DonTe
Smash Cadet
Bruce Lee writes?
If they won't let you have a ROB Back Room here, we could use a free private forum somewhere else.
I'm really looking forward to this reinvention of ROB. I definitely feel like he can be on the predictable side sometimes, especially with his approaches and telegraphed aerials.
Edit: Here's an example of an aspect of ROB's game that I think should be looked at more in depth. When most ROBs, including myself, pick up our gyro, we tend to immediately glidetoss or throw it. I think it might be worth experimenting with holding on to the gyro for periods of time and waiting for an opening for a good glidetoss->f/usmash combo. ROB has lots of options left when holding an item, from laser spam to up-Bed aerials to mid-air drops, recatching it with an aerial or jab. If you can damage their shield enough so you know a glidetossed gyro will hit them out, then you can get off guaranteed combos. I think the best way to practice this and discover new strats is to play ROB dittos, because you already have a large incentive to hold on to an enemy gyro. It'll force you to fight with one in your hand until you find an appropriate place to fit in a glidetoss, instead of just spamming glidetoss at the first possible opportunity.
I think Caesar brings up a good point about better Gyro manipulation.
There are a few things you could do with Gyro Dropping. You can approach with gyro in hand and Z-Nair them unexpectedly. Z-Fair doesnt usually work, because you have to wait a bit in order to catch your gyro, and they will punish you.
It is also possible to double jump and approach them from above with the gyro in hand. Drop the gyro and watch how your opponent reacts. The direction they approach from is the direction you throw your aerial (..of course, if they approach from below, Nair not Dair). The most dangerous position for them to approach you is 5 o clock.