MaxThunder
PM Support
doesn't really give him height, but causes him to loose less height...
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I made a quick video for you Bubba, I can make a better one with more accurate examples later if you want but I literally only had like 10 minutes lolI know about the stalling. I play Marth all the time in Melee, lolz. Does it outright give height when you WB it in P:M?
Well when you get them, please post the full results here and in this thread, along with details such as characters, entrance fees/payouts, whether buffer was allowed, etc. Thanks!It was done on paper. Have to wait til I get back to my campus and see if I can get them, yo.
I can do that!Well when you get them, please post the full results here and in this thread, along with details such as characters, entrance fees/payouts, whether buffer was allowed, etc. Thanks!
I would put money against that.I am now confident i will 3 stock strong bad if/when i play him.
* fixedI also like how people somehow make conclusions from watching button checks LOL
LOL what the **** did I just watch? Great stuff you guys, I wish I had more time to watch the stream!Also,
http://www.twitch.tv/freesaltines/b/341390491?t=2h54m50s
LUIGI TOO GOOD.
AND THIS TOO: www.twitch.tv/freesaltines/b/341390491?t=16h13m45s
Get your *** back here *****I may be only able to play my secondaries but this smashfest is gahwlike
Get ***** everyone who wasn't here
Guru
Bbk using Wave terminology instead of RBR injects arbitraryness into the naming. Waveland, dash, shine... all use airdodges. Wavebounce breaks the trend
^This. Wave techniques generally encompass tricks to move quickly laterally along the stage. The term wavedash is also used in other fighting games, but it's for a similar purpose. "Wave-" isn't specific to Smash.Well superwavedash breaks that rule as well, but a more common trend is for techniques involving sliding along the ground to include wave-.