That's the thing. We're not supposed to be having a argument of opinions. We're supposed to be arguing facts as to why Mii fighter specials and custom moves are different. And you are not giving any substantial evidence to support that they are the same enough to be treated the same.
We're arguing that they are different enough to be subject to different rules and backing our arguments with factual difference from the game itself. This is the basis of the thread. You might as well be de-railing with your insistence on your personal opinion that is disrupting the main discussion.
I'll restate my argument:
A custom move is defined as a move that is not default.
Moves that are not default are designated as "1" (full set being "1111")
A set that is not 1111 should be considered custom.
1123 DK and 1123 Mii Brawler are both considered custom.
1111 DK and 1111 Mii Brawler are both considered non-custom.
It is my opinion that the toggle (see a few posts above for the image) is not the sole deciding factor on what makes something custom.
You might as well be.
Creating a default specifically for mii's is banning them. Like, it's not a debate.
They're not the same as any other character. Saying that mii fighters are like any other character is nothing but ignorance.
The rule doesn't say "1111" . The rules say custom fighters are off. This isn't just the games default, this is what all of the rulesets say.
They just add another rule to limit mii fighters because they don't use or care about mii fighters.
I don't care about getting a response from you, because putting it bluntly your logic is garbage and you're literally saying "I'm going by what I'm saying, not what the rules and game says". You're a brick wall, and the only reason why I'm posting this is for people that think like you but aren't nearly as dense.
I'm not creating a default for Miis, I'm defining the default. I do not hold the opinion that Miis have no default. I think they do have a default and that default is 1111. Even if I were to say Miis have no default, I still think 1111 should be considered the "default" because it is the same for all other characters. I do not think it is fair to give Miis access to more than one set when no other character is given that luxury.
Are you at least willing to admit that you understand the reason that this is a discussion is because they are enabled on the non custom character select screen and therefore hold some weight to an argument supporting them?
Sure. But as I've been saying, I do not think that button defines customs.
Assuming customs are banned, Sonic should be banned because any Sonic-based moveset on any character should be considered a custom moveset. It's my personal opinion and I feel it's justified.
^This is what you sound like to the rest of us.
Perhaps you should get your ears checked.
You say you aren't one of those people who ban them out right which is a good thing in your eyes and it is..
..however your reasoning of bunching them into customs when they are separate from them is just as bad if not worse because you are forcing your opinion that they are something that they are not and ignoring their design as character.
Arguing that they are customs is just as bad as banning them because by limiting them to 1111, you pretty much are banning them but that I has been said before
My reasoning for bunching non-1111 Miis into customs is that we bunch all other non-1111 characters into customs.
What annoys me about your argument is this: You claim that your stance on the issue is justifiable, but when asked to justify your stance, you simply reword your stance. This is not justification. This is wasting everyone's time for not having any depth to your reasoning, save for "I oppose most so I must oppose all". This is a delicate and different situation, and the reason it's even a discussion in the first place is because Custom Mii Fighters are available in non custom play.
I have a definition for customs and an argument for why Custom Mii Fighters are considered in them:
A custom move is defined as a move that is not default.
Moves that are not default are designated as "1" (full set being "1111")
A set that is not 1111 should be considered custom.
1123 DK and 1123 Mii Brawler are both considered custom.
1111 DK and 1111 Mii Brawler are both considered non-custom.
My definition of custom differentiates from all of yours because I do not considered the toggle on the CSS to be what defines a custom move. The game does not define customs for us. You can select custom Miis with customs off, yet to create them you must go in the custom menu in the first place. However, that would make it impossible to allow Miis in the first place under a no-customs environment. That is why I am not arguing that the game's label defines what we view as customs. My view of customs is the most reasonable in that it most accurately describes what we mean when we say custom.
Ban Rosalina because shes the only one with Luma
Ban Diddy because hes the only one who can spawn Bananas
Ban Little Mac because he is the only one who has a KO Punch
Ban Kirby because he is the only one who can copy the opponent's B move.
Ban Mii Fighters because they are the only ones who can use other specials in a custom OFF environment.
Luma is not a custom move. Nanner is not a custom move. KO punch is not a custom move. Inhale is not a custom move. Using other specials in a custom OFF environment is customs, which happens to be what we're arguing about.