Phoenix Wright: Dual Destinies - 5/10
First off, I want to say I'm a huge PW fan, so giving this score hurts. Let me start off with the positives.
1. Voice Acting and transition to 3D is smooth.
2. Story has some high and intense points.
3. Colorful characters and goofy humor.
4. Streamlined the investigation process by automatically taking you to the next location, rather than having you figure out where to go.
5. Brings back some old features like Apollo's bracelet, Phoenix's psyche locks, and Athena's analyzing through psychology is neat too.
6. Music is solid.
7. Final villain gave me the creeps.
Now the bad.
1. This game is called "Phoenix Wright" right? Well, it felt more like "Apollo Justice and Athena with Phoenix Wright on the bench". Seriously, you play as Phoenix for only HALF the game, and even then, he's not super important to the story lines revolving around. He's practically this bystander lawyer who gets caught up in some other character's mess.
2. Athena is super annoying. Not even Maya funny annoying. Just annoying. While I liked the gimmick she brought to the game, I already dealt with a rookie lawyer in Apollo last game. Her story was interesting, and she should have simply been Phoenix's aide, rather than another lawyer you play as.
3. The overall game focuses on how the courtroom is in the "Dark Age of Law". While details were sprinkled in each case, there's not much detail put in for newcomers, and veterans will also miss having those details. Furthermore, the resolution to this theme is a bit lame too.
4. Some of the cases take some time to get into. Namely the second and fourth one.
5. The final case is super intense. While I wasn't at first excited about the final villain, I quickly became interested in this person's background and who he worked for. Well, TOO BAD THEY DIDN'T BOTHER GOING INTO DETAIL ABOUT HIS LIFE. So he literally ended up being a "hahaha, I'm a bad guy!" type of villain. I promise you that his background could easily set up for a sequel and tackling something bigger than Phoenix and his daily routines. Instead, we'll get a fresh new story next game, but one possibility may have just been eliminated.
6. As far as gameplay goes, this game was not very innovative. Recall the DS version of the first PW had a bonus case that utilized a lot of the DS elements. Rotating to examine items, blowing the mic for fingerprints, watching actual surveillance footage and spotting contradictions. Well, we get one 3D item examination, no fingerprints, and the surveillance footage are just stills. I mean really? You guys working on a 5 dollar budget? Literally, this game became repetitive with "find evidence, talk to people, do your trial." None of the above mentioned thrown in to change things up.
7. Phoenix Wright vs Layton had tons of scenes and VA performances. This game has hardly any of that. What's the point of going with that model, if you're barely gonna feature it? I'm not saying every line needs to have VA, but you might as well been playing the old PW games.
So overall, a lot of disappointments, due to missed out potential. I hope the next PW game actually has you playing as PW for the most part, and they go deeper into involving more gameplay elements.
Meh.