Dyllybirdy
Smash Hero
Well, she's nowhere near as requested as them two, but she's still pretty popular.Is Shantae a "high-demand character" compared to Isaac and Geno?
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Well, she's nowhere near as requested as them two, but she's still pretty popular.Is Shantae a "high-demand character" compared to Isaac and Geno?
OF COURSE.Is Shantae a "high-demand character" compared to Isaac and Geno, and does she have a moveset that makes sense for her?
*Gulp*Well, she's nowhere near as requested as them two, but she's still pretty popular.
I mean, if we go by Smashboards thread popularity its actually Isaac, Shantae, and Geno.Well, she's nowhere near as requested as them two, but she's still pretty popular.
It's perceived to be a reference to Shantae NAB (a WarioWare minigame) that has Shantae in Monkey form jumping from a palm tree to catch a gem. Pair that with the fact that there's a character that uses magic and fights with her hair also in the picture and it definitely seems like more than a coincidence.Ehhhh.... I feel that Shantae one is stretching way too far. Monkeys, overall, tend to climb trees, and the only thing that even adds a faction of a potential "hint" is the fact Bayonetta is there, and that could very easily be nothing.
Wait... is this a joke? Not being mean, I'm honestly asking.Has anyone debunked that Shantae Smash website render pic?View attachment 171099
No, I'm asking legitimately.Wait... is this a joke? Not being mean, I'm honestly asking.
Of course this is fan made. Look at it. It looks WAY off from anything official in Smash Ultimate. It's nicely done for being fan made but... c'mon man. I hope this was a joke.
It actually is just a slightly-edited image of the Shantae figureNo, I'm asking legitimately.
Ahem....*Gulp*
Buddy, I can tell the "leak" is NOT an edit of the CharaGumin figurine. It's too CG-looking to be just a simple edit of the statue.It actually is just a slightly-edited image of the Shantae figure
.
I would have loved it to be real, but this is pretty heavily pointing towards a fake.
Comparing the two, there is at least a little difference between the placement of the mouth. However, I at least feel this is just a very high-quality drawing, especially since she isn't as realistic as the other fighters below.Buddy, I can tell the "leak" is NOT an edit of the CharaGumin figurine. It's too CG-looking to be just a simple edit of the statue.
Ok then.There is one criteria I know of. And it's primarily based on having a moveset that makes sense to the character, but is also realizable or at least a high-demand character. Then they have a chance to come in as an Assist Trophy.
You forgot about Isabelle :0Ok then.
But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.
Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.
Let's go over the two fighters, that used to be Assist Trophies.
"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.
Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.
However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.
Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...
"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.
However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.
Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.
And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.
But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...
Isaac is the only exception I can see to that...
But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
The limited character slots theory doesn't exist because...Ok then.
But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.
Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.
Let's go over the two fighters, that used to be Assist Trophies.
"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.
Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.
However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.
Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...
"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.
However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.
Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.
And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.
But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...
Isaac is the only exception I can see to that...
But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
The thing that gives it weight is that when Alolan Exeggutor was shown in the Direct, the camera zoomed out to show Peach and Mega Man on either side of Bayonetta and Diddy. Matt Bozon said in an interview that he pictures Shantae in Smash as being between Peach and Mega Man. Coincidence? Probably, but that's what makes speculation fun!It's perceived to be a reference to Shantae NAB (a WarioWare minigame) that has Shantae in Monkey form jumping from a palm tree to catch a gem. Pair that with the fact that there's a character that uses magic and fights with her hair also in the picture and it definitely seems like more than a coincidence.
Isabelle was an Assist Trophy before?You forgot about Isabelle :0
You forgot Isabelle. Also Dark Samus never used Hyper Missiles. In general her unique moves are boss material and thus too powerful for balanced play.Ok then.
But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.
Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.
Let's go over the two fighters, that used to be Assist Trophies.
"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.
Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.
However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.
Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...
"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.
However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.
Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.
And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.
But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...
Isaac is the only exception I can see to that...
But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
So... the new moves in Half-Genie Hero would've been out of consideration if Shantae was considered for Ultimate?Ok then.
But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.
Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.
Let's go over the two fighters, that used to be Assist Trophies.
"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.
Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.
However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.
Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...
"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.
However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.
Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.
And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.
But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...
Isaac is the only exception I can see to that...
But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
Thanks, friend! We appreciate it, quite a lot.Hey guys, I noticed a bunch of you have been popping into the Isaac thread and showing us support, we appreciate it! I want to show my support for you guys in some way as well, so please add me to your supporter list
It looks like crap. Want a good believable leak? Try a clear screenshot of a character interacting with one that's confirmed. No poses or just them standing here. Show me Shantae hitting someone with her hair. Anybody with some photoshop skills can fake a select screen or Smash Blog entry.Has anyone debunked that Shantae Smash website render pic?View attachment 171099
You do realize that her moves would be a combination of magic and pirate gear right?So... the new moves in Half-Genie Hero would've been out of consideration if Shantae was considered for Ultimate?
Yup, she handed fruits to whoever released herIsabelle was an Assist Trophy before?
Well must've missed that...
