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After all you've shown already, you'd definitely get more trolls if you suddenly stopped showing things >_>If we get "end of this project" predictions for experimenting then maybe we should be completely quiet until final release where everything will be finalized. No beta, no streams, no "dojo updates". Then we would have less trolls! ^___^
In a weird way I like this idea. In the event Zelda and Sheik become completely separated(I think they should personally), I think that could be a good Down B for Sheik. It doesn't really buff her but it adds something new to her.the smoke ball smoke popping out for a split second, except not colored and large enough to cover you. That'd be tight. *nerdgasm*
this thread is really depressing sometimes, actually.
Seriously...I guess to some it would be better if nobody ever posted here or nobody gave 2 ****s or a **** about this project.it's being posted on by people.. human.. people... wtf else do you expect? <_<
Nah. This project is madly hyped.Seriously...I guess to some it would be better if nobody ever posted here or nobody gave 2 ****s or a **** about this project.
Yeah, it's kind of impressive how people spam (no pun intended) ideas out without having a clue of what the developers have in mind; I say wait until official changes are announced, then post if you agree/not agree with it. But I guess that would make the wait even more unbearable right?Nah. This project is madly hyped.
People just need to take a break from their oh-so demanding schedules of lurking in this thread 24/7 and creating then perpetuating annoying topics.
Yeah, it could just be the TO's decision whether the person is stalling or not. It can also be reviewed via replay as well.ness teching his up b is no worse than peach wall bombing. stalling is banned at every tourney regardless... no one is gonna infinitely stall with ness be serious.
eh. my point was more "if there are people involved there is always gonna be some stupidity."Seriously...I guess to some it would be better if nobody ever posted here or nobody gave 2 ****s or a **** about this project.
I got your point. I was just making a dramatic over the top example.eh. my point was more "if there are people involved there is always gonna be some stupidity."
you can't criticize people for starting stupid arguments/suggesting stupid ideas rly. it's like criticizing a ****** for being short.
/istolethatlinefromzeropunctuationinb4sue
ah, of course. sorry =PI got your point. I was just making a dramatic over the top example.
nah, man. brawl+ tried that, and it led to many, many ridiculous options(edit, onstage and off). hell, if you're talking about a learning curve for ness, why suggest taking away one of his greatest weaknesses, aka the huge hole in his recovery?If it is getting any buff, all it needs is for PKT1 to not put you in special fall. Simple as that.
manual wall tech =/= auto L cancelThe following message is coming from a Ness main in all 3 Smash games:
Do NOT make PKT2 techable.
a) It is a pointless buff. What is the reasoning for it?
b) It would completely defeat the learning curve that move requires for recovery.
Has anyone here seen Simna's PKT2 guide? That shows that the move is good enough already, and it takes skill to use effectively. This is the same argument that was used for L-Cancelling, not making it auto lets players show their tech skill, PKT2 lets Ness players do the same.
If it is getting any buff, all it needs is for PKT1 to not put you in special fall. Simple as that.
Oh, fair enough then. I didn't play Brawl+ much. Just don't buff the attack at all then.nah, man. brawl+ tried that, and it led to many, many ridiculous options(edit, onstage and off). hell, if you're talking about a learning curve for ness, why suggest taking away one of his greatest weaknesses, aka the huge hole in his recovery?
edit: unless ness only gets one PKT1 per trip in the air unless hit. then i'm pretty sure b+ still had problems with ness outside of recovery stuff. don't remember the specifics, though.
That's great, now let me actually post reasons to why you are wrong instead of saying "manual wall tech = auto l cancel"manual wall tech =/= auto L cancel
Unless you're a beginner, L cancelling is second nature.That's great, now let me actually post reasons to why you are wrong instead of saying "manual wall tech = auto l cancel"
FACTS:
L-cancelling shows tech skill.
i.e. If you see someone L-Cancelling consistently you know they are good.
Auto L-Cancelling shows no tech skill.
One of the arguments for not making L-Cancelling auto is that it stops players from showing tech skill.
Being able to aim PKT2 shows tech skill.
i.e. If you see someone aiming PKT2 consistently you know they are good.
Being able to tech wall-blasting shows little tech skill (as teching is incredibly easy and means that you don't get punished for failing at PKT2.
One of my arguments for not making PKT2 techable is that it stops players from showing tech skill.
Get it? Good.
In terms of simplicity, Teching >>>>>>>>>>>>>>>>>>> L-Cancelling.Unless you're a beginner, L cancelling is second nature.
What makes you think being able to wall tech removes the need to be good at aiming? Without good aiming, you won't even hit the stage. Think about it. You'll need to aim at a specific part of the stage that puts you at an advantage. It adds more "tech skill". Also, the wall teching isn't automatic so you'll have to time your button press depending on how far you are away from the edge. If the player is dumb, he'll miss that wall tech and just hit the stage and die.