You've got the project under control now, but do you want any help? I'd be glad to provide it, particularly for editing in PSA.
Yep yep, help is still appreciated. I am working on some stuff right now, but once I am done, I might send the PAC your way. If you are willing, here are a few things that I currently want done.
Up B
-If you could, just a standard recovery please and thank you. We can map out damage and what not at a later date. Just his first jump animation is fine. I don't want it to go into helpless either.
Up Smash
- For whatever reason I can't figure this out. I want his Up smash to launch him into the air a couple of feet. I can deal with the hit boxes myself.
Just let me finish some animation tweaks, since I should be able to finish everything in the next little while. Please and thanks.
Here is a little bit of Primid 0.4 action for you guys. He is fully playable, and should be able to handle lower level CPUs with ease (I can currently take on a level seven with him). Just download the files marked with todays dates, (Primid is his motion file, and the one called Primid Moves is his PAC file).
I personally am a fan of his quick powerful attacks, but I am going to have to nerf him a bit since he currently has the power of a
rhino Red Alloy.
Current Known Glitches
-Occasionally freezes when tripping
-Occasionally freezes when landing using Fair
-Sometimes moves don't make any contact with targets (Rare)
-Cannot be thrown (The screen messes up for a second, but then goes back to normal)
-Several incorrect animations (Sleeping animations, grabbed animations, tripping animations, footstooling)