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What? You could make a smash spin off just with the fine *****es from the zelda universePeach
Samus
Zelda
Marth
Fun game, diverse cast.
I regret not applying to BU.come to BU, we have weekly smashfests.
lol don't let smash influence your college choice.I regret not applying to BU.
LOL!Snake vs Falco = 50:50. Proof > http://www.youtube.com/watch?v=bkmmhZrBm6Y&feature=player_embedded
Look at that snake's tech chase and falco's spammy beak lasers. Also, falco is forced to approach, haha. I dunno, I thought this vid was funny.
That Falco needed to laser moar. That Snake had the right idea of camping and letting that Falco approach, the Snake also got some nice grabs in, you can clearly see the Falco fishing for the chaingrab and getting punished for it.Snake vs Falco = 50:50. Proof > http://www.youtube.com/watch?v=bkmmhZrBm6Y&feature=player_embedded
Look at that snake's tech chase and falco's spammy beak lasers. Also, falco is forced to approach, haha. I dunno, I thought this vid was funny.
Haha, when I'm bored I occasionally go to gorillamask dot net and watch some random vids. Either there or Iambored dot com. There was some caption about bird vs snake so I decided to watch it... yea, it is random, hahaha.By popping a label of Snake vs Falco on this video you distract from a very important question aimmed at yourself Dark. But, I see right through you ^_^
That question is why were you watching a video of something as random as a woodpecker vs a hide-in-solid-tree-snake?
No johns. He left in secret to go play SSF4 I bet.He left, real life johns
SuSa left for all of the above posts and this quoted post.He decided to move on with his life.
It depends upon how much utility you can get out of the thread.That's why I started making the threads I made:
Doubles
Snake VS what move
Advanced techniques
MU disagreements
And we're missing a research thread but I'm not gonna make a thread about it.
Got a point thereXeylode said:-MU disagreements.... Trust me, you'll never be able to get people to agree to a common idea to that. DDD has been argued over for months that it's 70-30 DDD to 55-45 DDD. And the same is true everywhere. Those disagreements pop up all over the place in SWF. From a personal stand point, you need not care about MU numbers and just figure out what you can deal with and how.
I was wondering why I never see you on anymoreDoes anyone use AIM still? I cannot get it to work for me anymore. I get one security update and now it no longer works.
Same thing happened to me. Our version is too old or something.Does anyone use AIM still? I cannot get it to work for me anymore. I get one security update and now it no longer works.
Since we're on the topic of research, ph1ny3 posted this on Susa's profile a while back:
So I have a question:
As we all know, there isn't much of a lag penalty to buffering things out of a crouch, including dash. I noticed while practicing tech chasing with snake dthrowthat if you crouch before they make a move, if they roll backwards, your body frame slows them down, making that side much easier to cover. If it is possible to buffer shield, dash, and other moves out of crouch to still cover the other options, would this make some of the characters with a good backwards roll less effective in playing against dthrow?
Edit: In fact, if you buffer the crawl backwards at the right time, they won't roll behind you, like the dthrow vs. Charizard effect.
soo.... if we do some testing with this maybe we can get better results with techchasing?