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Oh man that could be beast, you entering fly?Armada's interested in entering according to a reliable Swedish source.
The inner hitbox is a legitimate flubbox, but more powerful than Melee's Mario flubbox. The Fireball hitbox has Doc sweetspot power.@BigWenz: It's the same hitbox, the electric effect is simply gone.
ahhh k. out of curoristy why was the electricty taken out?@BigWenz: It's the same hitbox, the electric effect is simply gone.
I assume to establish Mario as Mario, rather than a "combination" of the two. In development he was "Nurse Mario."
It was aesthetics reasons, some people felt it looked really strange to have the electric and the fire.ahhh k. out of curoristy why was the electricty taken out?
edit: naw thunderhorse theirs nothing wrong with having to sweetspots. lololol
damm i liked having both but oh well. also have u guys fixed the problem with the cstick? i.e hitting up on the cstick sometimes gives me a fsmash instead of upsmash.It was aesthetics reasons, some people felt it looked really strange to have the electric and the fire.
I'd like to know, as well. This has happened to me way too many times :/what happened? did i do some sort of platform cancel ?
I think it happens in every brawl version but often times when I c-stick it does a wrong input. I think the deadzones for controllers are not as big as Melee. Some Emulators let you set deadzones so this possibly could be fixed.you're probably not tilting it correctly
or it's not 100% neutral when you plug your controller into your wii
Saying G&W got nothing is a bit of a stretch, to put it lightly. I'd say he's looking to be one of the better characters in the demo.Why did some characters (looking mostly at Ganon) get to keep some of the buffs they got from brawl when they were reverted back for Project M but characters like GW got nothing (other than a real shield)? GW should get his chute back on upb, you have virtually no horizontal control once you use it, and chasing people into the air with it ends up with you falling back down before you can do anything.
i dont think so cause when me n thunderhorse played last saturday he seemed to be aware this was an issue.you're probably not tilting it correctly
or it's not 100% neutral when you plug your controller into your wii
We have a strong suspicion on what causes it based on the time frame of when it started happening and the likely correlation between the issue and the code we expect is causing it, but we don't have solid empirical data.i dont think so cause when me n thunderhorse played last saturday he seemed to be aware this was an issue.