cannedbread
Smash Lord
i wish that forum was mobile. i lurk it so much. i want to spam my wrong opinions everywhere.
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Why doesn't Ike have a shine?Why does ike have armor on his up b while ddd has no armor on his?
lol balancing 101 right here son!Why doesn't Ike have a shine?
Why doesn't DK have a sex kick?
Why doesn't Falcon have a DJC?
Oversaturate the cast with a unique feature and it stops being a unique feature.
That's bair-ly true.Why doesn't DK have a sex kick?
thats what i was getting at (although ddd should have some armor since he is just a giant hurtbox)^ better question, why does ike have armour at all on his up-b
clearly not the same at all. ddd had armor on his up b in brawl and instead of just changing it to knock back armor you guys got rid of it all together even through his up B where he has no hit box till he is on his way down (i think thats where it starts). Which leaves his way more susceptible to gimps then ikes recovery even if ike didnt have armor.Why doesn't Ike have a shine?
Why doesn't DK have a sex kick?
Why doesn't Falcon have a DJC?
Oversaturate the cast with a unique feature and it stops being a unique feature.
Then wait...Why doesn't Ike have a shine?
Why doesn't DK have a sex kick?
Why doesn't Falcon have a DJC?
Oversaturate the cast with a unique feature and it stops being a unique feature.
This. It's hard enough to get in on it to edgeguard as is.^ better question, why does ike have armour at all on his up-b
Fox's shine does not hit through Aether's knockback (KB) armor. Also, "strongest move" is percent-dependent; Sheik's FAir is certainly stronger than Sonic's spring at high %s, but it also cannot hit through Aether at low %s. According to Monk, the knockback armor is 80, but I'm not sure what that translates into for attack strength.Of all the things to complain about, you guys choose the most insignificant thing. Ike's armor on up-b is barely noticeable. It's not super armor, it's very weak knockback armor. Sonic's spring is about the strongest move that won't knock him out of it, maybe Fox's shine won't. It also doesn't last as long as his super armor did in vbrawl.
It depends on when you time the edge hog; if you do it early enough, then you'll be fine. However, if you do it too late, then you'll be hit by the sword and either popped up if it was moving upward or spiked if it was stationary. It sounds unreasonable in theory, but considering that players have edgehogged much quicker up+Bs like Marth's, it's a matter of timing the edgehog based on Ike's options at his position. (Can he double-jump? Can he reach the edge? Can he wait any longer? Can he QDWJ? etc.) To give an idea of the timing, here's an example of TheGoodDoctor edgehogging me. (I had tried stalling with my double-jump in case he edgehogged too early, but he called my stall, waited for my jump, and got the timing down perfectly.) A second example comes up later in the match, if people want more demos.At optimal sweetspot range, does his sword hit someone who tries to edge hog before they get to the edge?
If Ike spaces Aether properly, then he should be able to make it back even if the cape flips him around at the apex. However, you can still cape him as he's drifting towards the stage before he starts Aether and kill him that way.Just cape it
Oh wait that's unique
Uh...
18 + 21 is 39... just sayan'...For Ike:M, he goes through 17 frames of start-up and then the KB armor starts on frame 1 of Aether rise (which is frame 18 overall) and ends on frame 21 of Aether rise (which is frame 38 overall), adding up to being 21 frames long.
But it's 17+21=38 if you read what he's saying correctly... Don't question Metroid about Ike =P18 + 21 is 39... just sayan'...
he says the armor starts on the first frame of aether rise, which he says is frame 18 overall, and continues for 21 frames and ends on overall frame 38...But it's 17+21=38 if you read what he's saying correctly... Don't question Metroid about Ike =P
Why does Wolf have a (Melee) Shine? Why does Lucas have a DJC?Why doesn't Ike have a shine?
Why doesn't DK have a sex kick?
Why doesn't Falcon have a DJC?
Oversaturate the cast with a unique feature and it stops being a unique feature.
Hitstun is Melee. There is no "per-move" hitstun, so he's never under less hitstun than he was in Melee.Mario has the same hit-stun. It's just harder to combo Mario because alot of moves don't have comparable hitstun on them. You can still get a Knee on him if you catch him with a stomp as falcon. However it might not work with pit or Wolf the same way. I think that is what throws people off. Not to mention with Mario surviving to higher %'s now at some point he is harder to combo but not changed at all.
That's true, but keep in mind that for frame data, you include the starting frame. If you count number 18, there are 21 numbers from 18 to 38. (An easy/basic/embarrassing way to check that I use is counting on my fingers; if you count on your fingers starting from 18, you'll find that your fingers count to 21 when you reach 38.)18 + 21 is 39... just sayan'...
All of them lol. There's no reason for moves like nair and dair to be as slow as they are.Which attack that comes out after frame 8 even needs to be improved?
Good thing those don't matter if his moves get beaten by every other move in the game.He has crazy range and kill power, he doesn't need to be fast lol.
This just made my day.Fox counters Fox?
Sounds legit.