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Shantae, the Half Genie Protector of Scuttle Town! (A Switch To A New WayForward)

Do you think shantae can make it?

  • Yes, as a fighter

  • Yes, as a assist trophy

  • No, not as a assist trophy

  • No, not at all


Results are only viewable after voting.
Joined
Nov 5, 2015
Messages
148
Ehhhh.... I feel that Shantae one is stretching way too far. Monkeys, overall, tend to climb trees, and the only thing that even adds a faction of a potential "hint" is the fact Bayonetta is there, and that could very easily be nothing.
It's perceived to be a reference to Shantae NAB (a WarioWare minigame) that has Shantae in Monkey form jumping from a palm tree to catch a gem. Pair that with the fact that there's a character that uses magic and fights with her hair also in the picture and it definitely seems like more than a coincidence.
 
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DOTBHDD

Smash Journeyman
Joined
Aug 13, 2018
Messages
405
Has anyone debunked that Shantae Smash website render pic?View attachment 171099
Wait... is this a joke? Not being mean, I'm honestly asking.

Of course this is fan made. Look at it. It looks WAY off from anything official in Smash Ultimate. It's nicely done for being fan made but... c'mon man. I hope this was a joke.
 
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TOY the Gamer

Smash Ace
Joined
Aug 13, 2018
Messages
531
Wait... is this a joke? Not being mean, I'm honestly asking.

Of course this is fan made. Look at it. It looks WAY off from anything official in Smash Ultimate. It's nicely done for being fan made but... c'mon man. I hope this was a joke.
No, I'm asking legitimately.
 

TOY the Gamer

Smash Ace
Joined
Aug 13, 2018
Messages
531
It actually is just a slightly-edited image of the Shantae figure
.


I would have loved it to be real, but this is pretty heavily pointing towards a fake.
Buddy, I can tell the "leak" is NOT an edit of the CharaGumin figurine. It's too CG-looking to be just a simple edit of the statue.
 

Wwlink55

Smash Ace
Joined
Oct 18, 2018
Messages
510
Buddy, I can tell the "leak" is NOT an edit of the CharaGumin figurine. It's too CG-looking to be just a simple edit of the statue.
Comparing the two, there is at least a little difference between the placement of the mouth. However, I at least feel this is just a very high-quality drawing, especially since she isn't as realistic as the other fighters below.


EDIT: Decided to explore the Smash blog a bit. It looks as if it could be somewhat real, but I still feel like the similarity to the figure and the slightly-off art style makes it harder to believe.
 
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Paragon-Yoshi

Smash Lord
Joined
Sep 6, 2018
Messages
1,148
There is one criteria I know of. And it's primarily based on having a moveset that makes sense to the character, but is also realizable or at least a high-demand character. Then they have a chance to come in as an Assist Trophy.
Ok then.

But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.

Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.

Let's go over the two fighters, that used to be Assist Trophies.

"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.

Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.

However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.

Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...

"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.

However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.

Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.


And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.

But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...

Isaac is the only exception I can see to that...



But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
 
Last edited:

Mrs.Milky

Smash Ace
Joined
Jul 5, 2018
Messages
792
Location
Potato salad
Ok then.

But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.

Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.

Let's go over the two fighters, that used to be Assist Trophies.

"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.

Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.

However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.

Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...

"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.

However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.

Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.


And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.

But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...

Isaac is the only exception I can see to that...



But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
You forgot about Isabelle :0
 

Wwlink55

Smash Ace
Joined
Oct 18, 2018
Messages
510
Ok then.

But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.

Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.

Let's go over the two fighters, that used to be Assist Trophies.

"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.

Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.

However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.

Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...

"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.

However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.

Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.


And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.

But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...

Isaac is the only exception I can see to that...



But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
The limited character slots theory doesn't exist because...

1: We don't know how many slots there are

2: Any characters we speculate are either in or not


It's sort of a Shrodingers cat situation. People just feel like, because we dont know the number of slots left, anyone other than their favorite newcomer is stealing a slot.
 

