SiegKnight
Smash Journeyman
- Joined
- Feb 17, 2008
- Messages
- 323
;_; arr. GOD?! I CAN'T TELL FROM HIS PROFILE ABOUT HUGGING CUTE BOYS, AM I SUPPOSED TO BE PSYCHIC ABOUT GENDERS NOWW?!! *blows up planet*
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Yeah...that settles it. Of course, your post will probably be ignored anyways.I just read the Sakurai article in Nintendo Power today...he calls Brawl a party game...end of debate.
No johns.
10characters
Who is this even towards? lolYeah, totally disregarding a valid argument as an excuse is a great way to step away from the elitism that SRK so badly has alot to do with, apparentally. Try thinking? Its an incredibly powerful AT that has several variations discovered so far. It makes all sorts of games fun, and also makes you stop blanket accusing entire, reasonable posts and writing them off like a... you know, troll, and actually allows you to discern one thing from another.
Chances are you're awful at both chess and street fighter.
To pull off a combo in Melee, you needed character knowledge, in Brawl, it's like a struggle even if you pull off the correct moves. It's frustrating that when I score a hit, my foe isn't punished.Ohs. Sorry, I thought you were being serious. Naw. yeah, I understand that. Sakurai isn't some sort of perfect subhuman with analytical abilities on par of a rocket scientist, he's more like an insane monkey on a type writer.
I do have to say hit stun is easily the worst fight he could've picked with us on, but its not really the be all and end all, as tricks being discovered day in and day out prove. Just a hunch, but the fact so many of them are situation specific and mostly useless except for some situations means we might have to build up an immense library of almost useless techniques for each character, and abuse them. If tons and tons get discovered.
I sure hope it develops, but hope can't make it happen and disbelief can't stop it if it doesn't.
Thats my point.
Uh, sorry for assuming dude. I wanted to add an 'in case' argument before but didn't want to come off convulted. (Ironically this post is more convulted.)
If no one gives a ****, then why is this thread going on a hundred pages long?sorry to ruin your fun, but no one gives a ****
I really dont know.If no one gives a ****, then why is this thread going on a hundred pages long?
Which is perfectly understandable... but I still don't see a reason to be worried. Logically, the determining factor in which game will be more prevalent (or rather, whether or not Melee will continue to be prevalent) is the tournament organizers. They hold the key to Brawl's failure or success, not the people; if I've learned anything on these boards its that very few people (comparatively) have the drive to do anything on their own and would much rather just wait for someone with a blue username to host a tournament for them. If that's really the case (and I have no reason to think it's not), then Melee should have no problem because the majority of above stated blue-named individuals that I've seen posting passionately object to even having Brawl played competitively at all. If these people continue to host nothing but Melee tournaments, then, in theory, problem solved. There won't be Brawl tournaments to go to, hence people will either be forced to continue to play Melee (because there won't be much of ann alternative) or host their own Brawl tournaments (a positive, but unlikely, scenario).The issue, at least how I feel about it, is not that I want to prove that Melee is a better game, that Brawl "sucks", or show how much I hate it. Really, what the issue is that essentially, in all the scuffle and excitement over Brawl, Melee is being shunted to the waysides, where it has the very real danger of becoming ignored than dying out, especially with the advocation Brawl as the new competitive standard of the Smash community.
I'm sure this is not being done by any intentional means, but is simply the by product over the attention Brawl is receiving. What I'm, we're, trying to accomplish is to essentially ensure that Melee does not die out, especially in the competitive scene, where it has far more competitive credentials than Brawl does.
I would never dream of forcing someone to like or play a game they wouldn't want to, or make them stop playing one that they do. That is not my, or I think many of the other pro-Melee posters, aim. I enjoy Brawl, despite my gripes about it, but I just don't think that it deserves to dominate the competitive scene, shunting away Melee.
Unfortunately, the prevalence of Melee in the competitive scene seems to be waning, from as far as I can tell. The weeklies nearby where I live have gone Brawl only it seems, EVO has seems to picked up Brawl instead of Melee, and, in general, there seems to be more tournaments and more attention focused on Brawl. Of course, it might all be short lived, but to still let Melee get pushed to the wayside will prove detrimental to it in some way, shape, or form.Which is perfectly understandable... but I still don't see a reason to be worried. Logically, the determining factor in which game will be more prevalent (or rather, whether or not Melee will continue to be prevalent) is the tournament organizers. They hold the key to Brawl's failure or success, not the people; if I've learned anything on these boards its that very few people (comparatively) have the drive to do anything on their own and would much rather just wait for someone with a blue username to host a tournament for them. If that's really the case (and I have no reason to think it's not), then Melee should have no problem because the majority of above stated blue-named individuals that I've seen posting passionately object to even having Brawl played competitively at all. If these people continue to host nothing but Melee tournaments, then, in theory, problem solved. There won't be Brawl tournaments to go to, hence people will either be forced to continue to play Melee (because there won't be much of ann alternative) or host their own Brawl tournaments (a positive, but unlikely, scenario).
