JCaesar
Smash Hero
After the floating islands fall in 12000 BC, you go to the North Cape. He'll be there waiting for you.
SPOILERS!
SPOILERS!
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Resizing was done in PSA, all I did was change his character size value back to 1The hitboxes shouldn't change just because his hurtboxes do, but it might depend on how the resizing was done.
Don't quite understand thisGanon's hurtboxes are more compacted while using Fair that he can miss lasers that would of normally hit.
What you want is far more complicated and requires a lot of work(though I'd want it too), the only thing I'm suggesting is a miniscule change that requires very little work if I understand this correctlyAs for what you said about it being nice to have Ganondorf at his true size, I suppose I agree but by the same token it'd be nice to have a version of his moveset that isn't a modified Captain Falcon, but we all know stuff like that isn't the aim of the project.
Even if it's done in PSA? I changed the model size back for the time being so my videos should still represent Project M but is there any chance this suggestion would be even taken into consideration if his hitboxes were also enlarged if it's necessary with scaling done in PSA?Hitboxes do not scale with model size. Hurtboxes do. Changing his model size makes him a worse character and is not condoned at all, and you're no longer playing Project M if you do.
Yes, even if it is done in PSA. It does not auto-scale the hitboxes. If you look at the current hitbox sizes before the change and then after you make the size change in PSA, you will see the offsets and sizes did not change to match where things would be if he was slightly bigger.Even if it's done in PSA?
Probably not. This is Melee Ganondorf that we've got here. We went through an extreme amount of trouble to both port his Melee offsets and sizes for his hitboxes from Melee (and of course the rest of the cast that's from Melee). A lot of that work would nearly be undone if we changed him back to 1.0 size.but is there any chance this suggestion would be even taken into consideration if his hitboxes were also enlarged if it's necessary with scaling done in PSA?
I'm not seriously suggesting it- although it'd be cool in its own way to have a canon Ganon (rhyme completely intended), Ganondorf is far too fun to play as is (at least IMO) for it to be worth changing him. Ideally in the event a clone engine was completed Ganondorf's current moveset could be ported to Black Shadow (at least then it'd make sense for him to be a pseudo-clone) and Ganondorf could get his own moveset, but that's unlikely given the Clone Engine to my knowledge isn't a priority of the PMBR at the moment. Even though the change you suggested makes sense given the character's source material and is very simple to do, from a gameplay standpoint it makes no sense to make Ganondorf into combo fodder he doesn't even appear to be broken.What you want is far more complicated and requires a lot of work(though I'd want it too), the only thing I'm suggesting is a miniscule change that requires very little work if I understand this correctly.
Forget Black Shadow. We can just split him into Melee Ganon and Ganon. Melee Ganon gets his PM moveset and Melee skin, Ganon gets a canon moveset and the Brawl appearance.I'm not seriously suggesting it- although it'd be cool in its own way to have a canon Ganon (rhyme completely intended), Ganondorf is far too fun to play as is (at least IMO) for it to be worth changing him. Ideally in the event a clone engine was completed Ganondorf's current moveset could be ported to Black Shadow (at least then it'd make sense for him to be a pseudo-clone) and Ganondorf could get his own moveset, but that's unlikely given the Clone Engine to my knowledge isn't a priority of the PMBR at the moment. Even though the change you suggested makes sense given the character's source material and is very simple to do, from a gameplay standpoint it makes no sense to make Ganondorf into combo fodder he doesn't even appear to be broken.
We might as well go one step further and replace the whole roster with different versions of Ganondorf. We'll call it: Project G.So what you're saying is, we need three Ganondorfs:
Melee moveset, Canon moveset, and Sword moveset.
That version of PM is going to be incredible.
Soul Stare.
sh** just got real
I'm not sure who'd want to use that as a signature.That image is just the right size to be a signature. Vey convenient.
Also jigglypuff mains, look what I found:
www.smashmods.com/forum/thread-4988-post-87347.html#pid87347
Why do you say that?i can't see sigs on my phone for some reason i have to fix that
does anyone else feel that puffs gonna be mad worse in pm than in melee?
This makes me wonder, where is neko anyways?D : smashmods is down. apparently ghneko got more users than he should have. sad day.
Far more than enough to call it a serious emergency.It was down for like five minutes.
it was down for the five minutes i was trying to get on! that's the most important 5 minutes of all!It was down for like five minutes.
You have an amazing Signature.it was down for the five minutes i was trying to get on! that's the most important 5 minutes of all!