Is the Primid still being worked on?
I seem to have a problem with model swaps. I tried a Ridley on Mario a while back and Rid didn't show up.
I'd just like to know what went wrong so that I don't make the same mistake for Primid.
Yes, I am still working on Primid. I just downloaded the new BrawlBox, and I have been messing with his animations.
Well... now I just feel bad. I promised you guys a character, and all I have put out is hype. Thing is, Primid has around 92 animations, one third of what most characters have. Now that BrawlBox is far more sophisticated... I might actually restart the Project.
I realized several things. It is pointless to continue to try and make Alloys do things they can't. For the next little while, I am going to spend my time trying to get Primid to boot up on a normal character. From there, it is a walk in the park. I will replace the animations as I have been doing, and since he is missing a few, I will borrow a couple, as well as create a few myself so that he isn't a clone of everyone. I am thinking of replacing either one of the Mario Bros, or possibly Fox or Falco (Wolf is too tall for Primid to use his animations if needed). From there, remove sounds, add graphics, perhaps add some Primid sound effects (Surprisingly they do have some), and make him more Primidy.
I will also stop keeping you all up to date, since this project will probably take a few months to totally finish. If you really want to know what I'm up to, go to the Brawl+ chatroom. I am usually hanging around and griping about something, so just feel free to ask.
As a personal note to myself: Subspace Emissary: Enemy 2 181-185.
Alright, thats about it I guess.