drsusredfish
Smash Ace
sheiks entrance looks like the terminator.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Nah. His laser is mad good already. No reason to make it stupidly powerful.any body else want wolfs laser to go like 1.5 times the distance it does now.
edit: and the ability to do low laser and still wave land. characters ducking the laser is booty.
Actually, when I played Vanguard's version, he told me that I probably shouldn't play 2.5 Lucario if I main 2.1 Luke because there are a LOT of small changes that actually make him feel very different. I played him anyway and saw exactly what he was talking about. Nothing will be divulged from me, though.Now that I disagree with. The 1 new or different thing I saw was canceling on hit into AS charging/canceling that charging into whatever. I'm not saying he played bad either, he did plenty of stuff Lucario's don't have down or don't use to the fullest lol.
My apologies. We must always get these correct.I have to get this out because it really grinds my gears when people do this.
Its LIKE no one ever was.
Agreed, DMG. Leffen may suck, but his Lucario is Eli-like.
Stop feeding him, people.Elike
10rapes
Wrong.Nah. His laser is mad good already. No reason to make it stupidly powerful.
How whimsical of you.Wrong.
Wolf should shoot slow moving falcon punches and should have a 1:48 chance of shooting the Ganondoken from brawl minus
And a 1:300 chance of shooting either a Mr. Saturn, Bob-omb, beam sword, stitchface, or a CPU ditto who transforms into another wolf so you can do double combos like morrigans in marvel vs capcom
and then he could shootsoul fistslasers in a hardcore lockdown fashion
and a 1:4000 chance of turning into manaphy who swaps the characters and if you kill yourself as the other character you respawn as captain ginyu and then you can final smash body swap and swap the characters back and the other player will respawn as goku... but with a blaster... that shoots spirit bombs.
Yes, all of those work on different percentages, it's rather new so it still needs to be more explored.Ooh, skid attack ledge cancels? Does skid->fair work on anyone? Skid->HA? Skid-sideB-footstool-dair-shenanigans?
I might have to pick up Sonic again.
The somersault->skid attack combo debuted in sonic adventure 2/sonic advance, the attack appeared again on heroes, advance 2 and 3, even on shadow the hedgehog and '06 iirc.This "spin hop" and "somersault" of Spin Maneuvers, would they happen to be the same moves as his attacking sequence in Sonic Advance that ended in a somersault? Namely the sequence B > B > A?
#InquiriesOfASonicFan
I don't always use Slow Fireballsyou only use heavy fireballs in street fighter too right
*****
On that I agree. It's much more useful as an approaching tool in tandem with Wolf moving than any defensive application. However the priority still works against it offensively because the threat is a fireball not a laser. That lets you focus more on Wolf, especially in an environment (Smash) where you aren't so limited in your responses to projectiles.You have to also think that a slow moving projectile is a constant threat, specially wolf's since he can act while the projectile is moving, you will have to concentrate on both the laser moving towards you and wolf doing the same.
It's the kind of projectile that is there to help his rushdown much more than work incredibly well as a keepaway tool.
If the projectile does both things, you get a character like Morrigan in umvc3.
Why doesn't it have laser priority? Because it's a different character with different properties and uses for the move compared to those other characters and their similar moves. It's like asking why Toon Link's bombs aren't single hit like Link's bombs.WHy isnt his lazer transcendant like the other spacies/vBrawl?
Ahh, I see... However, I've only seen the 'somersault' in Sonic Advance. Right at the end of Sonic's standard attack sequence if you pressed A instead of B, he'd do this huge flip into the air. Perhaps I just missed it in other games.....but I've played the other Sonic Advances, Heroes, and even Shadow (I think I'm one of the only people who thinks Heroes is a good game). Fully completed all of them, too...The somersault->skid attack combo debuted in sonic adventure 2/sonic advance, the attack appeared again on heroes, advance 2 and 3, even on shadow the hedgehog and '06 iirc.
They were inspired from those moves, yes.
Again, this whole post can be summarized as "Wolf's lasers are not as good as Falco's." I agree and I also agree that Wolf is not as good as a character as Falco is. Now, is the problem with Wolf or with Falco?I don't like it. The actual laser (or more like Fireball I don't think you can call it a laser at this point) is not that threatening. I'm not impressed that regular sex kicks eat through it like bagels. Guile called and he wants his projectile to get eaten by standing mediums.
The movement options out of his laser also don't impress me because it seems mostly irrelevant. Fox and Falco laser, hit the ground, no lag. Simple and damn efficient. Why would you need to WD? If you are lasering so close to a person that you are badly misspaced and they will punish you, but that little WD backwards would save you... then don't laser that close to someone lol. Honestly, it just means less time to do more lasers. Why would falco WD/WL out of his laser, go through that lag, when he could simply hit the ground and be jumping already? Same with Fox.
This man speaks the truth. We need Sheik to look more manly so that people have a hard time discerning whether she is female or not. Oh, and the spacees need more barrel rolls.I like that Sonic has a nice repertoire of kick and foot attacks, it suits him well.
I think too often people think Sonic just spins circles around his opponents physics-free when that's only true in anime.
In the classic games you have to rev up your spindashes and you need momentum to roll into badniks.
Physics need to play a big role in Sonic's spin attacks and not just "gotta go fast" while hopping everywhere like he's on crack.
Welcome to the miserable life of Samus. Do you think she likes having missiles made of papier-mâché and charged shots that are popped like balloons? Now another character can share her pain.The actual laser is crap. You can do unique things with it due to how slow it travels, but the laser as a standalone threat is poor imo because the speed and especially the priority are super lacking. Like being able to Falcon Nair through it no prob feels very wrong. Now if the opponent has bad ways of breaking it, say Ganon in the air who doesn't want to be committed to Fair or might not hit with his Nair, then sure it becomes fairly annoying lol.
Well, since you bring her up, Morrigan is good but she's not Top Tier by herself like Zero, Vergil, Doom, etc. She just works really well with certain (campy) teammates.It's the kind of projectile that is there to help his rushdown much more than work incredibly well as a keepaway tool.
If the projectile does both things, you get a character like Morrigan in umvc3.
Perhaps it was already desynched before the match even ended? That's what the CPU's behavior makes it seem like.....I just had the funniest thing happen against a CPU... I was Wario against a level 9 Luigi. He was recovering on the right side of Battlefield and I intercepted him with a dair meteor. I stayed on the right edge to taunt. Straight from the respawn platform, he ran to the left side of the stage (without even coming towards me at all), waited at the edge, and then jumped off and airdodged to his death.
I was going to upload it and make a joke about the PMBR programming in a secret "salt" feature for CPUs, but my replay desynched (even though I'm using the wifi codeset).
Let me spin it another way.Balance wise, it's incredibly easy to just attack through them <_<