I too wish to be added to the support list. I just got up myself.Hey guys: just thought I’d let you know I’ll be adding all the supporters that I got tagged for in a little bit. If there’s anyone else who wants to be added and wasn’t tagged by @Teeb147 and/or Dyllybirdy , feel free to let me know and I’ll add you as soon as I am able.
EDIT: I will add all the new supporters as soon as I wake up.
The reason why Isabelle was made a fighter is that after the Wii U version released, Nintendo started pushing her as the mascot of the series, over even Villager. She appeared in Mario Kart, she had multiple Amiibo, even "runs" the AC twitter, and is just the main face they use in promotional material. And much like Dark Samus, she's based on another fighter, so moveset wasn't an issue.Isabelle was an Assist Trophy before?
Well must've missed that...
You got that right!It's perceived to be a reference to Shantae NAB (a WarioWare minigame) that has Shantae in Monkey form jumping from a palm tree to catch a gem. Pair that with the fact that there's a character that uses magic and fights with her hair also in the picture and it definitely seems like more than a coincidence.
That's a poor argument, considering there are moves in Smash Bros, that were only used in Boss Battles from respective games before (e.g. Bowser and Ridley)You forgot Isabelle. Also Dark Samus never used Hyper Missiles. In general her unique moves are boss material and thus too powerful for balanced play.
8 newcomers is rather high. I would say that we may be getting 4-6 at the most including echos.for those worried about 103 corocro, I am sure we are getting 108, and they are just saying total current stages are 103. first off that black space on the bottom is ugly, and secondly I doubt that we aren't getting stages with any upcoming characters.
We can easily still get 4-8 more newcomers even with the last direct being early next week. Right now with the blog if they keep doing 3 characters a week it would leave 5 necomers to fill that. Not hard to see 3 weeks getting 4 characters shown off. And the direct in November could show off 4 uniques and 4 echos easily. But we aren't getting any more then 8 total more newcomers. 4 is a more likely(2 unique and 2 echo), but the blog is basically pointing to at least 5, and I doubt the final roster would be an odd number not divisible by 4 for smashdown mode.
You shouldn't be posting Banjo memes here, wrong thread. If you do want to ****post Banjo Kazooie everywhere, do it here.You got that right!
GUH-HUH!!
8 is wishful thinking I admit, but I still want to go with it. I think the most likely outcome is probably 6. Thats why I said 4-8. Hopeing Shantae, Rhythm Girl, and Geno for unique(though RG most likely is inceniroar), and Medusa, Impa, and Ken for Echos, if we only get 68 newcomers is rather high. I would say that we may be getting 4-6 at the most including echos.
For the Smashdown mode, there's just the possibility that, in the event there isn't enough fighters available for another round, the last few are just removed.
WhoopsYou shouldn't be posting Banjo memes here, wrong thread. If you do want to ****post Banjo Kazooie everywhere, do it here.
This. Not only is there no such thing as "reps" (stating there are too many Capcom reps is ridiculous), but while Sakurai has said that there were certain characters influenced by the ballot I doubt Richter was one of those. Isabelle was an assist trophy at the time, so it's unlikely she fared very well on the ballot as well.People could make a similar case against shantae "we already have plenty of 3rd party characters"
Idk, I just don't think you should blast someone's else's character for smash, unless its shrek( the Lord almighty) or something.
Besides, they don't all have to be from the ballot?
Remember that just because polls on Reddit say "insert character here" was popular on the ballot that it means nothing in the grand scheme of things, especially since the silent majority is a thing that exists.This. Not only is there no such thing as "reps" (stating there are too many Capcom reps is ridiculous), but while Sakurai has said that there were certain characters influenced by the ballot I doubt Richter was one of those. Isabelle was an assist trophy at the time, so it's unlikely she fared very well on the ballot as well.
this is a very interesting and agreeable analysis. with this in mind, however, why do you think it is that shovel knight was chosen to be an assist trophy as opposed to a playable fighter?Ok then.
But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.
Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.
Let's go over the two fighters, that used to be Assist Trophies.
"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.
Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.
However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.
Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...
"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.
However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.
Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.
And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.
But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...
Isaac is the only exception I can see to that...
But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
And there were some people over on BillyBo's Discord account whom legit thinks that the Ballot was made for children and casual gamers.Remember that just because polls on Reddit say "insert character here" was popular on the ballot that it means nothing in the grand scheme of things, especially since the silent majority is a thing that exists.
Very true. There is no legitimate way of knowing exactly who voted on the ballot, where they come from, or which character(s) they voted for. We are all operating under assumptions here when it comes to likelihood of characters including myself. However, without some candidates to talk about character speculation could not take place, so it is necessary to use the polls that operated under the most similar circumstances to the ballot as well as the polls with the largest sample sizes.Remember that just because polls on Reddit say "insert character here" was popular on the ballot that it means nothing in the grand scheme of things, especially since the silent majority is a thing that exists.
If you want to be hopeful, you could say he was relegated to a spot as an assist, because they thought Shantae would make for a better, playable indie representative?this is a very interesting and agreeable analysis. with this in mind, however, why do you think it is that shovel knight was chosen to be an assist trophy as opposed to a playable fighter?