Oh, so Pit doesn't have two air glides anymore?
I'mma' just chill into I can get a patch list. I wish there were less nerfs and just more concentration on buffing weaker characters and adding more characters.
Like as it stands, I don't think Ike should be nerfed at all at the time being.
Let's set the record straight:
They're not nerfs, they are tweaks. Tweaks to make the character fit the vision the person(s) behind it (you know, the people who did all the coding, testing, designing etc.) come to life. Pit losing 1 aerial glide does not inherently make him worse, he still works the same, he just has an
actual risk to going offstage. Something that's analogous to... Melee's offstage game. And as it is, as you've seen with Armada's Pit, the character doesn't even need a glide at all to edgeguard or combo well.
Granted, Armada is like the best player in the world but... that doesn't mean other Pit players can't copy what he does, even if it takes a lot of execution, it means it's
possible and that's what ultimately counts, does it not?
Additionally, nearly every character has had tweaks that
benefit them, more so than "hurting" them. We're very selective on this stuff, Omni. We don't just change things on a whim, it's a lot of discussion and testing.
It's not just "oh, players are complaining about Ike, he's placing well in tourneys, let's nerf him!" at all. It's "hmm, Ike is doing well in tourneys and players are complaining about some aspects of him that are a little silly but as a cohesive whole the character plays super well. What can we do to make whatever's silly about him less so without impacting the character's feel and general strengths at all?" That's the kind of stuff we think about.
Ike is in good care, don't worry about it bro. As are all the other characters in this game. Everything's goin' be fine.
This thread doesn't reflect the dev team's opinions at all, so don't let what's being discussed in here lead you to believe X character is only receiving nerfs.