nimigoha
Smash Ace
- Joined
- Jan 31, 2014
- Messages
- 877
I think that there are so many buzzwords. Buzzwords everywhere.
It's rare to go into a discussion and not see words like gimmick and toxic. People seem to think they can pepper their argument with 'this move is toxic' or 'X character relies solely on gimmicks and no skill.' They're cop-out words that are used in place of actually defending a point.
Imagine if we had gotten Melee with Shines without a hitbox, without invincibility, and they started on like frame 5, and then a year later they released a patch (I know it's a Gamecube game, this is hypothetical) giving them the current Shines.
People would freak out. A frame 1 invincible combo starter/gimp machine that can be jumped out of that becomes absolutely central to the gameplay of a character. That is toxic. That is a gimmick. Fox and Falco were horribly designed.
That being said I don't want their Shines to change anymore. It is my personal belief that the function of the Melee top characters should be preserved in PM, as it completely has so far. Alterations shouldn't completely change how a character is played. (Sheik's Dthrow is a necessary kill because one move made half the cast unplayable, and besides, Melee Sheik's don't over-centralize it as much as they used to). Is this pandering to Melee vets? Maybe. But as a PM player I enjoy how Melee characters play and enjoy using Melee knowledge in PM (matchup knowledge not so much).
Nerf kill power. Nerf damage output. Nerf recovery.
If these nerfs are called for.
But at the end of the day, people will be less upset than if you'd stripped Falco of his pillars or Fox of his Nairshines.
It's rare to go into a discussion and not see words like gimmick and toxic. People seem to think they can pepper their argument with 'this move is toxic' or 'X character relies solely on gimmicks and no skill.' They're cop-out words that are used in place of actually defending a point.
Imagine if we had gotten Melee with Shines without a hitbox, without invincibility, and they started on like frame 5, and then a year later they released a patch (I know it's a Gamecube game, this is hypothetical) giving them the current Shines.
People would freak out. A frame 1 invincible combo starter/gimp machine that can be jumped out of that becomes absolutely central to the gameplay of a character. That is toxic. That is a gimmick. Fox and Falco were horribly designed.
That being said I don't want their Shines to change anymore. It is my personal belief that the function of the Melee top characters should be preserved in PM, as it completely has so far. Alterations shouldn't completely change how a character is played. (Sheik's Dthrow is a necessary kill because one move made half the cast unplayable, and besides, Melee Sheik's don't over-centralize it as much as they used to). Is this pandering to Melee vets? Maybe. But as a PM player I enjoy how Melee characters play and enjoy using Melee knowledge in PM (matchup knowledge not so much).
Nerf kill power. Nerf damage output. Nerf recovery.
If these nerfs are called for.
But at the end of the day, people will be less upset than if you'd stripped Falco of his pillars or Fox of his Nairshines.
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