disagree. As you stated in the first sentence analyzation of tourney results is one of the the primary methods. If it were the sole method then this concept could hold true, but there are several other methods that can be used instead of and or with result analyzation. In fact, I don't even believe we can use tourney results analyzation as more than a 'heads up' to possible problems.One of the primary, valid methods of identifying overcentralization is analysis of tournament results lists over a long period of time. If a certain character, when considering the overall average of all results to help mitigate the impact of player skill, can be seen to consistently dominate those results, that character can be said to be overcentralizing the game.
It's more likely to be popularity than overcentralization using all the primary methods we have to determine it.So, if the average of all tournament results looks like this:
Meta
Meta
Meta
Snake
Meta
then there is overcentralization in the metagame.
Yet, you respond to that and say that such a result is merely a display of "popularity" rather than overcentralization.
Yes your claim is. Simplified into a simple popular = win equation, the idea that popularity is one of the causes for a character's success is easily defeated with logic.This amounts to the claim that "If a large number people play a character, that character will dominate the tournament results due solely to the fact that a large number of people play that character." You are saying that the reason MK has so much success is not because he is overcentralizing the game; rather, it is due to the large number of players using him. Therefore, if a character is popular, according to your logic, tournament results lists will simply show that popularity, and are insufficient to prove overcentralization.
That claim is easily proven false.
Not really.Imagine the top 25 players in the nation. Imagine that all of them except for 5 suddenly start using Donkey Kong. This means that Donkey Kong is popular.
There are several things very seriously wrong with this example.Imagine that the other 5 players use DeDeDe. According to your proposition, due to the fact that Donkey Kong is so wildly popular, he should dominate the tournament results. However, it is clear that the top 5 would consistently be
D3
D3
D3
D3
D3
because DK cannot consistently beat DeDeDe.
aren't they"? It might be acceptable if this were major tournament results average, but just tourneys in general ? Impossible. Unless those top players can travel to (and together mind you) a large majority of tournaments formed. DDDs representation isn't going to be large enough to dominate result in such a way, even in point 2's alternate universe.analysis of tournament results lists over a long period of time
See my last response and replace appropriate characters.Imagine that all of the Donkey Players instead switch to Jigglypuff and the remaining 5 players use Mr. Game & Watch. Again, the more popular character would not be present in the tournament results because Jigglypuff cannot consistently beat G&W.
Agreed. I don't know why you tried to simplify the concept into pure popularity anyway. This isn't a running for home coming queen or anything, this is a competition of skill. Popularity is only a factor in the whole shabang bang.The same scenario could be imagined with numerous character combinations, all with the same logical conclusion. Namely: popularity does not necessitate or predict tournament dominance.
No items. Captain Falcon only. Final Destination.Popularity cannot logically be shown to lead to tournament dominance. Only absolute popularity, meaning that everybody uses the same character, leads to tournament dominance.
Single handedly no.Since absolute popularity is not present in the Brawl community, tournament results cannot logically be attributed to popularity.
And several other factors obviously, since on paper MK loses to Snake, Wario, and Pikachu.As this simple bit of logic shows, tournament results are not driven by popularity. They are driven by the ability of a character to win.
Through out this entire post I spoke mainly for the antiban, but I'm pretty sure Yuna never said anything similar to purely or absolute especially in such a random variable as popularity. I'd like a quote just for wows and lulz if you don't mind.So, it follows that your claim that the result
MK
MK
MK
Snake
MK
could possibly be attributed purely to popularity is a completely absurd idea, because the results lists are not driven by popularity, they are driven by the ability of characters to win. So when the average of all tournament results show that Meta Knight is dominating, it has nothing to do with popularity, and everything to do with the fact that MK's ability to win is resulting in an overcentralization of the metagame.
According to rankings MK and Snake are dominant with Wario coming up fast.Now, whether or not the actual average of all tournament results really shows that MK has such a dominance is open to debate; but your assertion that popularity has anything to do with it is completely false.
No match is unwinnable. Also, Some of those guys are some of the better MK fighters out there. (Bowser/Fox).Link: unwinnable.
Mario: unwinnable.
Ganondorf: unwinnable.
CF: unwinnable.
Sheik: unwinnable.
Squirtle, Ivysaur: unwinnable. (therefore, theoretically, even if Charizard is winnable, PT is going to be punished for transformations)
Bowser: unwinnable.
Ike: unwinnable.
Ness: unwinnable.
Fox: unwinnable.
Samus: unwinnable.
Sorry if this double posts, but I don't think it will.Eye disagree sir.
Probably not.Sorry if this double posts, but I don't think it will.
Are you the cirno I know? The wolf play from lex? Because if you are I'll read that whole post. Otherwise I'll probably skip it.
Yeah let's just regurgitate everything that's been said in here for the past 200+ pages. That will really help. Honestly, why does it even matter if people do or don't back up their arguments at this point? All it has been is straw-manning, bickering, and demands for "proof". This is all rather pointless.what is it with people these days not backing up their arguments/opinions.
