Paw
Smash Ace
San Antonio Loves Unpredictable Tournaments
![](http://th01.deviantart.net/fs37/300W/i/2008/245/b/0/Zero_Suit_Samus_by_SpeedyHimura.jpg)
When: April 10th, 2010
Where: 3606 Rejillas Dr. 78228 San Antonio Texas
Events and Fees:
No Venue Fee
Brawl Singles: $5
Redemption: $0
Reverse Mains: $2
Schedule:
Doors open at 9:30. Registration starts at 11. Brawl Singles start at 12:00 pm, Redemption will start when Brawl singles starts slowing down. Reverse Mains will start when both are over if theres time
Payouts:
1st: 55%
2nd: 30%
3rd: 10%
4th: 5%
Singles:
Stages
Starter Stages
Smashville
Final Destination
Battlefield
Yoshi's Island (Brawl)
Pokemon Stadium 1
Counterpick Stages
Lylat Cruise
Delfino Plaza
Halberd
Castle Siege
Frigate Orpheon
Brinstar
Rainbow Cruise
Pokemon Stadium 2
Green Greens
Pictochat
Pirate Ship
General Rules
3 Stock for Brawl. 4 Stock for Melee. 4 Stock for Brawl Minus.
8 minute timer.
Items are set to "Off" and "None"
Matches are best of 3. Winners/Losers/Grand Finals are best of 5.
Controller port disputes will be resolved by Rock-Paper-Scissors or higher number with G&W's SideB.
Brawl: First round stage will be determined by stage strike system. Melee: Random with one Stage Strike or use Brawl method.
No player may choose a stage they have already won on in that set unless agreed upon by both players.
In teams matches, ports will be 1221.
If the timer runs out, the victor is determined first by stock and then by percentage.
If sudden death occurs (outside of timeouts), sudden death will be ignored and a 1 stock, 4 min overtime match will take place on the same stage.
Make sure you fix your controller and your tag before you start playing. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action.
Meta Knight's infinite dimensional cape.
Any infinite grab (including wall grabs) if the opponent is over 250%. For wall infinites, this does not apply if the wall will eventually go away, i.e. PS1.
Stalling, including planking and scrooging (gliding under the stage repeatedly), is banned. Stalling is the act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling. If you are unsure a tactic is considered stalling, ask the TO before using it
Bowser/Ganon suicide attacks. Brawl Only. If these moves are used to end a match and a sudden death is then started. Bowser/ Ganon will be declared the winners and the sudden death will be ignored.
Ledge Grab Limit Rule: Characters are allowed to grab the ledge a total of 50 times per game. If you think that your opponent grabbed more than this, check the stats after the round. If it is exceeded the limit even by a single ledge grab you will lose your match (not the set). However, this rule can be ignored if BOTH players agree.
MikeHaze rule: No yelling or making abrupt noises at your opponent.
Chibo's Video-for-the-masses rule: You cannot refuse to be recorded if you pay money to enter an event.
Redemption
Same rules as singles. Everyone who places 9th and below in singles bracket is placed into their own tournament. In this tournament, the winner gets their entry fee back. 2nd and 3rd get nothing
Reverse Mains
Quite simple, same rules as singles, except you use each others mains. This is based off of who they used in tournament.
If you have any questions or anything, you can text me at 210-912-6488
Confirmed Wiis w/ Brawl:
1. Paw!
2. Nike
3. Greyfox
4. Espy
5. Tofer
6. Wombat
7. aXe
Confirmed TVs:
1. Paw!
2. Paw!
3. Nike
4. Nike
5. Nike
6. Greyfox
7. Wombat