Shadowknight1

Banned via Administration
Joined
Aug 10, 2014
Messages
1,025
It's perceived to be a reference to Shantae NAB (a WarioWare minigame) that has Shantae in Monkey form jumping from a palm tree to catch a gem. Pair that with the fact that there's a character that uses magic and fights with her hair also in the picture and it definitely seems like more than a coincidence.
The thing that gives it weight is that when Alolan Exeggutor was shown in the Direct, the camera zoomed out to show Peach and Mega Man on either side of Bayonetta and Diddy. Matt Bozon said in an interview that he pictures Shantae in Smash as being between Peach and Mega Man. Coincidence? Probably, but that's what makes speculation fun!
 

meleebrawler

Smash Hero
Joined
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Messages
8,158
Location
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NNID
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3DS FC
2535-3888-1548
Ok then.

But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.

Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.

Let's go over the two fighters, that used to be Assist Trophies.

"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.

Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.

However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.

Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...

"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.

However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.

Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.


And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.

But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...

Isaac is the only exception I can see to that...



But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
You forgot Isabelle. Also Dark Samus never used Hyper Missiles. In general her unique moves are boss material and thus too powerful for balanced play.
 

TOY the Gamer

Smash Ace
Joined
Aug 13, 2018
Messages
531
Ok then.

But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.

Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.

Let's go over the two fighters, that used to be Assist Trophies.

"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.

Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.

However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.

Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...

"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.

However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.

Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.


And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.

But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...

Isaac is the only exception I can see to that...



But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
So... the new moves in Half-Genie Hero would've been out of consideration if Shantae was considered for Ultimate?
 

?!?!?!

Smash Ace
Joined
Aug 9, 2018
Messages
585
Hey guys, I noticed a bunch of you have been popping into the Isaac thread and showing us support, we appreciate it! I want to show my support for you guys in some way as well, so please add me to your supporter list
 

NukeA6

Smash Master
Joined
May 17, 2002
Messages
3,103
Has anyone debunked that Shantae Smash website render pic?View attachment 171099
It looks like crap. Want a good believable leak? Try a clear screenshot of a character interacting with one that's confirmed. No poses or just them standing here. Show me Shantae hitting someone with her hair. Anybody with some photoshop skills can fake a select screen or Smash Blog entry.
 
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Whit

Smash Journeyman
Joined
Jan 24, 2014
Messages
418
Location
right behind you
Hey guys: just thought I’d let you know I’ll be adding all the supporters that I got tagged for in a little bit. If there’s anyone else who wants to be added and wasn’t tagged by @Teeb147 and/or Dyllybirdy Dyllybirdy , feel free to let me know and I’ll add you as soon as I am able.

EDIT: I will add all the new supporters as soon as I wake up.
I too wish to be added to the support list. I just got up myself.
 

GoldLiger

Smash Lord
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Well it might be based of the CharaGumin figurine. We can never say.
 

Hollywoodrok12

Smash Lord
Joined
Aug 31, 2018
Messages
1,037
Isabelle was an Assist Trophy before?
Well must've missed that...
The reason why Isabelle was made a fighter is that after the Wii U version released, Nintendo started pushing her as the mascot of the series, over even Villager. She appeared in Mario Kart, she had multiple Amiibo, even "runs" the AC twitter, and is just the main face they use in promotional material. And much like Dark Samus, she's based on another fighter, so moveset wasn't an issue.
 
D

Deleted member

Guest
It's perceived to be a reference to Shantae NAB (a WarioWare minigame) that has Shantae in Monkey form jumping from a palm tree to catch a gem. Pair that with the fact that there's a character that uses magic and fights with her hair also in the picture and it definitely seems like more than a coincidence.
You got that right!



GUH-HUH!!
 

zferolie

Smash Hero
Joined
Jul 2, 2013
Messages
5,002
for those worried about 103 corocro, I am sure we are getting 108, and they are just saying total current stages are 103. first off that black space on the bottom is ugly, and secondly I doubt that we aren't getting stages with any upcoming characters.

