Scumvernor, though lame, isn't ridiculously game destroying.
Contract Hitman on the other hand absolutely is. Ronike is right, we DID try to kill you Xonar, but we couldn't because we had NO control over our nightkill.
Not sure if people have forgotten, but the nightkill is mafia's STRONGEST TOOL IN THE GAME OF MAFIA.
Take their control of that ability and you might as well just tell them that they have to kill randomly each night and they just have to deal with it. Pretty ****ty.
I'll be honest, I didn't have a good showing in the game at all and I can man up to that, but once I realized our nightkills weren't going through and we basically had no definitive power at night, it really pissed me off and demotivated me from playing.
I'm all for using things like scum doublevoter and scumvernor (though maybe not both in the same game) to help break the habits of assuming that these are auto town roles (because I agree, the definitely shouldn't be), but yeah, don't **** with the fundamental mechanic of the scum nightkill. That's complete and utter BS.
Creative design though. Thanks for hosting and such.