JCaesar
Smash Hero
You're crazy man. Nurse Mario's fsmash is brokesauce. Even Marth's fsmash is pretty tame by comparison.
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Mario's Fsmash animation is the demo is very different from vBrawl's Mario.Please don't, it's a good buff that Mario doesn't need. As a Mario main in melee, all I ask is the return of his Fsmash range and animation(Brawl's animation has the sweetspot too far and throws me out of my game).
Definitely won't make it a spike. Six jumps + glide + a dair that spikes is a no-no.Also what is the plans for pits Dair I know in vbrawl it sends you up just wondering if you could give it a spike effect like marth's Dair?
That would be suction causing Ike to retain more momentum due to being pulled.And one final question about DeDeDe. Is it going to be possible to fix his Neutral B glitch i wanna call it not sure if its a AT or not. But when he does his Sucking animation against Ike's QD it makes Ike go and carry momentum after he hits off the stage. I know Ike is supposed to be able to interupt his QD by Jump-Cancel so far from what Ive seen. again just wondering.
This x1000. It's so annoying to have people ask "What character(s) are closest to being "done?""LOL... also, Idk y people abbreviate something, tell us what it means, then don't use the abbreviation again.
I feel bad for the team. "how close is x character to being done", "will x character be in the patch", "will there be a blogpost today"...
mad repetition
Do textures work fine on the resized Bowser?
Yes, Wolf is a semi-fastfaller. You could compare Wolf's FF speed to that of Sheik. Also, +1 to new run animation, no matter what he has, he looks like he is limping.About Wolf:
(Don't worry, this will be shorter... lol). Someone said that Wolf was a fast-faller. Someone else said (Magnus I believe) that Wolf is more of a "semi-fast-faller". I know that in brawl, one of the many ways that Wolf set himself apart from the other spacies was his air mobilty. I don't have a problem with "semi-fast-falling", I just hope he still has his nice air mobility or at least good air mobility for melee physics.
Also, the "Wolf running on all fours" idea is pretty great. It would look a kinda awkward and be a bit silly, but his current run animation is kinda odd already. I'd rather see him crawl myself, and think that his run should be altered but not necessarily be quadrapedal.
Our mother is out of state right now and we don't celebrate Mother's day. It's another stupid pointless holiday.Enjoying Mother's Day sans the mother, and, apparently, enjoying her absence for an extended period in general. Ironic... that's not the point of the holiday . (Then again, maybe she's enjoying a vacation from the two of you, lol).
ST has played Luigi about 4 times total on our streams.Another thing, what's going on with Luigi? I mean, what changes does he need? I've NEVER seen a Luigi in a stream.
In vBrawl? The video I posted was about an infinite he had on most everyone in melee. (assuming they didn't air release)No, he won't, there's no need to rely on something like that. That is a crutch of his in vBrawl that isn't needed in PM nor is it really wanted (if anything it would be frowned upon if we kept it).
agreed 100%No, he won't, there's no need to rely on something like that. That is a crutch of his in vBrawl that isn't needed in PM nor is it really wanted (if anything it would be frowned upon if we kept it).
No word as of yet.Alright, I hate to ask this since I'm SURE it's been mentioned before, but searching the words "Patch" and "release" gives me about a billion posts, none of which give me the answer I'm looking for. That, and my internet has been stupid slow lately, so scouring through the pages takes an eternity. So again, sorry. I swear I won't ask again:
Is there any tentative/estimation on when the patch will become publicly available? Like, I don't need a date or anything stupid specific like that, just a rough outline/timeline of what you want to accomplish before you do.
Again, super sorry. I understand how overwhelmingly annoying this topic is by now...
You have a small frame of time to decide whether to fthrow or bthrow. If you don't do any inputs, it defaults to fthrow. Throw also works in air.Do you have to input the direction for the klaw throw immediately? I'd imagine so, if it won't ever release (Grabbing someone and holding them for eternity? Stallers dream!).
One last thing. Does the klaw work like melee in the air (i.e. it only grabs grounded opponents), or does the throw work in the air? In the event of the former, is it possible to code Bowser's side b in such a way that if it connects on the ground, its the klaw, but in the air, its his suicide jump from Brawl (ala Procario.)? I'm indifferent as to whether this gets implemented or not, I'd just like to know if its possible.
No ETAAlright, I hate to ask this since I'm SURE it's been mentioned before, but searching the words "Patch" and "release" gives me about a billion posts, none of which give me the answer I'm looking for. That, and my internet has been stupid slow lately, so scouring through the pages takes an eternity. So again, sorry. I swear I won't ask again:
Is there any tentative/estimation on when the patch will become publicly available? Like, I don't need a date or anything stupid specific like that, just a rough outline/timeline of what you want to accomplish before you do.
Again, super sorry. I understand how overwhelmingly annoying this topic is by now...
Thanks for answering. I appreciate it, given the amount of feedback you guys have to listen to.You have a small frame of time to decide whether to fthrow or bthrow. If you don't do any inputs, it defaults to fthrow. Throw also works in air.
If he's a stock ahead, that sounds like a great option for Bowser.Aerial klaw throw is never a good option anyways(melee klaw) due to the endlag and whatnot, it's always death for both players
So lazy that he avoided the 10char lim-wait. I c wut u did thar.la zy
64 Nair and low BKB and almost no KBG on DThrow (for techchases) are two prominent changes I've seen.It's probably already been asked before, but what changes has Kirby recieved in PM?
he, now have the supreme ability to crash the game.It's probably already been asked before, but what changes has Kirby recieved in PM?