ZeroL
Smash Apprentice
I know that, but where do I download it and how do I name it?Download it and then use rivolution to use them
it is a audiopack you download online and i'm run it and it is awesomenessbut wolf Japanese is booboo
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I know that, but where do I download it and how do I name it?Download it and then use rivolution to use them
it is a audiopack you download online and i'm run it and it is awesomenessbut wolf Japanese is booboo
And please, don't ignore me or the problem, I want to use all the nice hacks, too... >.<Frankly, it's not only the Freeze, which contains Evilness, Riivolution doesn't replace the files.
Although you gave me the files, which works on your Wii and Riivolution. =/
But you know that already. ^^
Hellow @ all. =D
Well, now I got FW 4.2 on my Wii, with the hopefull thought, that it works now...
But it doesn't.
Even if I just enable the File Code Replacement (Germany), the textures aren't in SSBB then.
Yes, my Wii is from Germany. ^^ And if I enable one of the Ocarina Handler Hooks, it freezes.
Does anyone know an answer? <.<
I would be grateful. x3 Or something.. idk.
http://www.mediafire.com/?mmzjmnhxxuhI know that, but where do I download it and how do I name it?
Uh... I don't really know if this is the problem, but you shouldn't have the FPC in your Riivolution XML...And please, don't ignore me or the problem, I want to use all the nice hacks, too... >.<
It can't be, that no one knows an answer or solution.
I think it's in pf/sound, but I'm not sure.I'm using Riivolution, where do I put it then? Just in the ssbb folder?
smashmods folder and under soundsI'm using Riivolution, where do I put it then? Just in the ssbb folder?
Where do you put your other files?It's not styled like the FPC, and I have no clue where to put the smashbros_sound.brsar
Can anyone shed some light on this situation?
I honestly don't know my friend did it. If someone could re-do it that'd be amazing (I'm actually a huge newb in disguise)Would you mind explaining what's you've modified in the common5.pac?
It'd help greatly
I don't know if this is the problem but it's annoying if I hit start too fast after a game (pretty much before the 'results screen music' loads after i win) the game will freeze. Maybe it's from trying to load the music and hitting start and making it load the super-custom css?Would it help if I mentioned that you have to include the _en part for common5.pac; name it common5_en.pac.
Riivolution requires certain files to have _en in their file names, or else they won't be read. This includes Pokemon Trainer's Final Smash, Captain Falcon's red outfit, and any files that contain English language contents. Look at the Brawl ISO contents (available via the link below) to know which files end with _en.
http://www.mediafire.com/?sharekey=bf68243dc4c908b28d78a0e5552916095d6170349cac00195be6ba49b5870170
Use riivolution and a sound file in the sound folder. Maybe something in the common5.pac I don't know.Could you explain to me how you get the Japanese voices? I want that too.![]()
Mh, but the xml file is right...Uh... I don't really know if this is the problem, but you shouldn't have the FPC in your Riivolution XML...
Maybe you have some NTSC codes in your codes and that's why Ocarina Handler Hooks freeze the game?
You should be able to put your textures in ssbb folder as long as you name them right (e.g., FitLucas01.pac) without having to use folders. And if you do use folders in ssbb you should confirm that it's the same path on disc (i.e., SD:/ssbb/fighter/lucas/FitLucas01.pac). Be sure that whatever option you see in /ssbbreplacement is enabled.i got some problems with riivolution atm... I did everything:
- riivolution folder on root
- config folder in riivolution
- RSBP.XML in config folder
- RSBP01 in codes folder
- riivolution folder in apps
- ssbb folder on root
Can't get my textures to work or either my codes...
When I launch riivolution there is only one thing displayed "/ssbbreplacement"
Does any notice something wrong / could help me out?
Would be really helpfull!
Thanks.
thanks for the reply. but where do i put this XML file then?You should be able to put your textures in ssbb folder as long as you name them right (e.g., FitLucas01.pac) without having to use folders. And if you do use folders in ssbb you should confirm that it's the same path on disc (i.e., SD:/ssbb/fighter/lucas/FitLucas01.pac). Be sure that whatever option you see in /ssbbreplacement is enabled.
For your codes to work, you will need an XML that will allow you to use gct files. You can find the download link near the top of this page.
thanks but:SD/riivolution
Re quoting cause it's rather important for me.Is there some sort of naming I need for my stages? I placed them in the correct folder, but my textures never show. Also, is Riivolution able to handle the alternate stage loader code?
Re quoting cause it's rather important for me.
