Gamut
Smash Cadet
I voted for custom moves only. Here's why equipment shouldn't be allowed. www.youtube.com/watch?v=S7AI2YqikC8 +Launcher/+Crits equipment pair.
Last edited:
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Also, this. Just because you're salty that the inane ISP rule set didnt work out how you had hoped doesnt mean TO's that dont let everyone sodomize them and dictate how their tournaments are run are bad TOs. Sometimes, community organizers are terrible TOs because they try to represent everybody and end up not giving anyone a good experience, and sometimes people with true competitive play in mind make the best of TOs.This is ISP all over again, and I won't have any part of it. If you haven't learned your lesson from 2008, then you won't learn it now.
I feel like Jack's key point that TOs accept a community responsibility is important. I think this also applies not just to TOs, but all community pillars.ITT:
* People who think that minorities don't matter because they are minorities
* People who think that getting some friends together to play Smash is the same as being a TO (and holds the same responsibilities)
* People who think that TO'ing is so easy, anyone can do it!
* People who think that, if you aren't playing what everyone else is, you go somewhere else
* People who think that the ability to play alternate forms of Smash competitively in the same space as everyone else in their community and not be segregated is "preferential treatment"
* People who think that, if your version of Smash isn't what everyone else is playing, it isn't a part of the competitive community
* People who think its ok that TOs treat players of non-standard or experimental rulesets as second-class citizens
Other than the recent Open Tournament hosted by Nintendo, none that I am aware of.Has their been any 3ds tournaments registered with customs yet? If their has it would be a huge breakthrough for smash tournaments.
Thank you. This mindset of "we do things one way and one way only, and everyone else can go **** themselves" is seriously NOT a healthy way to run a community, and I'm honestly disheartened that our TOs, the people we trust with the reigns of all of our local, regional, and national events (for-money tournament or Smashfest) honestly think this way.I feel like Jack's key point that TOs accept a community responsibility is important. I think this also applies not just to TOs, but all community pillars.
What Jack took offense to was the notion that we should tell people who want a different ruleset to hit the road and not come back. This is an attitude that has slowly creeped into our community and affected the tone of conversation. It's not something anyone says explicitly, but an undercurrent of multiple voices summed together.
I'm guilty of this as much as anyone. When a new player whines at an event about Team Attack being on, it's tempting to call him an ignorant casual or tell him to go host his own tourney if he wants to john so much. But that's not how a healthy community is built.
Jack isn't saying that TOs have an obligation to host a separate event for every person who walks in the door and thinks we should be playing Coin Battle. (Because that's obviously insane) Jack is saying that we shouldn't tar and feather them.
Because custom equipment is dumb, no matter if it's in the 3ds or the Wii U version.Tell me this isn't the best solution. Give me a reason why we shouldn't do both when Nintendo gave us the possibility.
Well I certainly would expect it to be. Would be crazy when you randomly get a strong equipment for a character you rarely play and try to play smooth lander Pikachu for the first time in tournamentHoly crap, @ popsofctown , Smash Run drafting sounds like it'd be really fun. :D I am totally behind this idea.
Also, this. Just because you're salty that the inane ISP rule set didnt work out how you had hoped doesnt mean TO's that dont let everyone sodomize them and dictate how their tournaments are run are bad TOs. Sometimes, community organizers are terrible TOs because they try to represent everybody and end up not giving anyone a good experience, and sometimes people with true competitive play in mind make the best of TOs.This is ISP all over again, and I won't have any part of it. If you haven't learned your lesson from 2008, then you won't learn it now.
Trust me on this: making a thread, especially in Competitive, about making a ruleset for alternate play only results in flames and pain. >_> If you do it, do it in Social, or pray to god that SamuraiPanda takes the thread under his wing.Well I certainly would expect it to be. Would be crazy when you randomly get a strong equipment for a character you rarely play and try to play smooth lander Pikachu for the first time in tournament
Thought about making a separate thread for the idea, but that blows up in my face sometimes.
I found this one statement incredibly ironic. Someone wanting to try something different from the standard to be called close-minded...Your view of the role is incredibly narrow and closed minded.
If your community has 20 people, 8 wanting to have coin battles would be fair.He is saying that we have an obligation to every 8 people who walk in the door and wants to play coin battle..
