Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Skyloft is on page 2 now.I am incredibly fond of large stage lists full of counterpicks. The only stages on the bottom 2 rows I don't care for are Skyloft and Sky World.
this is really degenerate thoughjust so you guys know, you dont need a reason to ban a stage. if everyone hates norfair we can just choose to not use it.
one of the smallest stages in the game just might be pretty alright for a guy that takes up a third of it?aside from mayyyybe yoshi's
in terms of stage size as in area you can walk on not blastzonesFoD isn't a small stage... Why do people say it is?
under umbreon's system yoshi's story isn't even legal I was talking about yoshi's islandone of the smallest stages in the game just might be pretty alright for a guy that takes up a third of it?
alright I stand corrected
Its only a bit thinner than BF, and bigger than ys/ww/ghz. I guess by definition it is "small" But it seems more mid to me
I'd rather see 4Why is everyone so in favor of three starters? I'm not understanding the appeal at all here. I see all these posts saying "yay three starters" but not one person can explain what's good about that?
All I'm seeing is a huge disadvantage to whoever strikes first. 5 is the fairest number.
whyI'd rather see 4maybe5
I very much so like the idea of a smaller stage list, and it's about time something like this came up.
hmm@ Hinichii.ez.™ , YI is smaller in both width of blast zones and significant smaller stage sizes than DP
Okay, but can you give any reason why that's better? You didn't really answer my question.I'd rather see 4maybe5
I think even if the other two are banned first 90% of the time (I think that's being generous with the percentage, as well), the value they add to balancing the stage striking process is significant. If two players go "Okay, Green Hill Zone is the least polarizing stage to start on for game 1," after striking BF, PS2, and Smashville, who are we to argue? Certainly, there are rapidly diminishing returns on adding further stages past 5 to the starter list, but I don't think it's so immediately small that 5 isn't worth it.we can do five starters but im currently under the impression that we know exactly which two will be banned first. if you guys want five then sure whatever
I agree with this. Keeping Dreamland legal with how disproportionately large it is makes arguing for other huge stages such as Dracula's an issue. Large stages(like Dreamland) only make gameplay feel tedious instead of tight and is an easy target for bans in a game with a much larger cast of playable heavy characters with better recoveries. This is not shots at PM, just the result of a balanced cast.Dreamland is far too large. The ban criteria becomes very obviously inconsistent if you ban Dracula's Castle for being "too large" but leave Dreamland, a bigger stage with larger blastzones, legal.
this is why dracula's should also be legal *shrug*Dreamland is far too large. The ban criteria becomes very obviously inconsistent if you ban Dracula's Castle (has been banned pretty consistently since 3.0's release in late 2013) for being "too large" but leave Dreamland, a bigger stage with larger blastzones, legal.
Nope, that stage is a cancer and should be destroyed with extreme prejudice and fire (imported from Norfair)I feel like I am the only person in the world that feels like PS2 should be more of a counterpick than anything.
What is wrong with DP's walls?At Nebulous we're running Dream Land over Distant Planet until its walls are fixed. I personally like Dream Land as a Ness/Samus dual main. It's basically needed against Marth because if he has two or three bans otherwise he can seriously eliminate my options.
I'm not too sure since I never play on the stage, so I'll double check with Gallo to confirm, but I believe some characters get stuck on the slants similar to how Zelda can't ride the wall in Warioware.What is wrong with DP's walls?
Small fix, BF is bigger than SVUsing your stage list as a base, I would make the 5 starters:
Sv (medium)
Bf (medium+)
Fod (medium-)
Ps2 (large)
Ww (small)
Then have yoshi's story added in as a counter pick.
okay so what would you make #5? i dont think this is obvious btw, no sarcasmI think even if the other two are banned first 90% of the time (I think that's being generous with the percentage, as well), the value they add to balancing the stage striking process is significant. If two players go "Okay, Green Hill Zone is the least polarizing stage to start on for game 1," after striking BF, PS2, and Smashville, who are we to argue? Certainly, there are rapidly diminishing returns on adding further stages past 5 to the starter list, but I don't think it's so immediately small that 5 isn't worth it.