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lol here you go ;Dshoudl we all add glitches to this list......like the green shell glitch for mario's tornado....or fox/ness's thunder glitch
a tech? lolThere's this tech I guess nobody bothered picking up since it's so circumstantial...
If you're sent flying and you pass by a platform (in Hyrule or Dream Land, for example), Z-cancelling as you pass the platform (hard to time, I know :\) will change your status from flying and helpless to flying and normal, with the ability to jump back in very quickly.
Is this old, or just been ignored since it's so hard to do/use?
this is called "teching" xP...but it happens so fast that you just see your char standing up within like a few frames....i do this a lot and usually follow it with a Nair...people run into it and its funnyThere's this tech I guess nobody bothered picking up since it's so circumstantial...
If you're sent flying and you pass by a platform (in Hyrule or Dream Land, for example), Z-cancelling as you pass the platform (hard to time, I know :\) will change your status from flying and helpless to flying and normal, with the ability to jump back in very quickly.
Is this old, or just been ignored since it's so hard to do/use?
are you sure about Samus charged shot?I just realized that fox's hitbox in his up b extends past him in several frames (most noticeable in the diagonal). This allows him to hit people while he is stuck ramming into the ledge and also allows him to cancel projectiles like I mentioned beforehand (including samus's charge shot).
BTW, just hit link's boomerang and knocked it back.
Well I dont play the Japanese Smash so..xPAre you talking about the american version or the japanese version? Cause in the japanese one Fox has invincibility frames during the uB :O
LOL don't hint at me...I asked that question to a specific statement someone in this topic mademaybe if we had a guide to playing Fox
man..i know you've done a guide allready, ...and i knew you where hinting that i should go look at it...but i dont think it covers what i asked :oActually Surri I already wrote a Fox guide
And House, show me someone that can do that consistently in realtime and I'll put it up. For now, I'm considering that impractical TAS stuff
I don't see it widely used, but I'm sure there would be that 1 super-ultra-specific situation where you'd need Brawl-like edgehogging.so I found out that you can edgehog in your turnaround animation after the initial dash
I'm sure people have known about this
is it widely used though? would it be effective at all?
on the left area in hyrule if you roll to the wall with fox it is the perfect distanceI don't see it widely used, but I'm sure there would be that 1 super-ultra-specific situation where you'd need Brawl-like edgehogging.
I know how to set it up, but I'm just saying that doing that type of edgehogging is often much less useful than just jumping backwards and FFing into the ledge at the right moment.on the left area in hyrule if you roll to the wall with fox it is the perfect distance
Did some testing, everyone can do it more or less, it's just that it's way harder with most characters. With fox it's fairly easy because of his big slide.Cant they all do it...but Fox, falcon and luigi can do something extra?
i remember talking to Boom about this one time...but i cant remember xP
That's one big difference from melee, you don't shffl here. Just shl (i don't mean shorthop laser). If you do use a fastfall, it's mostly from a fullhop. So fhffl XDHow do I shffl? I can easily get the short hop and the z/l cancel, but the fast fall is the thing I'm having most trouble with since, apparently, you can't ff during the attack animation. I probably just have to have faster fingers, but when should I ff: before or after the attack input?
Thanks in advanced.
The Dair will normally depleat a shield enough for the Uair to connect, and if it doesnt, Cancle and DtiltWhat's the point in shffing a dair with mario? You mightaswell shdair ---> uair to either destroy his shield or start up a huge combo.
Then again, that dair-uair business is tricky if your opponent has good DI. I never really use it with mario although I do have the techskill for it on n64. I'm more of a luigi guy anyway.
Actually, I don’t mean “break” the shield with Dtilt, more like go around it. After a DairUair, there should definitely be enough shield damage to allow Dtilt to hit, then you use fireball, and continue your offense…(by this time if you use another DairUair you should almost 100% hit with at least the Uair due to shield damage)Dtilt, what will dtilt do? Oh, break shield.
People go on about tip of dair->uair, but drill combos suck cause of DI, and it's so predictable because when it combos, that's very close to your only option. So BLEH. It's overrated anyways, FF uairs FTW.
But I forgot how to do it. Might as well fight EGX peeps to practice it, since most have no chance to prevent me from doing it, and the prevention in P2P made me forget how to do it
Yes. Although every time I use it it's never gotten me far enough to save my lifeis the link bomb recovery really something that can be done? every time i try to throw the bomb it goes flying instead of staying anywhere near me.