SymphonicSage12
Smash Master
- Joined
- Feb 6, 2009
- Messages
- 3,299
perfect idea.Give him multiple jumps, but every time he jumps he footstools his pikmin and kills it.
especially when it makes footstools have a purpose
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perfect idea.Give him multiple jumps, but every time he jumps he footstools his pikmin and kills it.
That would actually be pretty interesting.For Olimar, how about he footstools one of his pikmin?
this is exactly what i was referring to earlier about major changes. is this new or has it been up? sorry if it's been up and i was suggesting it lol.Character Changes (more to come):
There have been many character changes which greatly adjust characters gameplay and new balancing changes. A few highlights include:
That's sort of what I meant. >.>Guys... We're not giving Olimar 6 jumps. If the footstool idea happens in any form, it'll be one Up B and then special fall.
The problem with this is that you're not supposed to do that. Pikmin were created to be small, expendable, and easily replaceable. That's how the Gamecube games were designed, and I think that quality transfered to his Brawl character pretty well. Asking an Olimar player to treat his Pikmin as long-lasting sidekicks is going against the core concept of the character, which is something that they wanted to avoid. It's like taking away Link's sword.a small reward for keeping your pikmin alive and managing them well.
yeah, just a small portion of my idea : PThe problem with this is that you're not supposed to do that. Pikmin were created to be small, expendable, and easily replaceable. That's how the Gamecube games were designed, and I think that quality transfered to his Brawl character pretty well. Asking an Olimar player to treat his Pikmin as long-lasting sidekicks is going against the core concept of the character, which is something that they wanted to avoid. It's like taking away Link's sword.
Best idea I've heard so far, the problem with flower pikmin and lenght is that it becomes kinda hard to sweetspot(Imagine having 2 flower, or 1 flower 1 non-flower or just 2 nonfowers) too many variations IMHO(although it rewards the players experienced in Oli once they get the hang of it)What about the pikmin throwing him up in the air, like GAW's upB
Then they fall..
And maybe the more pikmin you have tossing him, the farther up he goes
And then of course olimar goes into free fall
Maybe an attack on the way up.
It could be altered to balance him if his onstage game is too good or too bad
Edit: Heck, maybe it could even charge up with the pikmin, Leaf goes a shorter distance and flowers go a larger distance.
a small reward for keeping your pikmin alive and managing them well.
Maybe he could use a pikmin as a helicopter with its spinning its flower : P to slow his descent... if that wasnt suggested
Maybe that could be a whole different Idea
pressing (button) faster makes him rise, and not pressing it makes him lose his upward momentum and make him fall,
like that one leaf guy from windwaker when you mindcontroll him : P
i see no problem with this philosophy. whats wrong with trying to get everything from melee up and running before tackling the brawl ****? seems pretty organized to me.you know what i'm thinkin? i'm thinkin **** all the brawl chars until we're done with the melee chars.
yeah you heard me. WHAT
Brawl characters are more fun to think about, and no one is getting paid.i see no problem with this philosophy. whats wrong with trying to get everything from melee up and running before tackling the brawl ****? seems pretty organized to me.
Dohohoho!But it seems rewarding when ideas like Mch12's for Oli's recovery bloom.
If my understanding is correct because the entire team is not focusing on one character. It would be counter productive to have too many cooks in the kitchen so to speak. And I don't think it'd get the game out to public beta any faster as it goes against the team's original statement of looking professional. Especially if any changes have to happen for one reason or another (example being B+'s captain falcon having to be changed due to getting chain grabbed by everyone).i see no problem with this philosophy. whats wrong with trying to get everything from melee up and running before tackling the brawl ****? seems pretty organized to me.
^lol, omfg, we were completely unawares!!!11!
if someone had a problem with us using something we wouldn't.
why am i under the impression that you're the youngest of the entire project m dev team?you know what i'm thinkin? i'm thinkin **** all the brawl chars until we're done with the melee chars.
yeah you heard me. WHAT
It wasn't. But too bad I didn't say this in sonic cage dome or I would have been banned.If your goal was to piss me off, you were very successful.
It wasn't an insult.lol that was a pretty stupid insult. pretty sure age doesn't matter, especially on smashboards where everyone acts like a 12 year old anyways
Ok.Everyone has a Melee Air Dodge. The special fall was made for ROB.
taking away Link's sword.
Too...metaphoric for you? wuahaha I agree it was kinda awkward but served its purpose.Dohohoho!
are you going to disable the swimming ?