Kink-Link5
Smash Hero
Game and Watch doesn't have his almost good Melee D-throw though. He has the dumb Brawl one. So now instead of Chain Grabbing or Tech Chasing, it just tech chases.
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So delayed as in...not today?Hey everybody, just wanted to let everybody know that the next video will be delayed. Getting everything ready has taken longer than originally planned, so it'll have to wait for a bit. We don't have an ETA at the moment, unfortunately, so you may proceed to live your lives as normal in the meanwhile.
Thanks for your patience!
Nah, it's cool, we just need to put someone who uses a lance into the game and it'll all work out.It's okay Shadic, it just gives us more time to talk about how OP Ike is.
Isn't Ike OP guys?
He has a sword, those are OP, right?
try u-throwGame and Watch doesn't have his almost good Melee D-throw though. He has the dumb Brawl one. So now instead of Chain Grabbing or Tech Chasing, it just tech chases.
Yeah I meant the Melee one.Game and Watch doesn't have his almost good Melee D-throw though. He has the dumb Brawl one. So now instead of Chain Grabbing or Tech Chasing, it just tech chases.
The Melee Dthrow was better because you could CG with it, and get free hits literally easier than a tech chase. Trust me I want them to revert it whenever possible BACK to the Melee one.Could Melee GaW tech chase on everyone though? That's something his Brawl dthrow affords him, that's for sure. Idk if his melee one could do it, but if not, that would be one advantage of it.
It's also different because they could DI in front or behind G^W. His Dthrow was basically a Mario Dthrow, which is AMAZING. This current Dthrow sucks.I'd much rather have one that Tech Chases or Chain Grabs. Tech chasing floaties isn't worth losing combos into killers.
Like imagine if Falcon didn't have his lolbraindead D-throw that gives you five years to react to DI and either autocombo into Knee or dash dance to easymode tech chase on reaction.
That's like what Game and Watch's D-throw almost is in Melee. It isn't, but it almost is. The main difference being less time to react to DI due to more end lag on the throw from release than Falcon has.
People are stupid and think he's bad because people are picking up easier stuff/different characters. IKEThat doesn't make sense since everyone thinks Marth is a bad character
UTHROWtry u-throw
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^Ephraim for P:M
You're almost 2 years late bro, but I'm glad you got it runningI finally got Project m running! Whooooooooooooo yyyyeeeeeeeeeaaaaaaahhhhh!
I was running around in my basement screaming and jumping with joy when I saw the screen say project m.
Time to get really good...
If only I was already way better at Melee techs. ; _ ;
Your elation reminds me of the first time I got Brawl+ running on my Wii .I finally got Project m running! Whooooooooooooo yyyyeeeeeeeeeaaaaaaahhhhh!
I was running around in my basement screaming and jumping with joy when I saw the screen say project m.
Time to get really good...
If only I was already way better at Melee techs. ; _ ;
I don't think that's the case. The old Dthrow was literally like a Mario Dthrow. Bounced them straight up, they could DI left or right to bounce those ways no teching obv. It gave him a great option vs floaties because he could do Dthrow Nair/Fair/etc. Vs fast fallers it gave him a CG at certain %'s and also the free hit. His Uthrow was like a Mario Uthrow, and is still basically that. Maybe they lowered how high it sends people.i don't remember where exactly but i read that gdubs' UTHROW in p:m is the same as his dthrow in melee. it might have been smashmod forums or something other idk but it's worth trying.
With sticky teching, I think Fox and Falco's DThrows can be quite good once people start practicing tech chasing on reaction since opponents can't go as far as they do in Melee.Fox and Falco can keep their ****ty tech chase D-throws; they don't need good ones.
I don't really think his DThrow needs to be changed, but what do you have in mind? I guess his vBrawl DThrow would be interesting, but it seems too similar to his UThrow.Since we are on the topic of throws, is there something more interesting we can do with Ike's Dthrow? It's like a backwards Shiek Dthrow (the new one/PAL).
It's not a nerf when if you actually use his DACUS to follow through as a techchase for an amazingly low KO.Yeah I really have no idea why G&W's dthrow was changed, it definitely feels like a nerf to me. :s
That requires a read and it's primarily for KO'ing purposes, though. His old dthrow had a lot of guaranteed set-ups (low% cg, throw -> aerial) and I don't think G&W has a problem with KO'ing.It's not a nerf when if you actually use his DACUS to follow through as a techchase for an amazingly low KO.
And yes, Uthrow is pretty damn near close to Melee Dthrow in functionality BTW.
Sadly, I can name a couple characters that have less mains. (to my knowledge)I don't know if it's better in 2.5 (didn't use it when I played with Reflex on Sat morning) but a lot of characters were able to jump out in 2.1. It was not good.
There are a few setups for DACUS for GnW in 2.1., but dthrow was not really one of them. I don't believe anyone who plays GnW extensively would mind keeping all of his throws back from Melee, haha. But, idk. Only like 6 people play Game and Watch in this game anyway.
That is "Crisis" from Xenoblade Chronicles. JCaesar has good taste in music when it comes to Xenoblade.Can someone tell me the music used on FD in this match: http://youtu.be/NgD7Op53_zA