Alright, first off, hi, I'm new to the forums. Don't let that prevent you from ripping into me when you read something you disagree with.
Anyways, here goes my opinion. I may be new to the forums, but by no means am I new to the Smash "scene".
I also apologize if I reiterate anything or am redundant at any point (the latter being almost impossible to avoid at this point, with 121+ pages of discussion already in existence).
First off, yes, I prefer melee over brawl. Unlike most avid melee supporters though, I do not think brawl "sucks" or was a complete disaster by any stretch of the imagination. I believe that Brawl was created for a different purpose (it may be obvious to some, but others, it isn't the case). Brawl was intended for a more casual audience. Yes, INTENDED. The arguments that arise from Brawl vs. Melee come from people who have differing beliefs on what Brawl was trying to accomplish, in terms of what the creator wanted. Some are convinced that Brawl was intended to be a competitive game, and refuse to think otherwise. Others see it as something that was purely supposed to be enjoyed with no hard feelings (I think I read something like that earlier, I can't recall). Some people are venting frustration because Brawl did not continue with what made Melee so enjoyable to them and others. Some praise Brawl for doing away with such "glitches" as wave dashing, wave shining, and other unintentional advanced techniques. Personally, I thought the aforementioned added to the depth of the game, as these "glitches" (which were usable by anyone) allowed you and me to become more creative in ways to **** our opponents. In short, everyone had different hopes of what the game would be, and obviously, the game couldn't appeal to everyone's hopes. Take it as it is, which is, in my personal views, a game that was meant to be played and enjoyed by anyone.
Ultimately, I will continue to play melee because I enjoy it that much more than Brawl. I enjoy the competitive aspect, I enjoy handing people their ***** (or getting my *** kicked around, then I need to fix my strategies or improve on my overall game). I enjoy that competitive aspect. Not EVERYONE enjoys the competitive aspect, Sakurai decided to try and sell the game to the non-competitive audience. The community, seeing where Melee went, wants to make Brawl a competitive game. Do I believe Brawl was suited for competitive play? The game engine suggests the contrary to me. Does that mean I'm correct in thinking Brawl is non-competitive? The community can easily prove me 100% wrong. If they enjoy playing competitive Brawl, I doubt there's much I can say to convince you otherwise. In my opinion though, the new game engine seems to support a less steep learning curve and a less competitive mindset. However, this point, as the last 121 pages of arguments have obviously proved, is easily debatable.