Oh my, how very revealing~I vote that he should go after Genesis concludes, whether he dominates it or not. I'd rather have it as a marking point instead of a dependent variable in the ban issue.
you should not be assuming these matchups are unwinnable just by saying that if they get knocked off the stage its a -1 stock.you are claiming they are unwinnable just by one thing that is so easily avoidable at high level play.then arent those matchups unwinnable against other characters who can easily gimp them,not just mk,you shouldnt be claiming a marchup unwinnable just for a single character flaw.I thought it was brazenly obvious as to why these match-ups are unwinnable. If MK knocks you off the stage, that's -1 stock. Unless if there's some magical new way to recover, those 12 characters are doomed against a top MK.
Sure, there are others out there that invalidate certain match-ups under CERTAIN conditions (DDD ***** DK... if we allow the walking chaingrab, which shouldn't be allowed in the first place.)
Which of those is winnable against top MKs?
Bowser has a grab release against MK, that's his saving grace. What use is it if MK stays out of reach?
Fox is one of the better characters against MK? Really? Is Fox one of the more gimpable characters? Ok then, it's not winnable.
Note: if MK is banned, starting after Genesis, it gives top MK players THOUSANDS OF HOURS to practice away with a new character (something they have probably already done if they're at the top level of play.)
Ledge hugging ***** tether grab, zap jumping gives you vertical but leaves you off stage, which is still horribly dangerous territory, then he eats your thunder with his true form through use of the dreaded "neutral-B"I'd just like to point out that in the Lucas vs. MK matchup getting gimped is really not the Lucas players fear. Like...at all, really.
It'd be much more agreeable if you said those were your personal matchup results. Results say otherwise.I thought it was brazenly obvious as to why these match-ups are unwinnable.
Not really new but DI really helps in recovery. MK's best option near the top corner blast zone (assuming you even went that far) is an uair to nair since it can force air dodges and cover them quite well. But up high, all you need to do is fast fall towards the stage. There's not much he can do besides reverse shuttle loop and try to catch you in recovery lag if you used it to get back.If MK knocks you off the stage, that's -1 stock. Unless if there's some magical new way to recover, those 12 characters are doomed against a top MK.
65:35 is possible and has been done on occasion. 60:40 is very winnable. If not, we should see a whole lot more people counterpicking, and MK would be the only viable character.Sure, there are others out there that invalidate certain match-ups under CERTAIN conditions (DDD ***** DK... if we allow the walking chaingrab, which shouldn't be allowed in the first place.)
Which of those is winnable against top MKs?
Bowser outreaches MK. This is why you always see him on him heavy instead of spacing like they would against Wario/Sonic.Bowser has a grab release against MK, that's his saving grace. What use is it if MK stays out of reach?
So is Falco but thats 55:45 isn't it?Fox is one of the better characters against MK? Really? Is Fox one of the more gimpable characters? Ok then, it's not winnable.
Note: if MK is banned, starting after Genesis, it gives top MK players THOUSANDS OF HOURS to practice away with a new character (something they have probably already done if they're at the top level of play.)
I'll take this opportunity to cry and reply simultaneously. Luigi has a couple aerials through the very top (the one place he's vulnerable to everying) very well timed to beat it. Also, a sweet spotted usmash on the very first startup frames will stop it. In other words luigi has no options ::Which is now idiotic as EVERY character has several options to beat it.
I'll take this opportunity to cry and reply simultaneously. Luigi has a couple aerials through the very top (the one place he's vulnerable to everying) very well timed to beat it. Also, a sweet spotted usmash on the very first startup frames will stop it. In other words luigi has no options ::
If you were the cirno I know, there would be no question. So good luck with your argument. I wish you well, whichever way you go.
Okay, then that's true.PK-OW
I only mentioned my agreement with your statement above in the first sentence. The rest wasnt manipulation of your words but simply my own thoughts on the matter. I should have separated the 2 better. In this piece of the quote you mention here. You state that the other side simply needs to say no and not accept. I agree with that. Though the rest was my own statments about the anti bans side varying criteria. On that note if i'm still saying it wrong could you please tell me what you saying instead of flaming me.
Woah woah woah.
While Marth may have made Up B out of shield a reasonably 'famous' tactic in Brawl. It's relatively useless. No one does a multi hit move on Marth's shield ANYMORE.
Actually I saw recently someone who shielded the shuttle loop and Uair immediately afterwards and struck the MK.Meta Knight's grounded up B comes out 2 frames later, yet has A LOT MORE RANGE, is basically unpunishable, and of course has glide attack to follow up from it...
Meh I find Marth is better defensive wise while MK's is just overall better.Marth's is better as a combo breaker because of the invincibility frames; MK's is better in just about every other way except damage (but MK's kills better too).
Wow, really, why do people read so deeply into things?well you aren't going to be gimping them either, seriously what was the point of that? Are you going to go off on some weird if this is the reason your banning MK then we should ban jigs and sonic too line of reasoning?