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Roster Discussion Thread (Closed)

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Shorts

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Is there any decently important and popular Axe weilding Lords?
 

Frostwraith

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Such rudeness. Ignoring my fantastic moveset for Krystal.

Regarding the Lords with axes, only Hector and Ike fit the bill, but in Ike's case axes aren't his primary weapon, unlike Hector. So, yeah, it's basically Hector the one with axes as a weapon of choice.

Besides, we all know that the best axe user ever is Lissa.
 

~ Valkyrie ~

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Chrono: Odd stuff, hm. People say that Leaf can be improved to become actually very decent (with scroll-abusing and has at least a good weapon in Light Sword) and none bothers playing NES FE-games because how ancient they are, which explains why none mentions them much. Dunno if it'd be fair to say Alm and FE1 Marth are worst since they were from very primitive installments of the series.

I should check out myself though. But from what I've read about Roy, he doesn't sound too promising... (-l~l-)
 

ChronoBound

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Chrono: Odd stuf... people say that Leaf can be improved to become actually very decent (with scroll-abusing and has at least a good weapon in Light Sword) and none bothers playing NES FE-games because how ancient they are, which explains why none mentions them much. Dunno if it'd be fair to say Alm and FE1 Marth are worst since they were from very primitive installments of the series.

I should check out myself though. But from what I've read about Roy, he doesn't sound too promising...
Yeah, scroll abusing is the one way to make Leaf decent, however, if you are going to throw in scroll abusing to make Leaf decent, you might as well throw in stat boosting items to make Roy good. The Light Sword (I am doing another playthough of FE5 as we speak) has its most utility as a 60-use vulnerary for Leaf, than a weapon that you should be using to attack, especially considering the personal weapons for other characters such as Fin, Asvel, and Othin are much, much better and as such would be higher priority for the repair staff.

Also, it does not matter that Roy is not among the best lords in the series in terms of the series. He is still among the most popular and most iconic faces in the series (he is popular among the FE fanbase in Japan at least), and among Smash Bros. fans, he is among the most wanted characters in Smash 4. So Roy being "weak" in FE6 (of which mostly stems from him promoting absurdly late. He would be among the Top 5 best units in FE6 if he promoted at Chapter 16 where he becomes leader of the Entrurian army upon the chapter's completion), is unsensible as a bludgeon against Roy.
 

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Does he show up in Command? I didn't think he did. What about Adventures? Is he in flashbacks? (Haven't played either games in FOREVERRR)
Aside from what was mentioned in Command, Andross was in Adventures too as the final boss once you returned all the Krazoa spirits, so he's basically in every game barring Assault.
 

FlareHabanero

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Except Andross in Star Fox: Adventure felt like one big asspull. It didn't feel right to build up General Scales, just to get kicked aside in favor of Andross appearing out of nowhere.
 

Yomi's Biggest Fan

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For those interested, here is the Waddle Dee moveset I came up with awhile back.
*amazing Waddle Dee's moveset*
Best moveset ever! Not only you incorperated every expected spear technique, but you made him quite the zoner.

BTW, are you still making stage concepts, Star?
 

Big-Cat

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Side note: I felt like her B-Moves should try to incorporate both aspects from Assault and Adventures. Instead of just catering to her staff, I used the aspect of her being a Psychic (VB), her relationship with Sauria(B>), as well as her battle skills she learned from both Sauria(B^) and her StarFox teammates(B). Her normal and air moves would incorporate both her staff, as well as her physical combat skills.
The concern comes into play of whether this can be meshed together for a viable strategy. I like the idea behind it, but how would you describe her playstyle?
 
D

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Yuui: I thought that was proven wrong or something?
No, what was proven wrong was the notion that there wasn't any worthy series since 2001 other than Animal Crossing and Pikmin.
What the source actually said (and what he said in Nintendo Power) was that series that debuted after Pikmin didn't really lend any characters suitable as fighters. (Before you say anything, Golden Sun came out BEFORE Pikmin)
While this is probably true for someone like Barbara the Bat, it is rather jarring when you consider Starfy, given that he has a lot to work with from his series. However, when you look at it from the model standpoint, it makes sense that Starfy is "unsuitable", given his really poor range of motion, much worse than that of Jigglypuff. This would make item usage and grabbing particularly ridiculous.
Which is why someone without limbs would more than likely be even less feasible to him.

