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Roster Discussion Thread (Closed)

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Diddy Kong

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Not Skyward Sword though.

And am done with the subject myself now to.
 

Verde Coeden Scalesworth

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I also don't think ether should be playable. I'm just saying Tingle at least left an impression. Impa was pretty generic in every game she appeared in.

:phone:
Eh, Tingle would actually be a great character to play. No chances of cloning, wouldn't replace anyone no matter what, and is actually rather popular in Japan.

Also, Impa really was only generic outside of OOT(wasn't that great) and SS. I gotta agree on Diddy with that one.

Shinpichu said:
Fix'd. Guy charges, like 400 rupees to translate a map for you. Oh, and he enslaves people too.
Nope, important character and outright required to complete the game. He's also a slave-driver in the game. Which to be honest, shows he has some pretty great characterization as is. ...Then again, few do. Impa(in two games only), some OOT characters, Zelda sometimes, Ganondorf in only WW, Ghirahim, a few random one-off villains like the one in ST.(I forgot his current name, not Maladus, but the other one). Link lacks any kind whatsoever. He has emotions via WW-style, but that's it.
 

Robert of Normandy

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If i remember correctly, those slaves were his cousins or something. (Did You Know Gaming told me this i think...)
One was his brother. The other was a guy from Windfall
that was the son of the man who made the Ghost Ship chart
who got shipwrecked on Tingle Island. Tingle forces them to dress like him and push a wheel so that the top of Tingle Tower spins. And then has the balls to claim that it's 'magic' making the tower spin when his two slaves are plainly visible to Link.

Tingle sucks.
 

Robert of Normandy

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Tingle is awesome.
WELP, can't argue with that logic. I guess that means I have to ignore all the bad things about him now.

Though Tingle sucks, he still gets all of the ladies in his pants.

Hell, not even Mario or Link got that.
Not that we saw.
Pretty sure Link got lucky at the end of Zelda 2
 

Big-Cat

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Cool Impa pic.
Maybe it's because I've been playing SFxTK again, but I seriously thought that was Elena for a second as I was scrolling down.

It's clear to me she was always around.
And she looks quite majestic in that second pic.

And c'mon, give her a BREAK!
I read that as beak.

Ok Hyper, Shadow Ball and Charge Shot are slightly more different from each other. But you cannot deny that Bowser and Charizard's Bs are the same move, and Water Gun and F.L.U.D.D are also the same thing.
That's a stretch really. Characters will have similar moves eventually, but no one move is the same be it in frame data, hitboxes, etc. You can probably find the differences between Aura Sphere, Psycho Shadow Ball, and Charge Beam easily.
 

Yomi's Biggest Fan

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Tingle is a bamf and he actually made playing Wind Waker much easier with the help of his Tingle Tuner.
 

Moon Monkey

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Pac-man seems very likly to me. I hope the only 3rd party characters are Megaman, Pacman, Snake and Sonic. Maybe Rayman, but thats about it.

:phone:
 

FlareHabanero

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Pac-Man fans here will surly love this link:
http://www.istockanalyst.com/article/viewiStockNews/articleid/1898299

Basically according to this study, Pac-Man and Mario are the two most recognizable video games characters.
How very shocking...

I still only want to see Mega Man in Smash 4 though as far as third-party newcomers go.
Same here, though I would actually enjoy Rayman if the chance was available. Always did like the Rayman games for it's quirkiness.
 

Yomi's Biggest Fan

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WW ain't that hard.

Tingle Tuner wasn't that helpful. Only the bomb and balloon on occasion.
Trust me. As confusing as that Wind Temple was with the wind puzzles and Armoses up the wazoo, he made made my trip in that dungeon much easier. Also, the bombs were used to distract dem ReDeads so those perverts die before grabbing me in the Earth Temple.
 

---

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Pac-Man fans here will surly love this link:
http://www.istockanalyst.com/article/viewiStockNews/articleid/1898299

Basically according to this study, Pac-Man and Mario are the two most recognizable video games characters.

I still only want to see Mega Man in Smash 4 though as far as third-party newcomers go.
Cool and agreed on Mega Man. Not sure if it's a good source though.

Among the characters tested by the DBI, Pac-Man also posted the second-highest score in "appeal." Ryu Hayabusa, from the action-adventure game "Ninja Gaiden," ranked third in "appeal" among the characters.
I'm really surprised by this, but in a good way. I don't care what Toise says, this guy is a prime dark horse/"Snake 2" candidate.
 

