Thino
Smash Master
yoshi has the hardest taunt cancel in the game AFAIKwhat would be great is if u explained how to do ness and yoshis taunt cancel i can't figure out how to do it soo good.
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yoshi has the hardest taunt cancel in the game AFAIKwhat would be great is if u explained how to do ness and yoshis taunt cancel i can't figure out how to do it soo good.
I was pretty sure you could not dash cancel like that in SSB64, but you're the frame data guy. I'll try it when I get home. Though.. I was quite certain that you cannot do something like "dash -> dash cancel -> down smash." It's possible in SSBM but not SSB64. Though something like "dash -> dash cancel -> dash the other way" could still be possible in SSB64.Pressing Down can cancel your dash into a turn...
If you press down and then "left/right" you can turn around no matter what dash frame one is in.
To put it another way: There are some frames when dashing where you cannot turn around quickly. If you press down then turn around, you will turn no matter what... It's awesome. It's very good for running in and then turning around to avoid attacks, when otherwise you would not be able to turn around.
The original poster should make the terms BOLD or something so they are different from the text that follows...
Good post.I was pretty sure you could not dash cancel like that in SSB64, but you're the frame data guy. I'll try it when I get home. Though.. I was quite certain that you cannot do something like "dash -> dash cancel -> down smash." It's possible in SSBM but not SSB64. Though something like "dash -> dash cancel -> dash the other way" could still be possible in SSB64.
Wavedash like thing in ssb- let the initial dash animation start and then nail and hold the sheild button-it goes fast than a dash over short distances like explain above and is useful for getting away from somone.They last a split second. Probly, only for mind games, otherwise useless. Yet another thing like, jiggs wavedash. Maybe everyone has one and SSB was the origin of the wavedash? Or maby Im jus babling.
Actually, you cannot. Think about it:Attack on the run
You can Up-B or Usmash in the middle of a dash.
Woah ~_~ so is it or is it not out of a dash?It appears that the Up Smash is out of the dash but it isn't. It is out of a dash.
If you perform a perfect Up Smash while running you will not Up Smash.
It is out of a jump. It makes no sense that only Up Smash can be done out of a dash.Woah ~_~ so is it or is it not out of a dash?
confused...
'Up' has priority. You can Up Smash out of shield for example. It's because 'Up' is to jump.why is this not true for other smashes as well? or is it?
Yes, it will Up Smash.ant-d... What happens if you're shielding/dashing, and you press jump (c-button), and one frame later press up+A? If that results in an up smash, then I'll believe jump canceling exists in 64. If not, uhh... I'll think about it more.
u can do only Upsmash that wayOH MAN! I was just thinking about this the other day, and I'm not sure if it's been answered:
Can you, while running, hit Up on the analog stick but then suddenly smash the stick back downwards and then hit A to do a downsmash?
You cannot perform other smashes this way. The reason: because up is jump and is also Up Smash. Left/right and down are not up.
You can also view it as that because its so much easier, us 64 players are closer and closer to perfect play. I can note a few players in ssbm that get close, but 64 smashers all have the desire to perfect. We almost look like were using TAS but then again, there is a point where it stops.Wow i just picked up ssb64 yesterday and im better than I use to be... : / Since ssbm adv. tactics are harder than 64's I mastered this stuff in 10min :DDDD
Shorthopping is easy once you get it down. You just need to practice it. I use a N64 controller on the PC by using a usb adapter and I can shorthop easily on both console and PC. There really isn't any secret to do it. All you have to do is just press the C button and let go before you character leaves the ground so you can preform a shorthop. You don't have to press the button a certain distance down...you can press it as hard as you can if you like, just as long as you let go before the dude jumps, you'll shorthop.My question is,how the freakin hell can you shorthop consistently in a fight?Even in pratice mode I can't chain more than 4-5 shorthops.I have to concentrate so my thumb lightly presses the c button,in a real fight I don't have time for that.I know most of you guys play on pj64 where you can just set the sensitivity of the buttons so that you shorthop easily but on a real controller I find it much harder.
Any of you guys could give me some advice for the shorthops?Sorry for the huge block of text,ive been reading stuff in here for a while but never bothered to post before.
Thanks
Ah I see,so its all about pressing and releasing as fast as possible.The dude jumps pretty much instantly after you press,so it isnt that easy to do.Shorthopping is easy once you get it down. You just need to practice it. I use a N64 controller on the PC by using a usb adapter and I can shorthop easily on both console and PC. There really isn't any secret to do it. All you have to do is just press the C button and let go before you character leaves the ground so you can preform a shorthop. You don't have to press the button a certain distance down...you can press it as hard as you can if you like, just as long as you let go before the dude jumps, you'll shorthop.