http://www.youtube.com/watch?v=pkXZzDIZ2Xk
cazimi@sfsu.edu
Tentative Schedule
SATURDAY DECEMBER 19TH
Set up: 7:30 AM - 8:00 AM
DOORS OPEN: 8:00 AM
Friendlies and Sign Ups: 8:00 AM - 10:00 AM
REGISTRATION CLOSES / SEEDING BEGINS: 10:00 AM
Melee Singles/Doubles & Brawl Singles/Doubles Pools BEGIN: 10:30 AM
Clean Up: 10:45-11:00 PM
DOORS CLOSE: 11:00 PM
SUNDAY DECEMBER 20TH
Set Up: 8:00 AM - 8:30 AM
DOORS OPEN: 8:30 AM
Friendlies / Bracket Fine Tuning: 8:30 AM - 9:00 AM
Melee Singles/Doubles Brawl Singles/Doubles Bracket Begins: 9:00 AM
Melee / Brawl Crews & MMs: TBA
Clean Up: 10:45-11:00 PM
R³ Concludes, Happy Holidays: 11:00 PM
PRICES
Venue Fee : $10 - Purple Wristband - ALL ENTRANTS/SPECTATORS MUST WEAR AT ALL TIMES
Melee Doubles : $10 per person ($20 a team)
Melee Singles : $10
Spectator/Late Entry Fee: $5
SET UP DISCOUNT : $5 off venue fee, per set-up.
THE OFFICIAL SET UP LIST
TVs:
1. (VENUE) SFSU TOWERS CONFERENCE CENTER
2. (VENUE)
3. (VENUE)
4. (VEN U?)
5. Onski
6. Onski
7. Onski
8. Onski
9. Onski
10. Onski
11. SFAT
12. SFAT
13. (Connor)
14. (Zathnir)
15. Pocky
16. $heen
17. $heen
18. Zoap
19.
20.
21.
22.
23.
24.
25.
GCs or Wiis (with Melee + Memory Card or barwl):
1. Onski (Wii + Melee + Memory Card)
2. CubaIsDeath (Wii + Melee + Memory Card)
3. SFAT (GC + Melee + Memory Card)
4. (Patrack)
5. (Patrack)
6. L
7. Zathnir
8. (Connor)
9. SFAT (GC)
10. $heen (GC + Melee)
11. $heen (GC + Melee)
12.
13.
14.
15.
16.
17.
18.
19.
20.
21.
22.
23.
24.
25.
Power strips:
1. Onski
2. Onski
3. Onski
4. Onski
5. (CGC)
6. (CGC)
7. SFAT
8.
9.
10.
11.
12.
13.
14.
15.
IF YOU ENTER MULTIPLE EVENTS YOU ARE RESPONSIBLE FOR MONITORING YOUR PROGRESSION IN EACH EVENT, YOU WILL BE DQ'ED FOR NEGLIGENCE AND/OR HOLDING UP THE TOURNAMENT.
AS SOON AS YOU FINISH A MATCH YOU MUST REPORT IT. WHEN REPORTING YOUR MATCH, PLEASE TELL THE T.O. THE FOLLOWING INFORMATION
1. YOUR TAG AND WHO YOU BEAT
2. WHERE YOU PLAYED YOUR MATCH (WHAT TV #)
Location: Towers Conference Center @ San Francisco State University
http://www.sfsu.edu/~meetings/facilitiestcs.html
go here for the campus map: http://www.sfsu.edu/~sfsumap/
not exact location, but close enuf vvv
go here for directions to SFSU: http://www.sfsu.edu/~parking/text/tocampus.html
"MUNI Courtesy Tickets (free #28 bus passes) are available at Daly City BART station. Its a small ticket dispenser right next to the addfare station."
Muni 28 - Daily: 6AM-12:30AM
Melee Rulez (shamelessly stolen from Pound 4)
General Rules:
Melee:
•4 stock
•2/3 sets
•3/5 semifinals+finals
•8 minute time limit
•Items off
•Ties broken by lives, then %
•Double Blind character pick can be called at anytime.
•Stage Knock Out: Each person may choose one stage to be disabled for the entire set, it must be chosen at the beginning of the set, after initial characters are chosen.
•Advanced Slob Picks: Loser may choose the next stage or select to go random. The winner may then change their character, followed by the loser.
•Bring your own controller
•Controller Mods, Glitches (IC Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
•Team Attack will be ON
•Life stealing allowed
STAGE LIST vvvv
http://www.smashboards.com/showpost.php?p=8685020&postcount=5744
Brawl:
-3 Stock
-8 Minute Time Limit
-Items are set to "off" and "none"
-All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches, with the aforementioned Finals sets being best 3/5 games.
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-If the timer runs out, the victor is determined first by stock and then by percentage
-Metaknight's Infinite Cape glitch is banned.
-Ice climber infinites are LEGAL up to 250%
-Players using a Wii-mote to play must take their batteries out when not playing. We can't be having wii's be interrupted because someone made a mistake. I will be enforcing this heavily, and there will be penalties if people do not obey.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. 1st Stage will be chosen at random unless agreed upon by both players. Each Player will be provided one Random Reset, with the lower-seeded Player given the option to use their reset first.**
3. The first game is played, using the stage chosen during step 2
4. The winner of the previous match may announce their Stage Ban selection
5. The loser of the previous match announces the next match's stage from either the Random Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
**If neither Player has chosen to use their Random Reset within 3 seconds of the match starting, the match must be played out on the stage generated.
Neutral Stages:
-Battlefield
-Final Destination
-Smashville
-Yoshis Island
-Lylat Cruise
Counterpick Stages:
-Delfino Plaza
-Frigate Orpheon
-Battleship Halberd
-Rainbow Cruise
-Brinstar
-Pokemon Stadium
Additional Rules for Doubles Play:
-Life Stealing is allowed
-Team attack will be set to ON
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-Chibo's Color-Blind Rule: If a player on a team is playing Lucario, Sonic, or Pokemon Trainer, either team can request for them to be Blue Team and the opponents must abide. If both teams have one of the characters, they must work it out between them.
Additional Rules for Pools Play:
-Matches will be 3 stock
-7 Minute Time Limit
-Number of Players advancing from each pool will be dependant on number of entrants, number of players per pool, number of pools, and which round of pools it is.
___________________________________________
Melee: Under Sheridan's Decree
Singles: 50/25/15/5ish, money back for 5th place
Doubles: 50/30/15/5