Sprout Tower (Violet City)
Home stage of Scizor, was planned to be in Melee but scrapped.
A thin, vertical stage with a solid base at the bottom and five pass-through platforms in sequence at the top, making it somewhat a stretched-out version of Tomodachi Life.
However, the placement of these platforms make it unique: the two larger ones on the edges of the roofs can be ledge grabbed, but the smaller ones cannot.
No conventional damaging hazards take place on the stage, but every once in awhile, one of the middle sliding doors will open, showing the pillar in the middle begin to sway to the left or right and the entire tower will tilt by about 20-25 degrees that direction!
Suddenly, certain blast zones become closer or farther and terrain becomes slanted, changing up the flow of battle!
After about 20-25 seconds, the central pillar moves back in position, stabilizing the stage to its regular layout.
The stage has a day-night cycle, going through a cycle every 3 minutes or so.
(In the distant background on rare occasions, Ho-oh and Lugia can be seen flying around at day and night respectively)
Music 1:
Trainer Battle (Gold/Silver/Crystal)
Music 2:
Violet/Olivine City (Gold/Silver/Crystal)