Hyfiner
Smash Apprentice
- Joined
- Sep 6, 2018
- Messages
- 190
The thing is that you're implying that Smash Shantae has to stay completely true to normal Shantae when many other characters already in don't follow that rule:Human Shantae has a lot of moves. The animals? Not so much. Two at the most. It would not be much of a stretch to have them incorporated as normals or a single-use specials. Smashes in particular, have the charging wind-up be a dance.
Pirate gear is a huge grey area as far as representation goes. On one hand Pirate's Curse is pretty much the Bowser's Inside Story of the Shantae series in terms of popularity so it pretty much HAS to be represented in some form... but on the other, is that it is simply not in character for Shantae to use them when she has her magic. Doing so would imply she stole them from Risky, something she'd never do, even to her enemies, for the heck of it.
The only way I see this truly being resolved is to have Shantae use her normal magic dancing skills and have Risky be the one using the the Pirate's Curse-inspired moveset. It's how Wayforward implemented it in Half-Genie Hero, and it demonstrates how the two are foils of each other. Magic vs. technology.
Cloud has all his limit breaks and he's still using the Buster Sword?
Ryu uses a variety of moves from many different games in his series.
Captain Falcon is a racer: he doesn't really punch people
Ganon doesn't punch people either.
Zelda never jumps.
I could go on but you get the idea. I think if they blend her Pirate's curse and HGH move sets it wouldn't be the end of the world since the Smash universe is, in essence, an alternate reality where these matchups are possible.
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