We can easily still get 4-8 more newcomers even with the last direct being early next week. Right now with the blog if they keep doing 3 characters a week it would leave 5 necomers to fill that. Not hard to see 3 weeks getting 4 characters shown off. And the direct in November could show off 4 uniques and 4 echos easily. But we aren't getting any more then 8 total more newcomers. 4 is a more likely(2 unique and 2 echo), but the blog is basically pointing to at least 5, and I doubt the final roster would be an odd number not divisible by 4 for smashdown mode.
 

Paragon-Yoshi

Smash Lord
Joined
Sep 6, 2018
Messages
1,148
You forgot Isabelle. Also Dark Samus never used Hyper Missiles. In general her unique moves are boss material and thus too powerful for balanced play.
That's a poor argument, considering there are moves in Smash Bros, that were only used in Boss Battles from respective games before (e.g. Bowser and Ridley)

Plus, it doesn't matter if Dark Samus has access to the Hyper Missile or not in MP3.
It still would've made more sense for her to have Hyper Missiles, than normal missiles.
Considering she is all about Phazon.

And let's not forget the poster boy for using attacks in Smash, he couldn't use in his origin game...
Coughnesscough
 
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Wwlink55

Smash Ace
Joined
Oct 18, 2018
Messages
510
for those worried about 103 corocro, I am sure we are getting 108, and they are just saying total current stages are 103. first off that black space on the bottom is ugly, and secondly I doubt that we aren't getting stages with any upcoming characters.

We can easily still get 4-8 more newcomers even with the last direct being early next week. Right now with the blog if they keep doing 3 characters a week it would leave 5 necomers to fill that. Not hard to see 3 weeks getting 4 characters shown off. And the direct in November could show off 4 uniques and 4 echos easily. But we aren't getting any more then 8 total more newcomers. 4 is a more likely(2 unique and 2 echo), but the blog is basically pointing to at least 5, and I doubt the final roster would be an odd number not divisible by 4 for smashdown mode.
8 newcomers is rather high. I would say that we may be getting 4-6 at the most including echos.

For the Smashdown mode, there's just the possibility that, in the event there isn't enough fighters available for another round, the last few are just removed.
 

zferolie

Smash Hero
Joined
Jul 2, 2013
Messages
5,002
8 newcomers is rather high. I would say that we may be getting 4-6 at the most including echos.

For the Smashdown mode, there's just the possibility that, in the event there isn't enough fighters available for another round, the last few are just removed.
8 is wishful thinking I admit, but I still want to go with it. I think the most likely outcome is probably 6. Thats why I said 4-8. Hopeing Shantae, Rhythm Girl, and Geno for unique(though RG most likely is inceniroar), and Medusa, Impa, and Ken for Echos, if we only get 6

Yeah the mode would have to do that for sure as characters are getting unlocked
 

WingedSupernova

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People could make a similar case against shantae "we already have plenty of 3rd party characters"
Idk, I just don't think you should blast someone's else's character for smash, unless its shrek( the Lord almighty) or something.
Besides, they don't all have to be from the ballot?
This. Not only is there no such thing as "reps" (stating there are too many Capcom reps is ridiculous), but while Sakurai has said that there were certain characters influenced by the ballot I doubt Richter was one of those. Isabelle was an assist trophy at the time, so it's unlikely she fared very well on the ballot as well.
 

SneakyLink

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This. Not only is there no such thing as "reps" (stating there are too many Capcom reps is ridiculous), but while Sakurai has said that there were certain characters influenced by the ballot I doubt Richter was one of those. Isabelle was an assist trophy at the time, so it's unlikely she fared very well on the ballot as well.
Remember that just because polls on Reddit say "insert character here" was popular on the ballot that it means nothing in the grand scheme of things, especially since the silent majority is a thing that exists.
 

hassoutobi

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Ok then.

