With this post, I will not be explaining how or why the match-up is even, because I honestly dont believe that is the case. It's absurd to think that this match-up falls into Diddy's advantage, based off of something as variable and reversible as banana peels. Banana peels that can be snatched off the ground, or out of the air by literally any character. AZ mentioned something that made me laugh uncontrollably: It is hilarious to think that MK (A character that up until a few months ago, many people on smashboards thought he was good enough to warrant a ban
) could be thrown off by a stationary and expiring wall of nanerz. Now people are beginning to talk of Diddy being the best in the game. Impossible. The achievements of
one player, great though they may be, DOES NOT reflect the worth of that character, nor should it affect the characters position on the tier list. For example, in melee, Chu Dat had a habit of choosing low tiers when he was feeling comfortable with an opponent. With that being said, if Chu wins against Shiek using Pichu, does Pichu deserve to jump ten spots on the tier list?
Anyway, let's cover the issue at hand. Combating Diddy with MK. Now, understand there are a number of situations which will all require different rebuttals, for the most part. Situation 1) Diddy has no nanerz out yet. It's at this time that you would want to be the aggressor. Most anyone who plays this game in a tournament setting knows that virtually all of Diddy's offense stems from his ability to get his nanerz out and control the stage. With that in mind, stay on his ***, and take his nanerz
AS SOON as he pulls them out. Situation 2) Diddy gets enough space to toss out both nanerz in one sitting. Take one away and leave it on the stage, preferably near one of the edge's. The reason for this is that Diddy is a lot easier to deal with when he's only got one naner at his disposal. Situation 3) Diddy has his "perfect double naner set up," in which one is sitting in front of him, he's holding the other one, and he's camping with peanuts. If dash attack gets you punished, then don't dash attack. I know for a fact that uair, fair, and bair with MK destroys the peanuts, so those shouldn't be a problem. My suggestion would be to wait it out. After seeing that his peanuts are neither doing damage, nor forcing an approach, Diddy
should switch to being offensive (which means he'll start throwing the nanerz). Any aerial will do to catch a naner, or my personal preference, which is perfect shielding and airdodging into it. There's no way this MU is even (or in Diddy's favor) if the MK has any way of dealing with the nanerz.
However, even with all of that stuff aside, MK wins because of his prowess in the air. Nanerz only REALLY hurt you when you're on the ground. MK's air game is too good to be held down by an attack that is only truly effective against grounded opponents.