There's already some numbers for Attack in this thread. Although I haven't tested Speed thoroughly, it seems to follow roughly the same pattern of heavy diminishing returns past 100, because jumping height for 180 Speed isn't considerably higher than 100 Speed.The problem I find with equipment is if we take away the effects and focus on raw number gains, we still currently have no way to gauge the actual gain for characters beyond player observation. Without concrete data to make correlations on how much each stat point effects a character overall there's simply too many unknown variables that would prevent us from reaching an objective conclusion on whether or not equipment is harmful or not.
If we do dredge up this data though, we would be able to determine stat ranges that would allow for a reasonable range of customization on characters without warping character identity and the game as a whole; that or we find the stats just completely warp game balance even in minor amounts.
If equipment turns out to be manageable within fair stat ranges then Smash would be able to experience customization similar to Dissidia's equipment system (if you can call that a fighting game) without making player skill a weaker factor.
My point however is that we first need objective measuring sticks via game data to determine anything about how much a character gains from equipment before implementing it into a tournament setting.
I don't oppose side events. I don't care what events people run. I oppose the fixed definition that a TO absolutely positively must be a people-pleaser and do as the players demand.I found this one statement incredibly ironic. Someone wanting to try something different from the standard to be called close-minded...
That's because you're looking at it in a very black-and-white fashion.I don't oppose side events. I don't care what events people run. I oppose the fixed definition that a TO absolutely positively must be a people-pleaser and do as the players demand.
But this isn't what was being argued. According to JK's definition, I have to wholeheartedly embrace/endorse whatever stupid format players want to play, which apparently includes setting up the bracket, running the event, and acting like I'm happy about it.If you have some spare time and setups, you can allow people to play in them, whatever rules or setups they want.
Please note that "spare time" could also apply to certain scenarios where you run weekly events and everyone's been playing the same all the time and some look like they need a refreshing pause from those rigid "standard" rules, there will be more events later.
First of all, yes, you DO have to endorse what your community wants, as long as it's not creating a conflict of interest. Players saying they want an equipment event is ok, players determining ban lists is wrong (because they can just advocate for bans that make them win more, not ones that are actually good choices). Second, stupid, because you say it is? Like @ ぱみゅ said, if you have players who want to play, why go out of your way to exclude them? Yes, if it's day of, say 'next time, so we can plan for you'. But, to NEVER do alternate formats, even if your players say they want it? Because YOU think it's stupid? What would it take for you to run equipment events? 10% of your players? 20%? 50%? Oh, wait...But this isn't what was being argued. According to JK's definition, I have to wholeheartedly embrace/endorse whatever stupid format players want to play...
Apparently, it doesn't matter how many, because you NEVER under any circumstances will hold equipment events. I feel sorry for our players, or rather, for the players who aren't just like the majority. I won't lie, if I was in your region, liked equipment play, and read your posts, I'd never come to your events for fear of everyone treating me like **** and calling me a scrub, and having the TO join in on the fun. Not a single bit of your posting history on this matter convinces me that you have anyone's interests in mind other than people who play your version of standard Smash, and I hope to god that most TOs aren't like that, because if they are, our scene is screwed....which apparently includes setting up the bracket, running the event, and acting like I'm happy about it.
I don't have a problem with players running sub-events and using spare setups. I don't particularly have any control over it as far as 3DS units are concerned. I'll just be straight, though: if I host a 3DS event ever, I won't be hosting an equipment event.
No, that's a terrible analogy. It would be as if someone was holding amateur tennis competitions for their city, and a group of players asked if next time they could use a court for an event where tennis scoring was different, and were told to go to another city because their city didn't allow courts to be used if the scoring is different. Smash with equipment isn't a different game entirely, it's a different format of the same game how is this so controversialActually, Jack... that's not a very solid comparison.
It's more like someone hosting a professional tennis tournament, and then someone shows up and demand that they also host a Badminton tournament, just because a few tennis players want to play badminton.
Your comparison borders on offensive.
Or else what? You'll tell on me? You went about this discussion all wrong. It's fine to suggest that "the best way to build a community is to do X, Y, and Z, and to do otherwise is much less effective". It's completely different to storm in and yell that anyone has to do this or that. You've completely undermined your own points.First of all, yes, you DO have to endorse what your community wants, as long as it's not creating a conflict of interest.