Practice what you preach never sounded so befitting before.Try thinking? Its an incredibly powerful AT that has several variations discovered so far.
I don't wish to sound condesending, but you just proved my point. The weeklies in your area, if I have read correctly, have phased Melee out in favor of Brawl... but who really did that? The people who hosted said weeklies. They are the ones who are controlling what game will be played, not the people. If there is Smash, people will come. It's naive of us to think that people won't go to a tournament if Brawl isn't there, just like it's naive to think the same thing with Melee.Unfortunately, the prevalence of Melee in the competitive scene seems to be waning, from as far as I can tell. The weeklies nearby where I live have gone Brawl only it seems, EVO has seems to picked up Brawl instead of Melee, and, in general, there seems to be more tournaments and more attention focused on Brawl. Of course, it might all be short lived, but to still let Melee get pushed to the wayside will prove detrimental to it in some way, shape, or form.
Also, even the layout of Smashboards seems to indicate, and add, less attention to Melee by the fact that the Brawl section is immediately apparent, with many boards, while the Melee section has to be scrolled to, past several other sections, and has much fewer boards on it.
I hate to sound argumentative and contrarian, though. I also dislike having to post such things in a board that doesn't really want them, but it's unfortunately the only real way to get some attention to Melee, to be bald about it.
Yay for logic.WHEW, I finally read the whole topic! That's right, I finished evry post! (Well, some of the Wall o' Text posts I skimmed through to get the main points). I gotta say, what a waste of my life. Seriously, I can't believe I did that ><. While I do have a better understanding of both sides of this debate now, I think I could've learned all I needed to know within the first ten or twenty pages.
Anyways, moving on, I noticed that Gimpy created the topic but hasn't been back since, which seems rather odd to me for some reason. I also noticed that the debate for the last 80 or so pages has had almost nothing to do with the original topic.
ON TOPIC: Yeah, I think it's pretty stinking ridiculous that Sakurai would actually enter into the business of making this game with the mindset of trying to actively destroy the competitive aspects. I posted earlier about my personal hatred of tripping. Even though I am an extremely casual player in every sense of the word, this tripping mechanism makes me want to break my controller in half every single time it happens. I only have played in single player modes so far ( I have no game playing friends but whatever) and tripping has been a huge irritation to me. A mechanism like tripping which just randomly strips away control of your character affects people negatively at all levels, from the most competitive to the most casual. I have lost in classic and all-star modes on several occasions because of tripping.
Beyond that, just the fact that he has such an absurd "everybody wins" mentality is ********. News flash Sakurai, everybody DOESN'T win, not even in Brawl despite your best efforts to the contrary. There is a winner, and everyone else is the loser (except in teams, but then there is one winning team). Even as a casual player I STILL LIKE TO WIN. Adding in some assinine mechanism like tripping doesn't make me like losing any better. I don't say "Well, I lost but OMFG the tripping is so funny I feel like a winner anyways!!!!!" In fact, it's quite the opposite.
Also, I was never a competitive player in Melee, but I enjoyed the hell out of it. I was never even aware that there was a competitive scene until right around November '07 when I first found out about Brawl (Yeah, I don't keep up very well ) and that's also when I found out about all of these advanced techs and saw some of the amazing videos on You Tube. I played and enjoyed Melee just fine and loved it without ever knowing these things. And even after I found out, I still enjoyed it.
So, yeah, Sakurai your silly anti-competitive mindset isn't of benefit to anyone, since casual players such as myself will enjoy the game anyways (except fot the ****ED TRIPPING!) and competitive player just wind up getting the shaft. You, sir, are delusional and completely illogical in your thinking.
HAHAHAHAHA, our community is a little better (**** it, most of us help new members that are willing to try instead of being whiny) than that and also there is alot of *****es playing Brawl. I will not name them in fear of being flamed by their fans. lolFighting games have to be about winning purely or we'd not have so many immature, unwelcoming losers making the games stink of crap and flaming each other. Unfortunately since there aren't many *******s playing Brawl, its a bad fighting game. I'm not just being sarcastic either; generally the more complex a fighting game and the more competetive it is, the more people act like immature elitist *******. In fact I'm the only street fighter player I've met willing to lend a hand to the newer groups of players.
Considering this I fully sympathise with Sakurai's decision to cut the melee out of brawl even if the result is useless for me to play personally, at least... As it is right now. It'll gain its own identity competetively if it develops.
LOLZ, awesome. Regional Zones are the only good boards period. The people there will help you if you actually show up to your regional tourney. These boards uhhhhh, not good. Alot of them will never go to a tourney anyways.edited my post to add the rest of my jack**** onto it, I pressed post too early.
And no you don't. Shut up. I've seen someone start a thread on dedede's chain throw asking for help and the first reply was 'try turning down the suck.' Olololz.