Arcadenik

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Pac-Man fans here will surly love this link:
http://www.istockanalyst.com/article/viewiStockNews/articleid/1898299

Basically according to this study, Pac-Man and Mario are the two most recognizable video games characters.

I still only want to see Mega Man in Smash 4 though as far as third-party newcomers go.
That article is basically the video game equivalent of stating that the sky is blue. Of course Pac-Man is one of the most famous video game characters of all time. :smirk:

:phone:
 

Robert of Normandy

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Trust me. As confusing as that Wind Temple was with the wind puzzles and Armoses up the wazoo, he made made my trip in that dungeon much easier.
Meh. I didn't find it that hard.

Also, the bombs were used to distract dem ReDeads so those perverts die before grabbing me in the Earth Temple.
Stand just out of the ReDead's range. L-Target. Toss bombs 3 time. ReDeads are terrifying, but they're honestly not that hard to deal with.
except when they're paired with Stalfoses. f***ing Savage Labyrinth.
 

Arcadenik

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I suspect these six characters appeal many gamers in all regions but three of them appeal one region more than the other... and vice versa.

Japan
- Mega Man
- Takamaru
- King K. Rool

West
- Pac-Man
- Little Mac
- Ridley

I think they should get in Smash to appeal both sides of the Pacific.

:phone:
 

FlareHabanero

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I suspect these six characters appeal many gamers in all regions but three of them appeal one region more than the other... and vice versa.

Japan
- Mega Man
- Takamaru
- King K. Rool

West
- Pac-Man
- Little Mac
- Ridley

I think they should get in Smash to appeal both sides of the Pacific.
The irony is that people in Japan hardly give a crap about Takamaru. Also King K. Rool should be replaced by something like Palutena to be more accurate, since K. Rool is pretty broad on both sides.
 

BKupa666

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K. Rool, Mewtwo and Megaman (and Roy to a lesser extent) enjoy global support as of now, based on what Chronobound has shared on the subject.
 

FlareHabanero

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Really?

I thought he was the most wanted retro character.
In Japan, retro requests are uncommon. Even when it does come up, it's usually Takamaru, and even then it's not as prominent.

I honestly don't understand exactly why a character like Takamaru somehow has less popularity in Japan. Is it because a character like him seems "generic" in their eyes, but fascinating to everyone else?
 

Swamp Sensei

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In Japan, retro requests are uncommon. Even when it does come up, it's usually Takamaru, and even then it's not as prominent.

I honestly don't understand exactly why a character like Takamaru somehow has less popularity in Japan. Is it because a character like him seems "generic" in their eyes, but fascinating to everyone else?
I think it's more of the Japanese not really wanting any retro characters. You said retro requests were uncommon so that may be why.
 

Oasis_S

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I'll be interested to see if Smash's reveal at E3 will change Japanese opinion much. I remember ChronoBound saying they were mostly just pessimistic. Maybe the reveal will stir up more excitement for him to report on.
 

ChronoBound

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I am not a competitive player, but looks like Melee will be going to EVO. Congrats to the Smash Bros. fanbase on this.

Melee is definitely a masterpiece. I still play it to this day even though I have never gone to a tournament. I just hope they make Smash 4 less floaty and slow than Brawl, and bring back Mewtwo and Roy from Melee.
 

SmashChu

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I personally hope we never have another game like Melee. Smash is not meant to cater to the competitive crowd and that what makes it fun. Brawl did a good job of that.

Of course, Mewtwo and Roy should come back.
Doc too
 
D

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I personally hope we never have another game like Melee. Smash is not meant to cater to the competitive crowd and that what makes it fun. Brawl did a good job of that.

Of course, Mewtwo and Roy should come back.
Doc too
Holy Flashbacks Batman! Talk about Deja Vu. I literally JUST had this discussion on /v/ last night. It was in a Game Grumps thread where some dude complained that fighting games are dying because they cater too much to the competitive crowd, and there should be more shallow casual fighters like the Naruto games.

Was that you? Because the way it was phrased was almost identical... Smash Bros wasn't brought up, but still.

