DarkPython
Smash Rookie
- Joined
- Jan 28, 2010
- Messages
- 12
Does anyone know where I put my pokemon pacs? Do they go in a common pac or something?
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it's private > wii > rsbe > pf > menu2 > mu_menumain_en.pacmenu pacs didnt work for me o.o is it texture > menu2 > pfmenu2 > mu_menumain_en.pac?
Go into wii/rsbe/pf/item, then put a file for each Pokemon with their Japanese name (for Goldeen, wii/rsbe/pf/item/tosakinto (japanese name of this Pokemon)).Does anyone know where I put my pokemon pacs? Do they go in a common pac or something?
Just them them in the sound folder.If I were to use Japanese SFXs, where do I place them and how do I go about doing it?
Smash_sound or something like thatYeah, but is there a certain name for them in the folder?
downloading the SFx from the one Wave posted
Same problem (at least for the CSS). Naming it sc_selcharacter doesn't do ANYTHING, and sc_selcharacter_en just crashes the game.How do you load custom CSS And SSS in riivolution?
I did it in both common5.pac and putting the actual CSS and SSS file in my SD card
Please help!
If not make it for me
Red & Black CSS And SSS into one so i can put it on my SD Card
It sucks because i want it LolSame problem (at least for the CSS). Naming it sc_selcharacter doesn't do ANYTHING, and sc_selcharacter_en just crashes the game.
It seems like EVERYONE is having this problem... lol.Hello, I got Riivolution today and everything works great. But I am just wondering how do I use Custom CSS/SSS backgrounds? If anyone can help me that would be great. Thanks in advance.
I did it but it didn't work >.>For people with the CSS/SSS problem sc_character/sc_selmap don't exist in the game's iso and since riivolution loads by the iso the sc_character/sc_selmap files don't load.
To fix this problem you have to replace the sc_character/sc_selmap inside the common5 for it to work.
Anybody need moar explaining?
alright i got it :Dput the common5 under textures->system and name it common5
should work
I just didn't put it on the right folderFor those have CSS problems with Riivolution, you're probably not using the replace feature in brawlbox right. Additionally, if you think you've modified the common5_en.pac file and do not see the changes in-game, you're custom common5_en.pac file is now corrupted and instead /menu2/sc_selcharacter_en.pac is being loaded on disc.
How do you load custom CSS And SSS in riivolution?
I did it in both common5.pac and putting the actual CSS and SSS file in my SD card
Please help!
If not make it for me
Red & Black CSS And SSS into one so i can put it on my SD Card
Yeah for some strange reason, while sc_selcharacter.pac overpowers common5.pac with Gecko OS, it's the other way around with Riivolution.Same problem (at least for the CSS). Naming it sc_selcharacter doesn't do ANYTHING, and sc_selcharacter_en just crashes the game.
Yeah for some strange reason, while sc_selcharacter.pac overpowers common5.pac with Gecko OS, it's the other way around with Riivolution.
Also, I did notice that removing the MotionEtc archives from common5.pac doesn't affect Squirtle nor Charizard at all with Riivolution. With this knowledge, you could easily reduce common5's memory to as little as 5 MB (maybe even lower, depending on the quality of the texture parts inside the compressed archives).
Depends on the Brawl launcher you're using (I think). For BionicSonic's, add the gct to either the Brawlplus, Brawlminus, BBrawl, or vBrawl folder in Brawlmods.also, how do i add ocarina cheat codes?
Mine still won't work. I downloaded a completely fresh common5, replaced the sc_selcharacter, and got absolutely no change. ;-;I just didn't put it on the right folder
so mine was good
it is because i found a clean common5.pac so yeah
<file external="/private/wii/app/RSBE/pf/system/common5.pac" disc="/system/common5_en.pac"/>
I put it underMine still won't work. I downloaded a completely fresh common5, replaced the sc_selcharacter, and got absolutely no change. ;-;
I didn't put _en and it worked just fine without it......Would it help if I mentioned that you have to include the _en part for common5.pac; name it common5_en.pac.
Riivolution requires certain files to have _en in their file names, or else they won't be read. This includes Pokemon Trainer's Final Smash, Captain Falcon's red outfit, and any files that contain English language contents. Look at the Brawl ISO contents (available via the link below) to know which files end with _en.
http://www.mediafire.com/?sharekey=bf68243dc4c908b28d78a0e5552916095d6170349cac00195be6ba49b5870170
Could you explain to me how you get the Japanese voices? I want that too.My game will freeze in the result screen if I hit start too fast... it's really annoying T-T
I have a custom CSS and I have both common5.pac and sc_selcharacter.pac in the appropriate folders... should I take one out?
I'm using Riivolution, and also using Japanese voices (if that changes anything).
Edit: Also some of the portraits/stage select stages are something other than their default. I would like these to be default... is that cause of the common5.pac?
I'm using this CSS: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4415&Moderated=All#ByUserID=4477&Moderated=All
It's the only CSS he's loaded.
Frankly, it's not only the Freeze, which contains Evilness, Riivolution doesn't replace the files.A friend has a problem with Riivolution.
Always when he click "launch" his gets a black screen.
I gave him all my riivolution files and it also freezes.
He just has textures and music hacks.
Why it freezes???
Download it and then use rivolution to use themCould you explain to me how you get the Japanese voices? I want that too.