@peeup: That was for Brawl, as it was for choosing new characters for it. He is saying that there wasn't any new IP between Pikmin and the cutoff date of when he was adding characters that had "suitable" fighters.
Since Brawl, there has been plenty of new IPs that have "suitable" fighters such as Xenoblade, Dillon's Rolling Western, The Last Story, Pandora's Tower, HarmoKnight, etc.
Though don't expect say, a character from Rhythm Heaven, for example. While there's Karate Joe, who is "suitable" from a fighting standpoint, he's not really a major character (the series doesn't really HAVE a major character), and within the same Famitsu information, Sakurai stated he doesn't want to add random characters solely to represent the franchise, which would essentially be the only reason to include someone like Karate Joe.
 

Shorts

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The concern comes into play of whether this can be meshed together for a viable strategy. I like the idea behind it, but how would you describe her playstyle?
With Krystal I was going more for something that would come naturally to her, and less strategy. With Bandana Dee, I was looking to make him a projectile/trap character. It's hard to please everyone considering half want one, and half want the other. I could try and mesh both together
 

Starphoenix

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Best moveset ever! Not only you incorperated every expected spear technique, but you made him quite the zoner.

BTW, are you still making stage concepts, Star?
I haven't made one in awhile. I'm still waiting for some more games to be released for inspiration. I have ideas for a Nintendo Land and Fire Emblem: Awakening stage, but I just haven't gotten around to working on them. Right now I'm more focused on taking care of my class work. The only reason I'm even active is because Spring Break came earlier then expected.
 
D

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Except Andross in Star Fox: Adventure felt like one big asspull. It didn't feel right to build up General Scales, just to get kicked aside in favor of Andross appearing out of nowhere.
It was going to happen either way to Scales.
If it was still Dinosaur Planet, it would have been Drakor who would have screwed him over instead of Andross, as he was the planned Big Bad before StarFox was meddled in.
 

Shorts

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I don't think I've posted this hear since becoming active again, but I wanna see what all of you newer users think about this mystery:
The focus of the session was to talk about the character design of SSBB so Sakurai was eager to point out that in terms of character selection, the project was blessed with being able utilize characters from many other famous games. The lineup of characters was almost completely finalized in the initial planning stages which began in 2004. The team developed an oversized plan and created as much as they could, but there were always exceptions and Sega's Sonic was not part of the roster until 2007.

It was noted that the characters had to stand out and have unique move sets of their own. There needed to be a good balance of characters and even some of Nintendo's own characters could not appear due to licensing issues. Sakurai stated that in order to make the most of a character he was required to think long and hard early on in the design process as to what that specific character brought to the table.
http://wii.gamespy.com/articles/854/854372p1.html
 

~ Valkyrie ~

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Yuui: Kinda can see what you're getting at. I kinda wondered about the same issue but saw that one moveset posted in Starfy's support thread which kinda proved me wrong about Starfy's model looking like something that wouldn't work in combat. Starfy could work though, he's bit like Kirby/Jiggs except he can bend his "limbs" at least. Sakurai be damned for not trying.

But gosh, I hope that ain't true because what it would just mean to not only Starfy, but Slime. (-;^; -)

Shortie: So um... what does that make Assist Trophies which a lot of are 2nd Party?
 

Shorts

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Shortie: So um... what does that make Assist Trophies which a lot of are 2nd Party?
Not sure exactly what you're getting at, but assist trophies did APPEAR in Brawl, correct? This character (or so it seems) couldn't even appear in SSBB due to licensing issues.
 

~ Valkyrie ~

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Shortie: Well the fact that it's weird to hear someone didn't make it in due licensing issues yet ones who got in were just made into Assist. (ISAACMISSEDTHEBOAT)

But who this character could just BE? Hm.

Who could have been there as one of the playables if not for the licensing issues?
 

Starphoenix

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Thank you Shorts, that is precisely what I was getting at a couple of pages ago.

Btw, don't overthink the licensing comment. That could literally be anyone or anything.
 
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@Horse: Like I said, while the likes of Starfy can appear to work to us, they might not be as feasible to Sakurai.
Besides, moveset doesn't seem to be an issue. It likely had to do with other animations that would require a certain range of motion that Starfy would lack, and it was very likely Sakurai had no idea how to overcome that. (So maybe the Starfy being planned for Brawl theory has some more merit to it? That he was considered but was deemed unfeasible as he was being worked on?)

@Shortie: Yeah, I've seen that. It's hard to imagine which characters that Nintendo owns were unable be used at all, character or otherwise...
EDIT: I suppose it could correlate into characters like Rick Wheeler/Ryu Suzaku, who while are Nintendo characters, could likely be licensed to the anime companies.
Come to think of it, Rick/Ryu would have made sense for Brawl's time, being seen as a 2nd main character of sorts for the anime....
 

