Oh, boy. It's time for my two most hated newcomer suggestions. Quite funny that they got paired together in the same day, huh? Well, I'm spreading the salt and getting Cranky for this one! I usually try to remain pretty positive about everything, so forgive me for venting this once.
Inkling: 0.01% chance and 0% want
Splatoon probably didn't go into development until right around when the roster was supposedly finalized, so it seems very unlikely that Sakurai would have included characters from the game in Smash. After all, there probably wasn't a guarantee that Splatoon would become one of Nintendo's major titles; heck, there was probably no guarantee that the game would ever be launched in something similar to its current form. I'm not ruling it out entirely because perhaps Splatoon has been in development for an absurdly long time or there was some inside connection that I can't know about, but I just highly doubt an Inkling was even considered.
Now, let me get this out of the way--I'm really liking what has been shown of Splatoon. It looks like a fun and whimsical game that fits nicely into Nintendo's line of games, and it's looking like a definite by for me when I get a Wii U. I'll also throw this out there--I will probably support an Inkling for Smash 5, especially if the game turns out to be as fun as I think it will be.
That said, I have no desire to see an Inkling in Smash 4, and I actually strongly dislike the idea. You see, if an Inkling is indeed in this iteration of Smash, that means that the development team decided to randomly include a character that the public hadn't even seen yet from a franchise the public hadn't even seen yet in the hopes that it would work out. In other words, they decided to gamble on something that could turn out very unpopular instead of listening to fan requests for the sake of promotion. Ugh.
I suppose you could say that they did the same for Greninja, but
I personally feel that situation is a bit different; Pokemon is a popular franchise and there's a lot of precedent in terms of Pokemon popularity. There was little doubt that Greninja would become popular after looking at its design, while Splatoon is something that was far more of a gamble. Additionally, Greninja's game was scheduled to launch months before Smash, while the Inklings' wasn't supposed to launch until long after, which also highlights the difference.
Eh. I'm finding it a bit difficult to clarify the cause of my dislike because of how tired I am, so I'll just proceed. I just don't like the idea on a matter of principle. Nothing against the Inklings themselves, but more the implications that their inclusion would have on the importance of marketing in this game.
Bayonetta: 10% chance and 0% want
Bayonetta's game, however, has been in the works a lot longer than Splatoon, and I'm sure that it was possible for them to plan her inclusion. There are some licensing issues here, but if they overcame them for the upcoming Bayonetta game, I don't see why they would fall at that hurdle in terms of Smash. With the way that they've been touting the new game, I wouldn't be surprised if Nintendo wanted her in Smash to increase the hype. Additionally, the director of Bayonetta seems open to the idea, and there's always that report of Sakurai visiting Platinum that I can't entirely ignore. The stars are aligning for Bayonetta; while I think her mature nature (Snake on steroids), competition (Snake), and lack of truly legendary status will keep her out, I still think she's the most likely third-party newcomer remaining.
Unfortunately, she's my least-favorite idea for a newcomer. Warning: the upcoming tangent is probably hypocritical, bigoted, and completely unwarranted. My views will probably change in the future, in which case I'll regret how I now feel. However, I don't care, and it's time I spoke. Here we go... it's time to get CRANKY!
AHH! Talking about one of those new-fangled games, are you? I tell you, this industry is going downhill. Back in my day, games were different. They were all about having fun and adventure. Our heroes were monkeys and robots and dinosaurs and stuff straight out of cartoons. We didn't need overly sexualized characters like that Bayonetta witch, and things didn't have to be overly violent. No frequent cursing, no blood, and no marketing scams. Our games were different. Nobody cared about fancy-pants resolution or online co-op, and games were based around things more enjoyable than quick-time events. We had actual consistent challenge and exploration.
Yeah, you whippersnappers don't get many true games anymore. The new games may be halfway decent in their own way, but games don't need to be like that. Why is it that when people grow up, they have to stop enjoying what they used to enjoy? I'm not that way, and I don't need any of these "new" fangled games. And don't lump them into the same category as my childhood favorites.
More Mii Fighter Classes
DAY OVER
THE MONADO WON'T WORK FOR A BUNCH OF LOSERS LIKE YOU!