I am against customs. Mii fighters with non-1111 movesets are customs, therefore I am against Mii fighters with non-1111 movesets.
That's about as clear as I can get.
I care about definitions, but definitions put forward by the game aren't always the ones that promote the best competitive environment. You as a smash player should understand that.
Custom isn't defined by 1111. Custom is defined by custom fighters being turned off.
If you want to have mii fighters playing their default, then ban them. In default, they don't exist. You have to create/customize a mii fighter for one to exist. They are a custom character. They are the only characters being specifically balanced around their customs.
1111 is the default for most characters. The game has proven this many times. Mii fighters don't have that default.
Forcing them into a ****ty unbalanced default just because everyone else's default they're balanced around is 1111 is just to's trying to say "we didn't ban your character, see???"
Either ban them or dont. Don't give us half assed "you get **** unbalanced moves while everyone else gets balanced around their default" because you're really Banning them by doing that.
The difference between non mii fighters being bad in default and miis being bad is that non mii fighters are getting balance changes. They're not getting extra kill power that they need thrown into a custom for a legit balance change. Swordfighter is, though. Guess that sucks for him...
It's pretty disappointing that the game's tournament feature can run better tournaments than our community can ruleset-wise. Guess it just sucks for mii fighter mains, though. Lmao