But I believe there is more to it than that.
I believe Assist Trophies are characters there weren't realizable as fighters, but still valuable enough to deserve representation.

Now I do get that Assist Trophies have been promoted to Fighters in later installments before.
But there are a couple things to keep in mind.

Let's go over the two fighters, that used to be Assist Trophies.

"Little Mac"
As I am sure everyone knows, he was an Assist Trophy in Brawl, before he became a Fighter in Smash 4.
However, there is a good reason, why he didn't make it as a fighter back then.

Smash 4's Little Mac was clearly based on Punch Out for the WII.
Which was easily the game, where he was at his most expressive and showed the most moveset-potential.

However, Punch Out for WII didn't exist during Brawl's release. (Brawl was released 2008, Punch Out WII 2009)
So back then, all we had of Little Mac, was the NES-Title, which frankly didn't have nearly as much material to pull from.

Not to mention, that Punch Out was probably considered a dead franchise and thus not important enough, until the revival on WII a year later.
Not unlike King K. Rool...

"Dark Samus"
Once an Assist Trophy in Smash 4, she now became an Echo Fighter for Samus in Ultimate.
And according to Sakurai she was a highly requested character.

However, in order to achieve that, sacrifices had to be made...
In fact, Dark Samus had to give up nearly everything that made her unique.
Her moveset is straight up Samus's moveset with minor tweaks.
She doesn't even have Metroid Prime 3's Hyper Missiles.

Attacks like the Phazon-Spray, Phazon-Balls, Phazon-Shield, etc.
All moves unique to her and that she used when she was an Assist Trophy, she had to give up on, in order to become playable as Samus's Echo.


And these were the only two cases where Assist Trophies became fighters.
All other Assist Trophies that existed so far, remain Assist Trophies for now.
That might change in the near future, and it's likely that Shadow the Hedgehog will get the Dark Samus treatment as well.

But the point is, in order for Assist Trophies to ever become playable characters...
Either a new game has to come out that boosts the character's moveset-potential and personality...
Or they have to give up on some of their unique features to become an Echo...

Isaac is the only exception I can see to that...



But either way, I still think people shouldn't think there are "limited character slots available" and all the characters that don't get one will become Assist Trophies.
As far as I have seen, Sakurai will only make characters Assist Trophies, if he really can't make them a fighter.
And I can't imagine he will make characters Assist Trophies due to time constraints.
I think he'd rather delay the game or keep them in mind for potential DLC.
this is a very interesting and agreeable analysis. with this in mind, however, why do you think it is that shovel knight was chosen to be an assist trophy as opposed to a playable fighter?
 

SoupCanMafia

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Joined
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Messages
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Location
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Remember that just because polls on Reddit say "insert character here" was popular on the ballot that it means nothing in the grand scheme of things, especially since the silent majority is a thing that exists.
And there were some people over on BillyBo's Discord account whom legit thinks that the Ballot was made for children and casual gamers.
Also, I'm sorry TOY, but you have a nasty habit of twisting our words to make them fit your "worst case scenario apocalyptic" schpiels and you need to stop that.
 

WingedSupernova

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Remember that just because polls on Reddit say "insert character here" was popular on the ballot that it means nothing in the grand scheme of things, especially since the silent majority is a thing that exists.
Very true. There is no legitimate way of knowing exactly who voted on the ballot, where they come from, or which character(s) they voted for. We are all operating under assumptions here when it comes to likelihood of characters including myself. However, without some candidates to talk about character speculation could not take place, so it is necessary to use the polls that operated under the most similar circumstances to the ballot as well as the polls with the largest sample sizes.
 

Dyllybirdy

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this is a very interesting and agreeable analysis. with this in mind, however, why do you think it is that shovel knight was chosen to be an assist trophy as opposed to a playable fighter?
If you want to be hopeful, you could say he was relegated to a spot as an assist, because they thought Shantae would make for a better, playable indie representative?

I dunno, it's just a hypothesis. :)
 
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