OMGWTFBBQ o.O BS hitbox is BS
jiggz is like a flying snake wtf
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edit: nvm i think i deleted the pac file hitbox showing link thing a week ago =_= bcuz i you know.. quit brawl.. haha <_< stupid me. i'm sure it's on allisbrawl's link boards somewhere though.Does anyone know where a video of Brawl Link's hitboxes are? I'm trying to get a comparison.
Sure, although two videos side-by-side would be a tad more useful.
But go ahead and see if you can find it.
Also, I'm thinking Melee Uair and Dair have superior hitboxes. His Dair does indeed reach into him. His Uair has fairly large boxes compared to the sword itself.
However, his USmash is horrendous.
ya the link for the pac was wrecked or something and there was a video there. much quicker.Alright, thanks Sora-kun. I figured you were going to send to me so I could compare on my Wii, but that'll actually work out much better.
EDIT: Ah... ha. Well then! I'll take a look and get results in a minute or so.
Updating over time so I'll get one at a time.
Jab - It's close, but Brawl's does indeed have more range. As for properties, I wasn't aware of the more effective hitstun but I do find myself using B+ Link's full jab much more often than in Melee for that last hit.
so i take it Dantarion's landing detection vid was just empty hype?Virtually no progress. Lots of new and exciting dead ends.
I'm going to be disappointed if PMBR won't let me implement that.
Stale moves in Melee:Many changes from vBrawl to Brawl+ are also included in Project M. To list a few (but not all), Shielstun, No Autosweetspot Ledges, Tech Window, Hitlag Modifier, Momentum Capture, Shield During Dash Dance, Dash Cancel, and No Stale Moves.
Damage stales on all moves, but knockback only stales on B moves in melee.Still, there was knockback stale in Melee too (Watch the first video), just imagine a Cpt Falcon Spamming Knees... What I mean is that if you get rid of stale moves, there will be a lot of annoying and possibly cheap tactics.
Roy is our boy, so we're nerf Marth to bottom-tier just for you.Please make <insert favourite char> high tier please.
Wasen't hateing on P:M... I was hateing on brawls Link model, and how it was said that the hitboxes were similar in size.matt, that's because no one has done any of Link's hitboxes yet... not even size... (as far as porting them goes)
Yeah, it's weird. I definitely think we should take the best of Brawl (Longer sword, slightly better recovery UpB, connecting USmash) and combine it with the best of Melee. He needs the crazy hitboxes he had in Melee, especially Nair and UpB.There is No way Links spin and nair are the same size as melee... I just played hours of melee then hours of PM then hours of melee ... Link entire model is smaller... His sword is just longer.