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What evidence of Starfy being planned for Brawl exists outside of him being an Assist Trophy? He wasn't even in the forbidden 7.
 

Shorts

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Well, here's some scenarios:

1. It's worded/translated weirdly, and it could have been an AT character. (Although that seems unlikely considering why would someone say, "Yeah Isaac can be an AT, BUT NOT PLAYABLE!"
2. It could be an obscure retro / Geno / Banjo

What evidence of Starfy being planned for Brawl exists outside of him being an Assist Trophy? He wasn't even in the forbidden 7.
I think his files are located in a weird spot, and he has a hitbox. Surry >.< Double post
 
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The only evidence so far is that the trophy of his sister, Starly (Stapy in Brawl), was featured in the "Fighter Related" category, which is strange as Starfy was not a fighter, but an Assist. Starly's/Stapy's trophy is the only one in the category that is for an Assist, as there are no Custom Robo trophies or Animal Crossing trophies within the category, despite Ray MK III and Mr. Resetti being Assists.

As for the hitbox, that's not really much, as Mr. Resetti has a hitbox too.

EDIT: I still go by the theory that at least one of the characters that could not be used for licensing issues was Rick Wheeler/Ryu Suzaku.

He was a major character alongside Falcon in the anime (eventually replacing him as the next Captain Falcon), and was a major character in the two video game tie-ins to the anime, one of which taking place after it when Rick is the new Falcon. Having him be like Lucas and Ike, where he is the fresh face starter character while the veteran fighter remained unlockable would have made sense. Then again, it's just my theory. Not claiming it as fact.
 

Shorts

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What does "he has a hitbox" mean? Like his AT does? That doesn't really mean anything, does it?
Well, not really, but that's what people say. I mean Marill had a hitbox in Melee.
 

SmashChu

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I she a good War Cleric?
Damage wise, no. He doesn't get enough strength to justify it. It does make her very beefy. She can also counter attack and she'll do well against other magic users. Great class if she is your only healer.
 

~ Valkyrie ~

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Goshers, I kinda hope this doesn't mean Starfy's now in the same boat as Sukapon.

I'd definitely go cry in the corner as much as Oasis would.
 

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Except Andross in Star Fox: Adventure felt like one big asspull. It didn't feel right to build up General Scales, just to get kicked aside in favor of Andross appearing out of nowhere.
Couldn't agree more. Scales should've just refused to surrender the last Krazoa spirit to Fox and fight him on his own terms.

It was going to happen either way to Scales.
If it was still Dinosaur Planet, it would have been Drakor who would have screwed him over instead of Andross, as he was the planned Big Bad before StarFox was meddled in.
Meh. Well even that would've been better than shoehorning Andross back in at the end. Drakor was a pretty cool fresh boss at the time.
 

Shorts

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"some of Nintendo's own characters".

Can't be Geno.
Here's why it might be:

Super Mario series
(1) Koopa: 169 (Bowser)
(2) Princess Peach: 66
(3) Wario: 65
(4) Kinopio: 27 (Toad)
(5) Nokonoko: 9 (Koopa Troopa)
(6) Kamec: 8 (Magikoopa)
(7) Kuribou: 7 (Goomba)
(8) Mallow (Mario RPG): 5
(8) Geno (Mario RPG): 5
(10) Baby Mario: 3
He's assumed him to be a Mario character in the past, he might have not realized until it was too late. But really, trying to guess the character is grasping at straws.
 
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Geno is both a Mario character and a non-Nintendo character. It's not exactly mutually exclusive.
He's a Mario character because he is from Super Mario RPG. He's a non-Nintendo character because Square-Enix owns him, not Nintendo.

At the same time, we got James Bond and Alec Trevelyan in the same poll, who are listed as a Rare characters, despite not actually being owned by Rare, due to the game in question, Goldeneye 007, being an adaptation of the film by MGM, which in turn was based around the series of novels by Ian Fleming (though Goldeneye was first movie to have an original story not by Fleming).
 

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And suddenly, out of nothing, I'm gonna say that I still want Impa in Smash. And think she's the most likely newcomer for the Zelda series at this point even.



Thought I forgot? Wouldn't dream of it. :awesome:
 

Gingerbread Man

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And suddenly, out of nothing, I'm gonna say that I still want Impa in Smash. And think she's the most likely newcomer for the Zelda series at this point even.



Thought I forgot? Wouldn't dream of it. :awesome:
She could just replace sheik. I mean sheik has been in only one game. At the time of melee, ganondorf also was also only in one game but has made more appearances since. It would make sense to give zelda and impa/sheik a down b and make impa her own character.

But of course a lot of people would be driven mad at the thought of it.
 
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