I honestly don't understand why people have this unrelenting hatred toward Competitive Fighting games and the FGC. They are actually quite mistaken with that statement, modern fighters try to cater to the casual crowd these days more than ever before, with "Stylistic" simplified inputs, extensive tutorials covering ALL aspects of Fighting games, and challenge modes to help you practice simple combos, fighting games are easier to get into than ever before.

I honestly don't understand where this notion comes from, compare the Naruto Storm series to Street Fighter, and after around 2 hours of gameplay you become aware that the former has NO DEPTH, and all the characters play the same with different specials. Is that what you want for Smash Bros? If you run a quick comparison, you'll quickly notice Smash Bros resembles the likes of SF, BB, GG and KoF a lot more than it does the DBZ Games or the Naruto games, etc... Like it or not, Smash Bros is meant to have depth, and that's what gives it addicting replay value. If Smash played anything like the Naruto games, people would have grown bored with it ages ago.

I'll just post a link to the 4chan thread, they do a better job at addressing this issue than I will as I gotta go to work.

http://archive.foolz.us/v/thread/174129593/#174136246

Originally Posted by Watashi
I also don't think ether should be playable. I'm just saying Tingle at least left an impression. Impa was pretty generic in every game she appeared in.
Posted by HyperFalcon

Eh, Tingle would actually be a great character to play. No chances of cloning, wouldn't replace anyone no matter what, and is actually rather popular in Japan.

Also, Impa really was only generic outside of OOT(wasn't that great) and SS. I gotta agree on Diddy with that one.


Nope, important character and outright required to complete the game. He's also a slave-driver in the game. Which to be honest, shows he has some pretty great characterization as is. ...Then again, few do. Impa(in two games only), some OOT characters, Zelda sometimes, Ganondorf in only WW, Ghirahim, a few random one-off villains like the one in ST.(I forgot his current name, not Maladus, but the other one). Link lacks any kind whatsoever. He has emotions via WW-style, but that's it.


Anyway, to those arguing for Tingle and the like, I just wanna ask a few questions.

-Is a character's iconography and memorability ENOUGH to merit its inclusion into the roster as a fighter?

-Why should extended characters from the same franchise take priority over new faces from untapped franchises? As we've argued for Pokemon before, there are other ways if including worthy faces in the game with stages, items and assist trophies.

-Lastly, and most importantly, we must look at play style, as I've told Smash Chu, Smash resembles the likes of competitive fighters more than CCD fighters like Naruto, characters all have a lot of uniqueness and diversity, so playstyle and strategy are both things we must look at before choosing a character, and also something we must think about when analyzing a character's chances. This means more than "well his UpB can be balloons, no character does that" a character needs to be built around the strategy, not the strategy formed to fit the character.

Take a peek at MYM over in the general board, or search my my Lyn movepool ITT or in the Lyn thread, likewise there is a Character Archtypes thread in the board that talks about this more thoroughly.

I know this is a tired topic I've brought up countless times, but we have some new faces ITT and I want them to think about this for a second.

Posted by Habanero

Though Tingle sucks, he still gets all of the ladies in his pants.

Hell, not even Mario or Link got that.
You mean all the little boys right? C'mon, Tingle ain't not Cassanova or Don Juan, he's more like this guy imo:

http://www.youtube.com/watch?v=tG-AwQAvbRo
 

peeup

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The good thing about Smash is that no matter how competitively viable it is, and no matter how big/intense the competitive scene gets, it will always be a kickass party game to play with people who have no idea what they're doing. It was true for SSB64, it was true for melee, it is true for brawl, and basically regardless of what SSB4 turns out to be, it will be true for SSB4.
 

MarioNPinkie

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The good thing about Smash is that no matter how competitively viable it is, and no matter how big/intense the competitive scene gets, it will always be a kickass party game to play with people who have no idea what they're doing. It was true for SSB64, it was true for melee, it is true for brawl, and basically regardless of what SSB4 turns out to be, it will be true for SSB4.
Yeah i agree on all points about that statement
 

Arcadenik

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Unless there is irrefutable proof that Tingle is a child molester, people need to be quiet about Tingle's sexuality. At least Tingle is proved to be somewhat of a player with the ladies in his own games.

:phone:
 

FlareHabanero

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I do agree that a character should have a foundation for a particular strategy, not simply have moves for the sake of diversity. But at the same time, it should make sense in context of the character in question. Like Little Mac for example primarily punching in varies ways or Takamaru being an expert at varies martial arts involving the katana.
 
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