Well, IMO, Brawl is fast paced... just not as fast paced as Melee was. I mean, Brawl is slower, but it isn't snail pace. When comparing the two games, the speed difference is obvious, but overall, I think we all overstate the speed that Brawl is played at. It's like, I love DBZ, but sometimes if they didn't slow things down, you wouldn't be able to understand or appreciate the fight, right? That's why I think a lot of DBZ fighting games fail: because they try to make the player run as fast as the choreographed fights on the show, and because that's just too fast for most of us, people can't really enjoy it. Same basic concept, I think. So yeah, speed is important, but too much (or too little) speed only makes things worse. It has to be enough speed, which of course is a different amount for each person. I think it just so happens that, for most people (not us), Melee was too fast, so they slowed it down a little.