Battle Field STGBATTLEFIELD.PAC
Yoshi's Island STGCRAYON.PAC
Delphino Plaza STGDOLPIC.PAC
75m STGDONKEY.PAC
Big Blue (Melee) STGDXBIGBLUE.PAC
Corneria (Melee) STGDXCORNERIA.PAC
Jungle Japes (Melee) STGDXGARDEN.PAC
Green Greens (Melee) STGDXGREENS.PAC
Onett (Melee) STGDXONETT.PAC
Pokemon Stadium (Melee) STGDXPSTADIUM.PAC
Rainbow Cruise (Melee) STGDXRCRUISE.PAC
Temple (Melee) STGDXSHRINE.PAC
Yoshi's Island (Melee) STGDXYORSTER.PAC
Brinstar (Melee) STGDXZEBES.PAC
Distant Planet STGEARTH.PAC
Mario Bros. STGFAMICOM.PAC
Final Destination STGFINAL.PAC
Port Town Aero Dive STGFZERO.PAC
Green Hill STGGREENHILL.PAC
Flat Zone 2 STGGW.PAC
Halberd STGHALBERD.PAC
Summit STGICE.PAC
Rumble Falls STGJUNGLE.PAC
Mario Circuit STGKART.PAC
Warioware, Inc. STGMADEIN.PAC
Luigi's Mansion STGMANSION.PAC
Mushroomy Kingdom 1 STGMARIOPAST_00.PAC
Mushroomy Kingdom 2 STGMARIOPAST_01.PAC
Shadow Moses Isle (Rex) STGMETALGEAR_00.PAC
Shadow Moses Isle (Ray) STGMETALGEAR_01.PAC
Shadow Moses (Gecko) STGMETALGEAR_02.PAC
New Pork City STGNEWPORK.PAC
Norfair STGNORFAIR.PAC
Bridge of Eldin STGOLDIN.PAC
Frigate Orpheon STGORPHEON.PAC
Skyworld STGPALUTENA.PAC
Pictochat STGPICTCHAT_en.PAC
Pirate Ship STGPIRATES.PAC
Hanenbow STGPLANKTON.PAC
Pokemon Stadium 2 STGSTADIUM.PAC
Spear Pillar (Dialga) STGTENGAN_1.PAC
Spear Pillar (Palkia) STGTENGAN_2.PAC
Spear Pillar (Cresselia)STGTENGAN_3.PAC
Did you not download the ocarina XML on the page I linked you to?thanks but:
won't work... textures do work but codes don't :<
in, SD/riivolution/ i have: config,ssbbfiles.xml and ssbbtemplate.xml
and in config i have: RSBP.xml
and in codes: RSBP01.GCT
any idea?
Try reinstalling the latest Riivolution, and if that doesn't work figure it out yourself.Just a quick question. Is it STILL not possible to hack a Wii with the System Menu 4.3.e(Without the Indiana thing)? I really need help. I just wanna use some of the hacks that I orignally had on my SD Card. I still have Riivolution on my Wii but it will only come up with a scene that says i need to downgrade something and even when i press a to do so nothing happens. Someone please help me out.
Thanks alot for helping me out, I got it working with ocarina!Did you not download the ocarina XML on the page I linked you to?
Try reinstalling the latest Riivolution, and if that doesn't work figure it out yourself.
Yeah for some strange reason, while sc_selcharacter.pac overpowers common5.pac with Gecko OS, it's the other way around with Riivolution..
It can also be of some importance to note that the file patch code didn't "overpower" common5.pac with sc_selcharacter.pac. The game actually creates a file called sc_selcharacter.pac on the Wii for Brawl to use so it doesn't have to stream from the disc. When you replace common5_en.pac in Riivolution, whatever sc_selcharacter_en.pac you have in it will be created on the Wii as sc_selcharacter.pac which does mean that once it's been loaded from the SD/USB it will never look a the SD/USB for common5_en.pac again.
Sorry about that, and thanks for clearing that up.Wrong wrong wrong.
Here is how it works.
The File Replacement Code causes the game to fall back onto the files outside the common .pacs after it fails to find them on SD. If you want to null out the commons because you are using a mod that replaces all the common.pac's (cough only projectm) then you can for MOST of the commons.
This change will REMOVE the now loading screen, for the most part.
However, it affects Zelda/Shiek/PT transform times.
But yeah, don't spread around things like " The game actually creates a file called sc_selcharacter.pac on the Wii for Brawl to use so it doesn't have to stream from the disc." That isn't true, and anyone who has spent time with the FPC code and the css knows that the game loads that .pac every single time if the FPC is on. The FPC code makes the game pretty much ignore the commons, as the game will try to load from SD, then fallback onto the disc, even if the resource is already loaded because of the common pac.
Let me reword my question. I have the stage texture location correct, and have exactly named the files as it should be as if I were using Gecko OS. However, the stage textures are made to be used with the alternate stage loader code (where they have "_A.pac, _B.pac, etc"), and they won't load when I use Riivolution.There you go![]()
A friend helped me out and I got it working. It was the codehandler indeed haha. Thanks!Do you have codehandler.bin under sd/riivolution?
so that makes csps possible I guess?Riivolution doesn't load sc_selchar inject it into your common5 and it should work
Brawlbox would be neededso that makes csps possible I guess?
could you tell me how to inject these together and where to put them etc?
thanks![]()
You could also use smashstack. Also there are tutorials for other ways here http://sites.google.com/site/completesg/hacking-guide/4-3-guide as well as tutorials on everything you need to know about softmodding your wii.Just a quick question. Is it STILL not possible to hack a Wii with the System Menu 4.3.e(Without the Indiana thing)? I really need help. I just wanna use some of the hacks that I orignally had on my SD Card. I still have Riivolution on my Wii but it will only come up with a scene that says i need to downgrade something and even when i press a to do so nothing happens. Someone please help me out.