The last couple tournaments I hosted were Melee only. I left all the Brawl and PM players out in the cold. U mad bro?Players saying they want an equipment event is ok, players determining ban lists is wrong (because they can just advocate for bans that make them win more, not ones that are actually good choices). Second, stupid, because you say it is? Like @ ぱみゅ said, if you have players who want to play, why go out of your way to exclude them? Yes, if it's day of, say 'next time, so we can plan for you'. But, to NEVER do alternate formats, even if your players say they want it? Because YOU think it's stupid? What would it take for you to run equipment events? 10% of your players? 20%? 50%? Oh, wait...
I'm not treating anyone like that. I'm allowed to think the format is stupid. I don't call people scrubs and mock them for liking it. I just disagree about its merits. Are you sure you're not confusing tournaments with smashfests? The way you're talking suggests you are. Tournaments strive to adhere toward "standard Smash" because that's what the whole world plays. We want to get better as a community to eventually travel and compete in other places upholding the same standard.Apparently, it doesn't matter how many, because you NEVER under any circumstances will hold equipment events. I feel sorry for our players, or rather, for the players who aren't just like the majority. I won't lie, if I was in your region, liked equipment play, and read your posts, I'd never come to your events for fear of everyone treating me like **** and calling me a scrub, and having the TO join in on the fun. Not a single bit of your posting history on this matter convinces me that you have anyone's interests in mind other than people who play your version of standard Smash, and I hope to god that most TOs aren't like that, because if they are, our scene is screwed.
. . .This is the problem with the whole "I'm ok with OTHERS doing it, but I won't" mindset when it's held by the people with power: that mindset is only ok if a few people hold it, but once EVERYONE starts acting like that, all the sudden we find that nothing gets done. I hate to make the analogy again, but if it was ok for restaurant owners to use that excuse for running things, black people still wouldn't be sitting at counters in America.
And yet, we stopped allowing item events a long time ago. Where is the outrage? The "discrimination" has been going on a long time. I also have discrimination against Pokemon, Street Fighter, Quake, and DOTA 2. If I want to host an FFA-only tournament (no standard format), I will. If no one comes, then it's on me to make the format more appealing. If tons of people come, they play by my rules because they knew what they were getting into.No, that's a terrible analogy. It would be as if someone was holding amateur tennis competitions for their city, and a group of players asked if next time they could use a court for an event where tennis scoring was different, and were told to go to another city because their city didn't allow courts to be used if the scoring is different. Smash with equipment isn't a different game entirely, it's a different format of the same game how is this so controversial
And, I used the analogy I did because I view a TO with the ability and resources to serve the community not doing so not for a practical reason but because he thinks the way they play "is stupid" to be a form of discrimination.
Assuming you're a Smash 4 TO, and your community predominantly wants to play with equipment, you don't "have" to endorse it, but it is indeed preferable to your community, as you please the majority. Otherwise, I'd base my decisions on pro-rata.First of all, yes, you DO have to endorse what your community wants
For equipment in general, there is an equipment wheel on the Character Select Screen that tells you if they have any positive stats from it. I do not know if this shows up for 3DS local. For equipment with smaller effects, that does now show up on the CSS like most equipment does, it would be a bit harder to restrict assuming it shows no colors on the equipment wheel. I've heard people talking about this but I haven't seen it; do these "invisible" equipment actually exist? If it does, you could require players to save replays of their matches for evidence and only review if needed, as the effects of equipment are something you can observe.Yes but how do you enforce it ?
I'm speaking of practicality here : say you want to hold a custom moves only tournament, how do you make sure nobody is using some slightly improving equipment ? There are no simple way to do it as you can turn item offs, or simply ask players to not play on some stages.
The circle shows no stat gains if you manage an all-negative setup, which could be achieved by having 3 pieces of equipment with greater stat drawbacks than gains in favor of a specialized bonus like easier perfect shielding. That would possibly slip by unless you actually look at the character setup.For equipment in general, there is an equipment wheel on the Character Select Screen that tells you if they have any positive stats from it. I do not know if this shows up for 3DS local. For equipment with smaller effects, that does now show up on the CSS like most equipment does, it would be a bit harder to restrict assuming it shows no colors on the equipment wheel. I've heard people talking about this but I haven't seen it; do these "invisible" equipment actually exist? If it does, you could require players to save replays of their matches for evidence and only review if needed, as the effects of equipment are something you can observe.