`dazrin
Smash Champion
It's probably just that the screenshot was taken in Dolphin, so everything looks more defined and HD-lookingThe stocks borders look more defined in that gameplay screenshot.
Is that a change or am I imagining it?
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It's probably just that the screenshot was taken in Dolphin, so everything looks more defined and HD-lookingThe stocks borders look more defined in that gameplay screenshot.
Is that a change or am I imagining it?
I know. Just wanted to make an alternative suggestion in case it wasn't considered before.The lack of scaling on input assistance is intentional.
I also agree with the 3 frame limit. You don't need anymore than that. Most people don't go above that either.Actually I disagree 100% on buffer. I think the 3% limit and on, off function is perfect. They are making the game, let them decide =p
There were quite a few issues with TOs deciding to allow adjustable buffer on, they didn't even put a cap on the amount of buffer. It wasn't being used for its intended purposes (WiFi, practicing) and instead was being used for the sake of players who hadn't adjusted to the game's normal precise timings, while other players had adjusted accordingly. With this change, buffer will be used for what its original intent was while TOs still do have the option of allowing buffer... however, it would be at the cost of the other players having it on as well (since it affects all players, instead of having differing levels of buffer between them).I thought the prior system of setting whatever handicap you wanted was fine. Competitively you would have buffer off, so for any other purpose there's no reason to limit it.
Not really, PMBR isn't a BR like... the MBR is. We don't create rule sets, nor can we tell TOs what not to have on/off. It's a heated argument anyway as most players don't tend to understand a lot of the implications that go with an adjustable buffer.. (which were just witnessed when demo 2.1 has been out for now).Ah, well that's your/the problem. Tell the TO's nay
Does the WiiU pro controller work with it? I have one and it feels great.That's so badass. It's useless because there's no Gamecube controller support but so badass.
Once you go into Wii mode you can only use Wii stuff. So no. Sorry.Does the WiiU pro controller work with it? I have one and it feels great.
Source? I know stack smash works but dunno who tried pm on wiiu yet.Yep, it's confirmed to work using stack smash.
The WiiU has a Wii inside and then internally upscales the image.Considering the Wii U apparently emulates the Wii, the game would still probably lag on HDTVs.
GOD DAMMIT NINTENDO! GIVE ME A WAY TO PLUG IN GAMECUBE CONTROLLERS OR GIVE ME DEATH.I thought someone confirmed that WiiU running Brawl would not lag on HD?
The Wii is still the most successfully-selling console of the generation, even if for reasons a video game console shouldn't be proud of.Nintendo has been pure fail for like 5 years now...