Elyssa Xey Hexen
Broken!
- Joined
- Aug 6, 2008
- Messages
- 19,345
Its a huge difference too. I wasn't being super accurate to the frame, but he did get a +1 with Ftilt while against say Olimar it was a -10 or so. Sort of surprised about the difference.
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I guess if you expect the spotdodge dair or a run past them then pivot grab might get them. =DAll of what?
Never mind on the jab mixup thing out of ftilt, it'll probably be powershielded. Grab is still a better option unless they try to spotdodge.
..............................................................................................................already been done.Ninjaed by Xeylode
I was looking up the frame data thread to give specifics. From what it says, I can interpret that if you do anything other than ftilt2 out of ftilt1 to olimar out of connecting with ftilt1, it's -10. However, since the full move is 32 frames and the iasa to ftilt2 is 11 frames, that would make ftilt1 into ftilt2 on olimar something like +12 (effectively guaranteed as long as they don't SDI or get hit while in the air).
Would someone please verify or correct this for me? I am still learning how to work with frame data.
Also Ralph, that is true on the dair. I love that move so much.
Yeah I do too except for when I jump too far forward and they pop out or when they somehow spot dodge all of it. :VAlso Ralph, that is true on the dair. I love that move so much.
a large amount of characters pop out of dair's third hit regardless of sdi, unless they go into a trip animation (12% chance of occuring iirc). these characters (lighter ones) will normally get hit off the ground, so the third hit doesnt connect.I just hate it when people pop out due to sdi...
I only use nair to kill after pushing people off platforms and dair on roll reads now pretty much =/
I also wish fair wasn't so laggy. comes out on frame 23 and ends on frame 70 wth. Although Lux and I were talking about it a little while ago and we might've found a way to frametrap into it. I'm going to be testing it next time I play to be sure.
Ok that's good to know, because that was the character I mainly had in mind when complaining about it. >_<diddy kong, im looking at you here
Really? I didn't actually know that, I've never had anyone try to roll behind it before. Still, good to know.and nair on platforms isnt safe; unless you hit someone off the platform with the first hit, they should be able to just roll behind in between the hits.
top 10 or you leave smashboards FOREVERAlright snakes, gonna make you proud. leaving today to play with Mr-R, leon, glutonny! then you can see me on live stream at SKTAR in 2 days. peace!
Top1 and you match the winnings Okuser.top 10 or you leave smashboards FOREVER
Let me know when you can put a vid up.I can whip up a video in 30 minutes to show the obvious visual comparisons between say Olimar and DDD. But, it would have to wait until later. Sleep, work, sleep, lawn, freedom.